Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LiLSumthin90
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Royal the Guard
Sun Wukong
Level 158
God Stats
0W - 1L
1,526 SR
Queue Stats
58W - 67L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Sky bReAker Ra
Sylvanus
Level 142
God Stats
11W - 10L
1,529 SR
Queue Stats
503W - 514L
1,496 Elo+
Solo
Bellona
Bellona
Warforts
Bellona
Level 149
God Stats
3W - 6L
1,562 SR
Queue Stats
377W - 353L
1,520 Elo+
Solo
Team Averages
Level 145
1,523 SR
1,497 Elo+

VS

Team Averages
Level 148
1,468 SR
1,469 Elo+
Serqet
Serqet
 
Serqet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Drewsiph
Artemis
Level 140
God Stats
6W - 6L
1,613 SR
Queue Stats
304W - 335L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Nakata_mito
Sylvanus
Level 197
God Stats
3W - 3L
1,451 SR
Queue Stats
79W - 76L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
ThiagoBeni
Xbalanque
Level 158
God Stats
4W - 2L
1,637 SR
Queue Stats
203W - 208L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
warning6shotz9
Tsukuyomi
Level 129
God Stats
2W - 5L
1,140 SR
Queue Stats
386W - 398L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 1 / 1
4,757
793
748
1,599
894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
LiLSumthin90
Xbalanque
10
1 / 3 / 1
5,648
941
2,641
4,897
1,313
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
Royal the Guard
Sun Wukong
9
0 / 3 / 4
5,491
915
3,894
7,125
5,499
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
12
1 / 0 / 4
6,270
1,045
1,975
6,183
5,287
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bellona
Warforts
Bellona
13
4 / 0 / 2
6,455
1,076
3,230
6,433
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 2 / 3
6,119
1,020
2,203
4,175
3,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Drewsiph
Artemis
10
0 / 2 / 7
5,722
954
5,997
3,763
1,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Nakata_mito
Sylvanus
11
1 / 0 / 6
6,336
1,056
2,475
3,859
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
ThiagoBeni
Xbalanque
12
1 / 1 / 5
6,219
1,037
5,788
3,703
1,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
warning6shotz9
Tsukuyomi
10
2 / 1 / 4
5,932
989
3,925
4,246
1,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
7
7
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Serqet
 
Serqet
3
2
3
2.25
W
Artemis
Drewsiph
Artemis
0
2
7
1.75
L
Xbalanque
LiLSumthin90
Xbalanque
1
3
1
0.5
W
Sylvanus
Nakata_mito
Sylvanus
1
0
6
4
L
Sun Wukong
Royal the Guard
Sun Wukong
0
3
4
0.67
L
Sylvanus
1
0
4
3
W
Xbalanque
ThiagoBeni
Xbalanque
1
1
5
3.5
L
Bellona
Warforts
Bellona
4
0
2
5
W
Tsukuyomi
warning6shotz9
Tsukuyomi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
20,388
26,237
Taken
19,746
17,079
Mitigated
12,080
12,523
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
748
87
577
374
1,599
894
0
196
1,381
1,568
73
W
Serqet
 
Serqet
2,203
154
286
494
4,175
3,520
13
680
3,361
0
2,815
W
Artemis
Drewsiph
Artemis
5,997
1,400
207
233
3,763
1,468
460
201
3,562
0
15,147
L
Xbalanque
LiLSumthin90
Xbalanque
2,641
825
145
170
4,897
1,313
0
300
4,308
0
6,362
W
Sylvanus
Nakata_mito
Sylvanus
2,475
471
3,389
2,580
3,859
3,824
112
442
3,340
5,729
0
L
Sun Wukong
Royal the Guard
Sun Wukong
3,894
499
149
1,573
7,125
5,499
14
599
6,492
0
10,902
L
Sylvanus
1,975
452
3,119
3,702
6,183
5,287
7
540
5,415
6,874
0
W
Xbalanque
ThiagoBeni
Xbalanque
5,788
1,897
176
618
3,703
1,506
342
896
2,807
0
19,391
L
Bellona
Warforts
Bellona
3,230
388
399
2,315
6,433
4,086
0
840
5,554
0
8,674
W
Tsukuyomi
warning6shotz9
Tsukuyomi
3,925
949
570
1,112
4,246
1,762
0
453
3,719
0
8,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
30,328
54
Minions Killed
72
0
Camps Cleared
0
503,117
Distance Traveled
542,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,757
793
2
0
0
30,193
0
W
Serqet
6,119
1,020
4
1
0
96,653
0
W
Artemis
5,722
954
18
3
0
106,698
0
L
Xbalanque
5,648
941
16
3
0
104,349
0
W
Sylvanus
6,336
1,056
5
1
0
102,860
0
L
Sun Wukong
5,491
915
12
2
0
120,811
0
L
Sylvanus
6,270
1,045
8
1
0
121,736
0
W
Xbalanque
6,219
1,037
36
6
0
97,728
0
L
Bellona
6,455
1,076
16
3
0
126,028
0
W
Tsukuyomi
5,932
989
9
2
0
138,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role