Player Matchup

Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold I
CardioToxn74
Amaterasu
Gold I
Level 180
God Stats
1W - 0L
1,350 SR
Queue Stats
210W - 212L
1,593 MMR
Solo
Medusa
Medusa
Gold I
TryMePlz
Medusa
Gold I
Level 188
God Stats
1W - 0L
1,558 SR
Queue Stats
43W - 36L
1,655 MMR
Solo
Nu Wa
Nu Wa
Gold I
jjbubbles__
Nu Wa
Gold I
Level 148
God Stats
73W - 51L
1,675 SR
Queue Stats
124W - 121L
1,675 MMR
Solo
Thanatos
Thanatos
Gold II
rugger875
Thanatos
Gold II
Level 216
God Stats
14W - 19L
1,493 SR
Queue Stats
901W - 896L
1,570 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,515 SR
1,599 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,525 SR
1,569 MMR
Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
AnimeNiac51
Cernunnos
Gold II
Level 175
God Stats
20W - 21L
1,606 SR
Queue Stats
495W - 505L
1,604 MMR
Solo
Skadi
Skadi
Silver II
ManDDDingo
Skadi
Silver II
Level 37
God Stats
2W - 3L
1,519 SR
Queue Stats
10W - 6L
1,542 MMR
Solo
Tiamat
Tiamat
Gold III
Skadihottie
Tiamat
Gold III
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 91L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
4 / 1 / 0
4,058
812
919
4,640
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
CardioToxn74
Amaterasu
7
3 / 0 / 0
4,269
854
2,748
4,632
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
TryMePlz
Medusa
6
0 / 0 / 5
3,698
740
2,294
2,243
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 0
3,968
794
2,691
2,262
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
rugger875
Thanatos
7
1 / 0 / 2
3,600
720
1,236
3,001
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothCliodhnaKumbhakarnaSun Wukong

VS

Bans
ThorKuzenboXbalanqueRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
1 / 1 / 0
3,521
704
926
2,713
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
 
Baron Samedi
4
0 / 4 / 2
3,121
624
2,009
4,227
1,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
AnimeNiac51
Cernunnos
5
1 / 3 / 0
3,330
666
2,553
3,768
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
6
0 / 2 / 0
3,212
642
2,622
3,467
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
1
0 / 0 / 0
2,412
482
0
101
25

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
0
4
L
Yu Huang
 
Yu Huang
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
L
Cernunnos
AnimeNiac51
Cernunnos
1
3
0
0.33
W
Amaterasu
CardioToxn74
Amaterasu
3
0
0
3
L
Skadi
0
2
0
0
L
Tiamat
0
0
0
0
W
Medusa
TryMePlz
Medusa
0
0
5
2.5
W
2
1
0
2
W
Thanatos
rugger875
Thanatos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,888
Damage
8,110
16,778
Taken
14,276
4,805
Mitigated
4,074
9,401
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
919
372
584
1,568
4,640
1,446
0
322
4,318
12,179
2,392
L
Yu Huang
 
Yu Huang
926
41
0
784
2,713
684
0
1,653
1,060
15,336
0
L
Baron Samedi
 
Baron Samedi
2,009
807
46
566
4,227
1,575
0
963
3,264
6,883
0
L
Cernunnos
AnimeNiac51
Cernunnos
2,553
1,270
0
1,470
3,768
845
0
666
3,102
0
13,835
W
Amaterasu
CardioToxn74
Amaterasu
2,748
1,520
0
2,931
4,632
1,542
0
667
3,965
0
24,293
L
Skadi
2,622
1,231
0
430
3,467
945
0
96
3,371
0
18,499
L
Tiamat
0
0
0
0
101
25
0
101
0
0
0
W
Medusa
TryMePlz
Medusa
2,294
1,239
0
773
2,243
525
0
559
1,684
0
16,080
W
2,691
1,078
0
432
2,262
562
0
1,321
941
19,460
1,310
W
Thanatos
rugger875
Thanatos
1,236
400
0
3,113
3,001
730
0
66
2,935
0
19,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,593
Gold Earned
15,596
166
Minions Killed
86
0
Camps Cleared
0
514,160
Distance Traveled
411,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,058
812
17
3
0
111,418
0
L
Yu Huang
3,521
704
31
6
0
108,418
0
L
Baron Samedi
3,121
624
4
1
0
105,809
0
L
Cernunnos
3,330
666
21
4
0
96,923
0
W
Amaterasu
4,269
854
41
8
0
94,560
0
L
Skadi
3,212
642
30
6
0
100,281
0
L
Tiamat
2,412
482
0
0
0
0
0
W
Medusa
3,698
740
29
6
0
102,780
0
W
Nu Wa
3,968
794
40
8
0
95,369
2
W
Thanatos
3,600
720
39
8
0
110,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role