Player Matchup

Ymir
Ymir
SnusPause
Ymir
Level 23
God Stats
11W - 8L
1,791 SR
Queue Stats
43W - 45L
1,492 Elo+
Party 3
Anubis
Anubis
Xxreaper6d2xX
Anubis
Level 65
God Stats
8W - 7L
1,582 SR
Queue Stats
96W - 92L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Zirx4
Zhong Kui
Level 87
God Stats
2W - 0L
1,864 SR
Queue Stats
17W - 18L
1,473 Elo+
Solo
Horus
Horus
peacekill3r
Horus
Level 105
God Stats
4W - 1L
1,639 SR
Queue Stats
306W - 308L
1,491 Elo+
Party 3
Medusa
Medusa
roloholo
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,403 Elo+
Party 3
Team Averages
Level 60
1,675 SR
1,471 Elo+

VS

Team Averages
Level 108
1,487 SR
1,508 Elo+
Camazotz
Camazotz
 
Camazotz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mathias2690
Kumbhakarna
Level 124
God Stats
1W - 4L
1,440 SR
Queue Stats
246W - 218L
1,540 Elo+
Party 1
Ullr
Ullr
TheTJKid2006
Ullr
Level 76
God Stats
17W - 17L
1,389 SR
Queue Stats
198W - 166L
1,512 Elo+
Party 2
Ra
Ra
Tonne95
Ra
Level 154
God Stats
5W - 6L
1,607 SR
Queue Stats
287W - 268L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
jazzypickle75
Ne Zha
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 132L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 2 / 4
5,438
544
6,223
5,556
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 4
5,935
594
5,132
3,367
1,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Zirx4
Zhong Kui
12
3 / 0 / 0
7,049
705
5,056
6,103
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 0 / 5
5,297
530
3,177
5,865
2,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
roloholo
Medusa
9
1 / 1 / 3
5,054
505
3,550
3,155
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
0 / 3 / 0
5,047
505
4,511
9,835
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
Mathias2690
Kumbhakarna
6
0 / 2 / 2
4,544
454
2,452
9,146
4,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,196
520
2,388
5,347
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
5,356
536
3,877
3,770
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 1
4,516
452
1,503
7,868
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
3
0
0
L
Kumbhakarna
Mathias2690
Kumbhakarna
0
2
2
0.5
W
Ymir
4
2
4
3
L
1
1
1
1.5
L
1
0
0
1
W
1
0
4
3
W
Zhong Kui
Zirx4
Zhong Kui
3
0
0
3
L
1
4
1
0.38
W
1
0
5
3.5
W
Medusa
roloholo
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
14,731
24,046
Taken
35,966
10,554
Mitigated
11,185
10,951
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,511
403
0
3,448
9,835
2,781
0
4,671
5,164
0
31,626
L
Kumbhakarna
Mathias2690
Kumbhakarna
2,452
856
0
1,313
9,146
4,054
0
4,985
4,161
6,922
1,710
W
Ymir
6,223
1,391
0
631
5,556
2,192
0
1,579
3,859
33,225
0
L
2,388
711
0
392
5,347
1,383
0
1,227
4,120
0
29,637
L
3,877
45
144
945
3,770
1,023
0
1,504
2,266
36,705
843
W
5,132
114
0
2,039
3,367
1,232
0
1,326
1,800
46,237
0
W
Zhong Kui
Zirx4
Zhong Kui
5,056
1,580
0
3,934
6,103
3,931
0
0
6,103
35,796
13,017
L
1,503
553
0
1,343
7,868
1,944
0
3,521
4,347
0
18,370
W
3,177
1,082
376
2,877
5,865
2,365
0
1,369
4,351
0
12,287
W
Medusa
roloholo
Medusa
3,550
1,043
0
1,094
3,155
834
21
805
2,235
0
26,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
24,659
282
Minions Killed
242
0
Camps Cleared
0
1,008,200
Distance Traveled
1,033,577
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,047
505
54
5
0
187,608
0
L
Kumbhakarna
4,544
454
20
2
0
202,812
0
W
Ymir
5,438
544
49
5
0
203,693
0
L
Ullr
5,196
520
47
5
0
195,025
0
L
Ra
5,356
536
89
9
0
211,439
3
W
Anubis
5,935
594
85
9
0
205,351
2
W
Zhong Kui
7,049
705
86
9
0
164,279
0
L
Ne Zha
4,516
452
32
3
0
236,693
0
W
Horus
5,297
530
8
1
0
208,856
0
W
Medusa
5,054
505
54
5
0
226,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role