Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Cpt Ginyu x
Geb
Level 94
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 5L
1,615 Elo+
Party 1
Artemis
Artemis
DarkTrillSeeker
Artemis
Level 125
God Stats
5W - 1L
1,756 SR
Queue Stats
50W - 32L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
Shmovin
Ne Zha
Level 159
God Stats
4W - 4L
1,758 SR
Queue Stats
106W - 110L
1,561 Elo+
Solo
Sobek
Sobek
z727z
Sobek
Level 137
God Stats
1W - 1L
1,245 SR
Queue Stats
48W - 31L
1,619 Elo+
Party 1
Team Averages
Level 133
1,598 SR
1,583 Elo+

VS

Team Averages
Level 165
1,481 SR
1,552 Elo+
Rama
Rama
AngelRock01
Rama
Level 168
God Stats
0W - 1L
1,563 SR
Queue Stats
10W - 12L
1,536 Elo+
Solo
Thanatos
Thanatos
Stronkland
Thanatos
Level 149
God Stats
14W - 22L
1,382 SR
Queue Stats
413W - 433L
1,594 Elo+
Party 3
Atlas
Atlas
Tyk0n
Atlas
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 152L
1,546 Elo+
Party 2
Bellona
Bellona
ZergiNate
Bellona
Level 182
God Stats
16W - 22L
1,496 SR
Queue Stats
486W - 641L
1,535 Elo+
Party 3
Ix Chel
Ix Chel
br1xy
Ix Chel
Level 147
God Stats
4W - 7L
1,463 SR
Queue Stats
109W - 105L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 0 / 3
6,590
659
5,696
6,544
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,436
544
1,983
5,756
2,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 2
6,471
647
2,622
2,257
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Shmovin
Ne Zha
12
3 / 1 / 3
6,593
659
4,329
6,819
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
z727z
Sobek
12
3 / 2 / 2
6,698
670
5,527
9,613
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,187
619
2,959
6,058
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Stronkland
Thanatos
10
2 / 5 / 1
5,584
558
4,171
9,002
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Tyk0n
Atlas
7
0 / 0 / 3
5,152
515
2,703
5,460
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
ZergiNate
Bellona
10
1 / 3 / 0
6,091
609
4,402
8,148
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
br1xy
Ix Chel
9
0 / 3 / 2
5,166
517
4,161
3,979
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
4
4
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
3
6.5
L
1
2
0
0.5
W
0
1
1
0.5
W
2
0
2
3
W
Ne Zha
Shmovin
Ne Zha
3
1
3
4.5
L
Thanatos
Stronkland
Thanatos
2
5
1
0.5
L
Atlas
Tyk0n
Atlas
0
0
3
1.5
L
Bellona
ZergiNate
Bellona
1
3
0
0.33
L
Ix Chel
br1xy
Ix Chel
0
3
2
0.33
W
Sobek
z727z
Sobek
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,157
Damage
18,396
30,989
Taken
32,647
16,686
Mitigated
14,466
12,611
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,696
912
0
3,888
6,544
4,089
0
1,655
4,889
51,795
1,173
L
2,959
2,521
0
2,223
6,058
1,900
0
2,160
3,898
0
48,115
W
1,983
497
0
2,077
5,756
2,802
0
1,086
4,670
15,385
0
W
2,622
804
0
1,074
2,257
626
804
340
1,917
0
48,388
W
Ne Zha
Shmovin
Ne Zha
4,329
783
0
1,863
6,819
2,127
0
3,065
3,717
0
44,470
L
Thanatos
Stronkland
Thanatos
4,171
1,066
0
5,040
9,002
2,633
0
3,561
5,311
0
29,262
L
Atlas
Tyk0n
Atlas
2,703
1,140
0
1,475
5,460
3,013
0
1,715
3,745
15,009
1,510
L
Bellona
ZergiNate
Bellona
4,402
1,025
0
1,184
8,148
6,167
0
4,015
3,471
0
34,521
L
Ix Chel
br1xy
Ix Chel
4,161
322
393
454
3,979
753
0
568
3,411
28,586
0
W
Sobek
z727z
Sobek
5,527
347
0
3,709
9,613
7,042
297
681
8,354
34,188
2,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
28,180
375
Minions Killed
322
0
Camps Cleared
0
1,036,338
Distance Traveled
1,025,875
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,590
659
104
10
0
224,233
0
L
Rama
6,187
619
101
10
0
184,556
3
W
Geb
5,436
544
22
2
0
204,386
3
W
Artemis
6,471
647
101
10
0
181,439
0
W
Ne Zha
6,593
659
65
7
0
235,315
0
L
Thanatos
5,584
558
49
5
0
230,687
2
L
Atlas
5,152
515
31
3
0
203,569
1
L
Bellona
6,091
609
78
8
0
205,968
0
L
Ix Chel
5,166
517
63
6
0
201,095
4
W
Sobek
6,698
670
83
8
0
190,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role