Player Matchup

Nu Wa
Nu Wa
MatVik
Nu Wa
Level 109
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 3L
1,495 Elo+
Party 1
Anhur
Anhur
SabZeroDK
Anhur
Level 125
God Stats
0W - 1L
1,406 SR
Queue Stats
2W - 3L
1,495 Elo+
Party 1
Fenrir
Fenrir
efeecto
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 1
Team Averages
Level 127
1,460 SR
1,524 Elo+

VS

Team Averages
Level 70
1,453 SR
1,496 Elo+
Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ResQ799
Artio
Level 42
God Stats
1W - 2L
1,384 SR
Queue Stats
42W - 29L
1,520 Elo+
Solo
Terra
Terra
Sentinel24_Task
Terra
Level 104
God Stats
119W - 131L
1,474 SR
Queue Stats
126W - 140L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MatVik
Nu Wa
12
1 / 6 / 1
7,053
705
5,825
7,699
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
SabZeroDK
Anhur
12
2 / 3 / 1
7,490
749
6,721
8,871
5,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
efeecto
Fenrir
12
0 / 3 / 3
7,047
705
5,175
11,367
6,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 6
8,595
860
5,667
4,582
1,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
ResQ799
Artio
15
6 / 1 / 6
8,948
895
5,933
11,717
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 0 / 9
9,027
903
12,465
9,890
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
6
3
L
Nu Wa
MatVik
Nu Wa
1
6
1
0.25
W
Artio
ResQ799
Artio
6
1
6
9
L
Anhur
SabZeroDK
Anhur
2
3
1
0.83
W
3
0
9
7.5
L
Fenrir
efeecto
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
24,065
27,937
Taken
26,189
14,558
Mitigated
15,151
2,445
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,667
987
0
0
4,582
1,164
1,320
752
3,823
26,011
0
L
Nu Wa
MatVik
Nu Wa
5,825
1,230
0
500
7,699
2,892
0
6,535
861
25,549
0
W
Artio
ResQ799
Artio
5,933
229
733
2,320
11,717
9,078
351
2,919
8,794
12,329
1,219
L
Anhur
SabZeroDK
Anhur
6,721
3,499
0
0
8,871
5,173
0
6,916
1,244
0
20,992
W
12,465
93
1,837
3,261
9,890
4,909
0
2,180
7,710
35,696
0
L
Fenrir
efeecto
Fenrir
5,175
1,227
434
1,511
11,367
6,493
0
8,536
2,156
0
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,590
Gold Earned
26,570
103
Minions Killed
124
0
Camps Cleared
0
437,249
Distance Traveled
577,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,595
860
42
4
0
188,672
0
L
Nu Wa
7,053
705
40
4
0
136,418
0
W
Artio
8,948
895
12
1
0
172,312
2
L
Anhur
7,490
749
33
3
0
128,680
0
W
Terra
9,027
903
70
7
0
216,874
0
L
Fenrir
7,047
705
30
3
0
172,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role