Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Kcamp22444
Surtr
Level 62
God Stats
1W - 0L
1,468 SR
Queue Stats
4W - 10L
1,251 Elo+
Solo
Janus
Janus
RawdaMonster
Janus
Level 132
God Stats
9W - 7L
1,564 SR
Queue Stats
60W - 59L
1,463 Elo+
Party 3
Sobek
Sobek
TTV_Ceezuhhh_
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,495 Elo+
Party 3
Neith
Neith
Trickyy Mochi
Neith
Level 83
God Stats
32W - 23L
1,686 SR
Queue Stats
216W - 202L
1,449 Elo+
Party 3
Team Averages
Level 71
1,544 SR
1,432 Elo+

VS

Team Averages
Level 60
1,467 SR
1,384 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AceAngelss
Surtr
Level 14
God Stats
1W - 1L
1,783 SR
Queue Stats
8W - 17L
1,376 Elo+
Party 2
Susano
Susano
IGotBadLuck
Susano
Level 86
God Stats
1W - 2L
1,337 SR
Queue Stats
8W - 17L
1,376 Elo+
Party 2
Cernunnos
Cernunnos
MOrnGASher
Cernunnos
Level 23
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
Memecory
Cthulhu
Level 38
God Stats
13W - 12L
1,437 SR
Queue Stats
52W - 67L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 2 / 3
6,314
526
4,190
9,215
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Surtr
8
1 / 6 / 0
5,305
442
4,148
10,512
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 1 / 0
7,921
660
7,174
2,935
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 6
6,889
574
4,094
9,923
6,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 2
6,676
556
5,211
7,160
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 6 / 0
5,919
493
969
6,204
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
12
6 / 2 / 2
7,887
657
9,575
10,172
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Susano
11
4 / 3 / 1
6,383
532
3,389
9,125
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
MOrnGASher
Cernunnos
5
0 / 3 / 2
4,496
375
1,642
2,785
661
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Memecory
Cthulhu
11
1 / 1 / 1
6,467
539
5,848
8,146
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
12
12
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
2
3
1.25
L
Kukulkan
 
Kukulkan
1
6
0
0.17
L
Surtr
6
2
2
3.5
L
Susano
4
3
1
1.5
W
Surtr
1
6
0
0.17
L
Cernunnos
MOrnGASher
Cernunnos
0
3
2
0.33
L
Cthulhu
Memecory
Cthulhu
1
1
1
1.5
W
8
1
0
8
W
3
2
6
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
21,423
39,745
Taken
36,432
18,669
Mitigated
16,291
11,280
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,190
3,040
0
2,156
9,215
3,795
0
208
8,851
0
38,154
L
Kukulkan
 
Kukulkan
969
44
73
454
6,204
1,633
0
5,098
783
30,261
471
L
Surtr
9,575
4,340
0
3,023
10,172
6,217
6
243
8,815
1,319
49,364
L
Susano
3,389
770
0
3,345
9,125
2,410
0
3,455
5,262
0
33,647
W
Surtr
4,148
1,791
0
1,960
10,512
4,698
0
181
9,674
559
18,214
L
Cernunnos
MOrnGASher
Cernunnos
1,642
738
0
137
2,785
661
0
905
1,830
0
7,297
L
Cthulhu
Memecory
Cthulhu
5,848
111
620
2,351
8,146
5,370
0
1,226
6,728
33,470
1,484
W
7,174
138
0
864
2,935
838
588
228
2,707
48,217
2,241
W
4,094
622
0
3,768
9,923
6,828
0
2,445
7,478
14,179
0
W
5,211
2,201
0
2,532
7,160
2,510
174
3,911
3,249
0
46,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
31,152
307
Minions Killed
283
0
Camps Cleared
0
1,107,877
Distance Traveled
1,054,245
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,314
526
85
7
0
248,625
0
L
Kukulkan
5,919
493
58
5
0
204,813
2
L
Surtr
7,887
657
91
8
0
234,905
3
L
Susano
6,383
532
59
5
0
260,005
0
W
Surtr
5,305
442
28
2
0
210,620
1
L
Cernunnos
4,496
375
13
1
0
107,505
0
L
Cthulhu
6,467
539
62
5
0
247,017
6
W
Janus
7,921
660
92
8
0
219,418
2
W
Sobek
6,889
574
16
1
0
232,825
4
W
Neith
6,676
556
86
7
0
196,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role