Player Matchup

Cthulhu
Cthulhu
RaGe-_-KhaotiK
Cthulhu
Level 59
God Stats
7W - 6L
1,459 SR
Queue Stats
20W - 20L
1,387 Elo+
Solo
Anubis
Anubis
SquareTurnip158
Anubis
Level 104
God Stats
16W - 12L
1,485 SR
Queue Stats
79W - 91L
1,447 Elo+
Party 1
Surtr
Surtr
SweetestGoose55
Surtr
Level 68
God Stats
21W - 11L
1,809 SR
Queue Stats
40W - 37L
1,438 Elo+
Solo
Rama
Rama
U-ZlaYaVed-Ma
Rama
Level 38
God Stats
1W - 5L
1,223 SR
Queue Stats
27W - 108L
1,252 Elo+
Solo
Persephone
Persephone
i1ns4ne2x4
Persephone
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,399 Elo+
Party 1
Team Averages
Level 64
1,495 SR
1,385 Elo+

VS

Team Averages
Level 66
1,486 SR
1,390 Elo+
Bacchus
Bacchus
Barko01
Bacchus
Level 29
God Stats
34W - 21L
1,647 SR
Queue Stats
123W - 140L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
Blackberry00811
Hun Batz
Level 52
God Stats
14W - 11L
1,642 SR
Queue Stats
116W - 136L
1,442 Elo+
Solo
Chang'e
Chang'e
Leelu
Chang'e
Level 111
God Stats
4W - 5L
1,453 SR
Queue Stats
139W - 140L
1,413 Elo+
Party 2
Thoth
Thoth
VODKAxCOMMANDO
Thoth
Level 73
God Stats
2W - 4L
1,347 SR
Queue Stats
119W - 125L
1,372 Elo+
Solo
Hachiman
Hachiman
sPiDeR_PiG_IVXX
Hachiman
Level 63
God Stats
5W - 20L
1,343 SR
Queue Stats
60W - 83L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
11,022
1,102
12,150
15,660
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
7 / 2 / 9
11,963
1,196
15,841
9,315
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 5
11,286
1,129
12,293
10,756
4,298
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
1 / 2 / 4
10,420
1,042
5,189
6,971
1,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
i1ns4ne2x4
Persephone
16
1 / 7 / 9
9,984
998
4,524
11,547
2,872
Team 1 Tickets

231

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barko01
Bacchus
16
2 / 4 / 9
10,366
1,037
6,176
17,651
23,719
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hun Batz
16
6 / 6 / 9
11,242
1,124
14,999
12,936
5,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Leelu
Chang'e
16
4 / 1 / 9
10,903
1,090
11,765
10,101
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 0
6,721
672
0
0
0
Hachiman
16
4 / 6 / 9
10,729
1,073
12,624
13,662
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
17
Kills
16
17
Deaths
17
37
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Barko01
Bacchus
2
4
9
1.63
L
Hun Batz
6
6
9
1.75
L
Chang'e
Leelu
Chang'e
4
1
9
8.5
W
2
4
10
1.75
W
7
2
9
5.75
W
6
2
5
4.25
W
1
2
4
1.5
L
0
0
0
0
W
Persephone
i1ns4ne2x4
Persephone
1
7
9
0.79
L
Hachiman
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,997
Damage
45,564
54,249
Taken
54,350
26,751
Mitigated
37,713
5,702
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Barko01
Bacchus
6,176
734
0
690
17,651
23,719
0
9,135
7,910
17,879
0
L
Hun Batz
14,999
1,815
0
7
12,936
5,562
0
7,442
5,325
0
28,386
L
Chang'e
Leelu
Chang'e
11,765
262
3,589
2,968
10,101
3,980
0
4,764
5,247
41,193
0
W
12,150
1,068
205
1,633
15,660
14,086
0
8,078
7,582
39,235
2,328
W
15,841
248
712
1,853
9,315
3,512
0
1,525
7,790
37,125
1,095
W
12,293
7,198
0
713
10,756
4,298
0
3,649
7,107
549
26,294
W
5,189
3,930
0
226
6,971
1,983
0
994
5,977
0
27,167
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
i1ns4ne2x4
Persephone
4,524
503
0
360
11,547
2,872
0
3,668
7,834
10,156
69
L
Hachiman
12,624
8,539
0
578
13,662
4,452
0
8,793
4,744
0
32,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
49,961
203
Minions Killed
194
11
Camps Cleared
3
913,444
Distance Traveled
689,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,366
1,037
31
3
0
186,722
1
L
Hun Batz
11,242
1,124
32
3
1
167,613
0
L
Chang'e
10,903
1,090
87
9
2
193,965
0
W
Cthulhu
11,022
1,102
70
7
1
195,061
0
W
Anubis
11,963
1,196
59
6
0
184,610
0
W
Surtr
11,286
1,129
34
3
0
212,863
0
W
Rama
10,420
1,042
30
3
10
140,036
0
L
Thoth
6,721
672
0
0
0
0
0
W
Persephone
9,984
998
10
1
0
180,874
0
L
Hachiman
10,729
1,073
44
4
0
140,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role