Player Matchup

Sol
Sol
Artist1oo5oo
Sol
Level 130
God Stats
0W - 3L
1,184 SR
Queue Stats
160W - 151L
1,463 Elo+
Party 2
Fenrir
Fenrir
Eydderh
Fenrir
Level 159
God Stats
1W - 2L
1,584 SR
Queue Stats
48W - 51L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
Sciupera
Baron Samedi
Level 35
God Stats
0W - 2L
1,288 SR
Queue Stats
41W - 49L
1,472 Elo+
Solo
Ne Zha
Ne Zha
StiffyAnski
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,391 Elo+
Solo
He Bo
He Bo
XuHaTa
He Bo
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 151L
1,463 Elo+
Party 2
Team Averages
Level 114
1,411 SR
1,464 Elo+

VS

Team Averages
Level 101
1,508 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alexma88
Gilgamesh
Level 69
God Stats
2W - 3L
1,343 SR
Queue Stats
56W - 50L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
SSdorian
Cernunnos
Level 79
God Stats
4W - 7L
1,285 SR
Queue Stats
191W - 190L
1,518 Elo+
Solo
Scylla
Scylla
Ykyc
Scylla
Level 106
God Stats
2W - 2L
1,606 SR
Queue Stats
58W - 53L
1,550 Elo+
Party 1
Atlas
Atlas
bazingazu
Atlas
Level 157
God Stats
4W - 0L
1,806 SR
Queue Stats
232W - 264L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
7,882
717
8,508
10,371
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Eydderh
Fenrir
15
5 / 8 / 3
9,729
884
6,366
12,553
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Sciupera
Baron Samedi
16
4 / 4 / 8
8,816
801
11,674
13,576
7,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
1 / 6 / 3
7,252
659
6,162
7,669
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

He Bo
XuHaTa
He Bo
14
1 / 6 / 10
8,205
746
5,177
9,940
3,422
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
9 / 5 / 10
10,225
930
12,268
10,649
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Alexma88
Gilgamesh
16
8 / 3 / 15
9,835
894
9,390
19,955
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
SSdorian
Cernunnos
14
2 / 4 / 11
8,631
785
8,317
8,053
2,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Ykyc
Scylla
17
4 / 1 / 17
9,846
895
9,222
5,138
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Atlas
bazingazu
Atlas
15
4 / 4 / 12
9,487
862
10,525
15,226
16,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
14
Kills
27
28
Deaths
17
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
5
10
2.8
W
Gilgamesh
Alexma88
Gilgamesh
8
3
15
5.17
L
3
4
6
1.5
L
Fenrir
Eydderh
Fenrir
5
8
3
0.81
W
Cernunnos
SSdorian
Cernunnos
2
4
11
1.88
L
Baron Samedi
Sciupera
Baron Samedi
4
4
8
2
L
Ne Zha
1
6
3
0.42
L
He Bo
XuHaTa
He Bo
1
6
10
1
W
Scylla
Ykyc
Scylla
4
1
17
12.5
W
Atlas
bazingazu
Atlas
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
49,722
54,109
Taken
59,021
22,063
Mitigated
38,258
13,979
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,268
5,052
1,188
3,335
10,649
4,421
3,141
3,967
6,682
24,877
0
W
Gilgamesh
Alexma88
Gilgamesh
9,390
1,830
1,083
7,854
19,955
12,906
46
7,179
11,670
0
19,083
L
8,508
2,192
350
3,167
10,371
3,711
0
6,744
3,534
18,855
0
L
Fenrir
Eydderh
Fenrir
6,366
1,575
300
1,633
12,553
4,716
0
5,854
6,465
0
7,455
W
Cernunnos
SSdorian
Cernunnos
8,317
2,786
802
1,338
8,053
2,984
744
5,169
2,884
0
17,927
L
Baron Samedi
Sciupera
Baron Samedi
11,674
391
1,467
5,074
13,576
7,093
0
8,285
5,070
27,846
0
L
Ne Zha
6,162
1,430
342
563
7,669
3,121
0
4,173
3,339
0
11,278
L
He Bo
XuHaTa
He Bo
5,177
623
288
795
9,940
3,422
0
6,668
3,235
13,074
0
W
Scylla
Ykyc
Scylla
9,222
99
0
1,800
5,138
1,880
690
1,567
3,571
20,800
171
W
Atlas
bazingazu
Atlas
10,525
2,557
29
2,392
15,226
16,067
167
7,477
7,749
17,725
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
48,024
94
Minions Killed
106
0
Camps Cleared
0
843,579
Distance Traveled
980,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,225
930
22
2
0
181,440
0
W
Gilgamesh
9,835
894
16
1
0
208,168
0
L
Sol
7,882
717
19
2
0
193,521
0
L
Fenrir
9,729
884
4
0
0
164,986
0
W
Cernunnos
8,631
785
18
2
0
191,131
0
L
Baron Samedi
8,816
801
38
3
0
168,743
0
L
Ne Zha
7,252
659
11
1
0
133,702
0
L
He Bo
8,205
746
22
2
0
182,627
0
W
Scylla
9,846
895
31
3
0
209,415
0
W
Atlas
9,487
862
19
2
0
190,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role