Player Matchup

Fenrir
Fenrir
Grim Reaper6171
Fenrir
Level 115
God Stats
4W - 6L
1,393 SR
Queue Stats
62W - 54L
1,498 Elo+
Solo
Zeus
Zeus
Slangerdebat
Zeus
Level 104
God Stats
32W - 20L
1,652 SR
Queue Stats
89W - 89L
1,523 Elo+
Solo
Ishtar
Ishtar
TeamRocketAdmin
Ishtar
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,394 Elo+
Solo
Rama
Rama
stayfrostyx
Rama
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,392 Elo+
Party 1
Bacchus
Bacchus
xx20bwhiteblue
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,392 Elo+
Party 1
Team Averages
Level 89
1,509 SR
1,440 Elo+

VS

Team Averages
Level 113
1,526 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Bravestf1end
Charon
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Chang'e
Chang'e
DrTocinoxxx
Chang'e
Level 48
God Stats
9W - 7L
1,622 SR
Queue Stats
42W - 57L
1,441 Elo+
Solo
Neith
Neith
Ghastlyrug
Neith
Level 154
God Stats
10W - 16L
1,506 SR
Queue Stats
158W - 149L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
guaporru1
Sun Wukong
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 119L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,607
1,087
7,474
12,084
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 0
5,115
731
0
0
0
13
1 / 3 / 1
7,817
1,117
5,544
8,493
3,217
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
0 / 7 / 3
7,778
1,111
1,425
8,516
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 2
7,788
1,113
5,884
9,564
10,428
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 1 / 13
8,999
1,286
5,698
5,952
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
14
1 / 1 / 13
8,080
1,154
6,181
4,356
4,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
DrTocinoxxx
Chang'e
14
2 / 1 / 13
8,515
1,216
7,103
6,107
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
3 / 0 / 7
8,629
1,233
4,031
1,419
686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
guaporru1
Sun Wukong
14
8 / 0 / 6
8,866
1,267
10,253
6,712
7,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
3
Kills
16
16
Deaths
3
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
13
8.5
W
Charon
1
1
13
7.5
W
Chang'e
DrTocinoxxx
Chang'e
2
1
13
8.5
W
Neith
3
0
7
6.5
L
1
6
1
0.25
L
0
0
0
0
L
1
3
1
0.5
W
Sun Wukong
guaporru1
Sun Wukong
8
0
6
11
L
0
7
3
0.21
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
33,266
38,657
Taken
24,546
24,458
Mitigated
18,279
1,327
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,698
0
4,834
2,899
5,952
2,324
0
1,787
4,054
10,389
0
W
Charon
6,181
1,420
0
0
4,356
4,922
0
852
3,422
14,679
0
W
Chang'e
DrTocinoxxx
Chang'e
7,103
1,017
2,571
2,027
6,107
2,492
0
1,109
4,886
20,107
1,111
W
Neith
4,031
1,885
0
453
1,419
686
0
412
974
0
19,198
L
7,474
636
0
667
12,084
7,717
0
6,520
5,564
0
15,017
L
0
0
0
0
0
0
0
0
0
0
0
L
5,544
2,111
0
25
8,493
3,217
0
3,805
4,688
0
34,444
W
Sun Wukong
guaporru1
Sun Wukong
10,253
979
0
229
6,712
7,855
0
1,724
4,863
0
24,949
L
1,425
936
0
157
8,516
3,096
0
2,944
5,572
0
22,952
L
5,884
416
0
478
9,564
10,428
0
5,511
4,053
10,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
43,089
121
Minions Killed
131
7
Camps Cleared
5
533,560
Distance Traveled
664,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,999
1,286
9
1
0
138,540
0
W
Charon
8,080
1,154
8
1
0
122,879
0
W
Chang'e
8,515
1,216
35
5
3
146,685
0
W
Neith
8,629
1,233
47
7
1
113,008
0
L
Fenrir
7,607
1,087
17
2
2
144,502
0
L
Zeus
5,115
731
0
0
0
0
0
L
Ishtar
7,817
1,117
56
8
1
127,958
0
W
Sun Wukong
8,866
1,267
32
5
1
143,409
0
L
Rama
7,778
1,111
37
5
4
91,409
0
L
Bacchus
7,788
1,113
11
2
0
169,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role