Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackNMild
Baron Samedi
Level 126
God Stats
1W - 2L
1,708 SR
Queue Stats
29W - 14L
1,649 Elo+
Party 1
Hercules
Hercules
NoWorkNoCheck
Hercules
Level 158
God Stats
0W - 1L
1,719 SR
Queue Stats
32W - 14L
1,671 Elo+
Party 1
Hades
Hades
ll Anton 044
Hades
Level 129
God Stats
6W - 6L
1,582 SR
Queue Stats
199W - 192L
1,529 Elo+
Solo
Bellona
Bellona
lmacowboy
Bellona
Level 195
God Stats
6W - 7L
1,529 SR
Queue Stats
185W - 182L
1,483 Elo+
Solo
Team Averages
Level 131
1,608 SR
1,566 Elo+

VS

Team Averages
Level 149
1,575 SR
1,490 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Azoriel
Bacchus
Level 166
God Stats
2W - 0L
1,739 SR
Queue Stats
7W - 10L
1,514 Elo+
Party 2
Ao Kuang
Ao Kuang
Cellsty
Ao Kuang
Level 154
God Stats
6W - 2L
1,750 SR
Queue Stats
40W - 32L
1,532 Elo+
Party 2
Medusa
Medusa
Diabetic Dynamo
Medusa
Level 153
God Stats
16W - 18L
1,387 SR
Queue Stats
177W - 194L
1,476 Elo+
Solo
Skadi
Skadi
SadLocs
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 0
4,262
426
1,364
4,108
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BlackNMild
Baron Samedi
9
1 / 1 / 0
5,443
544
2,072
4,958
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
NoWorkNoCheck
Hercules
10
1 / 1 / 0
5,102
510
2,696
7,432
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,659
566
2,841
6,091
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
lmacowboy
Bellona
9
2 / 2 / 0
5,658
566
5,373
9,111
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 2
5,416
542
4,448
8,023
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Azoriel
Bacchus
9
0 / 0 / 4
5,200
520
2,516
3,498
2,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Cellsty
Ao Kuang
11
6 / 0 / 0
6,152
615
4,449
6,518
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 2
5,782
578
3,678
4,387
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
SadLocs
Skadi
10
0 / 1 / 1
4,992
499
3,966
5,018
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
8
8
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Achilles
 
Achilles
0
2
2
0.5
W
Bacchus
Azoriel
Bacchus
0
0
4
2
L
Baron Samedi
BlackNMild
Baron Samedi
1
1
0
1
W
Ao Kuang
Cellsty
Ao Kuang
6
0
0
6
W
2
1
2
3
L
Hercules
NoWorkNoCheck
Hercules
1
1
0
1
W
Skadi
SadLocs
Skadi
0
1
1
0.5
L
0
1
1
0.5
L
Bellona
lmacowboy
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,346
Damage
19,057
31,700
Taken
27,444
15,391
Mitigated
13,298
14,631
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,364
580
0
253
4,108
1,111
0
410
3,698
0
13,598
W
Achilles
 
Achilles
4,448
1,308
0
2,964
8,023
5,149
0
0
7,488
0
26,620
W
Bacchus
Azoriel
Bacchus
2,516
257
0
935
3,498
2,909
0
1,039
2,459
12,323
0
L
Baron Samedi
BlackNMild
Baron Samedi
2,072
245
50
2,097
4,958
2,384
0
1,536
3,422
21,368
603
W
Ao Kuang
Cellsty
Ao Kuang
4,449
1,101
0
1,216
6,518
2,328
0
292
6,192
40,268
0
W
3,678
1,467
0
1,095
4,387
1,632
652
317
4,070
0
43,762
L
Hercules
NoWorkNoCheck
Hercules
2,696
1,110
0
4,284
7,432
2,758
0
1,400
5,993
0
35,264
W
Skadi
SadLocs
Skadi
3,966
1,534
0
780
5,018
1,280
0
3,203
1,815
0
37,112
L
2,841
177
701
2,911
6,091
2,419
126
1,608
4,483
44,535
1,676
L
Bellona
lmacowboy
Bellona
5,373
1,935
0
4,335
9,111
6,719
0
2,011
6,600
0
27,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
27,542
271
Minions Killed
283
0
Camps Cleared
0
949,849
Distance Traveled
1,007,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,262
426
24
2
0
186,619
0
W
Achilles
5,416
542
60
6
0
181,191
0
W
Bacchus
5,200
520
9
1
0
218,267
3
L
Baron Samedi
5,443
544
24
2
0
179,836
0
W
Ao Kuang
6,152
615
77
8
0
243,469
0
W
Medusa
5,782
578
72
7
0
185,549
0
L
Hercules
5,102
510
65
7
0
244,147
0
W
Skadi
4,992
499
65
7
0
178,863
1
L
Hades
5,659
566
102
10
0
180,050
0
L
Bellona
5,658
566
56
6
0
159,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role