Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
TrapZeirosBr
Vulcan
Gold V
Level 167
God Stats
2W - 2L
1,575 SR
Queue Stats
66W - 82L
1,266 MMR
Solo
Skadi
Skadi
Silver I
Wrld x Zilla
Skadi
Silver I
Level 159
God Stats
3W - 6L
1,517 SR
Queue Stats
247W - 264L
1,291 MMR
Party 3
Thor
Thor
Silver I
XxRhapsodyxX874
Thor
Silver I
Level 179
God Stats
62W - 79L
1,497 SR
Queue Stats
528W - 555L
1,255 MMR
Solo
Cthulhu
Cthulhu
Silver II
αrcαηιηє
Cthulhu
Silver II
Level 148
God Stats
4W - 3L
1,579 SR
Queue Stats
14W - 24L
1,240 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,534 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,663 SR
1,264 MMR
Pele
Pele
Gold V
LilDragon88215
Pele
Gold V
Level 59
God Stats
69W - 59L
1,437 SR
Queue Stats
275W - 278L
1,299 MMR
Solo
Mulan
Mulan
Silver III
Nicolasvde
Mulan
Silver III
Level 69
God Stats
7W - 6L
1,761 SR
Queue Stats
27W - 44L
1,124 MMR
Party 2
Tiamat
Tiamat
Silver I
PyroTracer
Tiamat
Silver I
Level 103
God Stats
1W - 0L
1,846 SR
Queue Stats
18W - 26L
1,299 MMR
Party 1
Bake Kujira
Bake Kujira
Silver I
infinityES34
Bake Kujira
Silver I
Level 89
God Stats
1W - 0L
1,774 SR
Queue Stats
18W - 26L
1,299 MMR
Party 1
Danzaburou
Danzaburou
Gold V
trippleTBDW
Danzaburou
Gold V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 98L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
2,578
516
0
587
231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
8
1 / 1 / 1
4,222
844
2,627
2,123
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 0
4,064
813
3,251
2,849
780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 0
3,505
701
1,309
3,898
1,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,709
742
1,621
3,937
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeraBastetFenrirArachneNu Wa

VS

Bans
SurtrAthenaAo KuangSun WukongMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,201
840
1,287
4,169
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
7
0 / 0 / 0
3,995
799
1,897
3,416
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
PyroTracer
Tiamat
7
0 / 1 / 2
3,848
770
1,139
2,953
1,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
infinityES34
Bake Kujira
6
1 / 2 / 0
3,638
728
1,301
4,113
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
trippleTBDW
Danzaburou
7
0 / 1 / 0
3,739
748
933
3,137
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
2
0
1
2.5
W
Mulan
0
0
0
0
W
Tiamat
PyroTracer
Tiamat
0
1
2
1
L
Vulcan
1
1
1
1.5
L
2
1
0
2
L
1
1
0
1
W
Bake Kujira
infinityES34
Bake Kujira
1
2
0
0.5
W
Danzaburou
trippleTBDW
Danzaburou
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,808
Damage
6,557
13,394
Taken
17,788
4,779
Mitigated
7,043
2,857
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
587
231
0
0
587
0
792
W
1,287
362
0
1,454
4,169
1,242
0
296
3,871
0
20,376
W
Mulan
1,897
230
0
1,485
3,416
1,145
0
1,075
2,341
0
18,543
W
Tiamat
PyroTracer
Tiamat
1,139
148
0
827
2,953
1,393
0
1,553
1,317
18,865
0
L
Vulcan
2,627
145
0
994
2,123
605
0
645
1,478
22,781
0
L
3,251
1,089
0
523
2,849
780
0
388
2,461
0
22,378
L
1,309
285
0
531
3,898
1,109
0
845
3,053
0
13,864
W
Bake Kujira
infinityES34
Bake Kujira
1,301
835
0
1,448
4,113
2,349
0
1,023
3,052
11,112
0
W
Danzaburou
trippleTBDW
Danzaburou
933
66
0
1,060
3,137
914
0
178
2,959
0
21,804
L
1,621
288
0
809
3,937
2,054
0
562
3,375
13,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,078
Gold Earned
19,421
144
Minions Killed
183
0
Camps Cleared
0
481,776
Distance Traveled
610,068
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,578
516
2
0
0
19,332
0
W
Pele
4,201
840
41
8
0
156,456
0
W
Mulan
3,995
799
36
7
0
109,166
0
W
Tiamat
3,848
770
43
9
0
119,439
0
L
Vulcan
4,222
844
49
10
0
104,236
0
L
Skadi
4,064
813
38
8
0
117,213
2
L
Thor
3,505
701
30
6
0
120,463
0
W
Bake Kujira
3,638
728
21
4
0
116,751
2
W
Danzaburou
3,739
748
42
8
0
108,256
0
L
Cthulhu
3,709
742
25
5
0
120,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role