Player Matchup

Set
Set
CrazyMadManX
Set
Level 140
God Stats
2W - 2L
1,502 SR
Queue Stats
181W - 170L
1,517 Elo+
Solo
Hachiman
Hachiman
Escudero_Joe
Hachiman
Level 238
God Stats
7W - 10L
1,539 SR
Queue Stats
689W - 693L
1,486 Elo+
Solo
Hel
Hel
FF Alessin
Hel
Level 88
God Stats
1W - 2L
1,680 SR
Queue Stats
455W - 448L
1,459 Elo+
Solo
Ymir
Ymir
SadLocs
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,423 Elo+
Party 1
Shiva
Shiva
StrawHatPanda666
Shiva
Level 68
God Stats
2W - 1L
1,726 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 1
Team Averages
Level 136
1,589 SR
1,476 Elo+

VS

Team Averages
Level 137
1,542 SR
1,514 Elo+
Charybdis
Charybdis
FreakinEpic9
Charybdis
Level 146
God Stats
16W - 13L
1,518 SR
Queue Stats
277W - 278L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Hiso-Chan
Kukulkan
Level 145
God Stats
1W - 0L
1,316 SR
Queue Stats
19W - 26L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
danilofla2525
Cu Chulainn
Level 143
God Stats
6W - 7L
1,538 SR
Queue Stats
343W - 336L
1,566 Elo+
Solo
Sylvanus
Sylvanus
fortylulz
Sylvanus
Level 187
God Stats
20W - 16L
1,570 SR
Queue Stats
464W - 418L
1,529 Elo+
Solo
Thanatos
Thanatos
linoleo
Thanatos
Level 64
God Stats
5W - 2L
1,770 SR
Queue Stats
66W - 50L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,024
457
2,479
4,911
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Escudero_Joe
Hachiman
10
0 / 2 / 0
4,916
447
3,872
7,442
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 5 / 0
6,083
553
269
6,302
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
SadLocs
Ymir
8
0 / 4 / 0
4,705
428
2,772
10,439
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 4 / 0
5,744
522
5,088
9,521
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FreakinEpic9
Charybdis
12
2 / 0 / 3
6,902
627
5,750
5,720
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Hiso-Chan
Kukulkan
12
2 / 0 / 3
6,559
596
3,537
2,949
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
danilofla2525
Cu Chulainn
12
2 / 2 / 3
7,208
655
4,808
8,575
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
fortylulz
Sylvanus
11
3 / 0 / 3
6,498
591
3,339
10,462
6,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
linoleo
Thanatos
13
6 / 0 / 3
7,373
670
7,274
8,353
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hachiman
Escudero_Joe
Hachiman
0
2
0
0
L
0
5
0
0
W
Charybdis
FreakinEpic9
Charybdis
2
0
3
3.5
W
Kukulkan
Hiso-Chan
Kukulkan
2
0
3
3.5
L
Ymir
SadLocs
Ymir
0
4
0
0
L
2
4
0
0.5
W
Cu Chulainn
danilofla2525
Cu Chulainn
2
2
3
1.75
W
Sylvanus
fortylulz
Sylvanus
3
0
3
4.5
W
Thanatos
linoleo
Thanatos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
24,708
38,615
Taken
36,059
13,256
Mitigated
18,783
7,433
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,479
903
0
521
4,911
2,002
0
1,061
3,850
0
32,908
L
Hachiman
Escudero_Joe
Hachiman
3,872
917
57
2,172
7,442
1,680
0
770
6,672
0
32,036
L
269
88
150
1,448
6,302
1,582
232
1,906
4,396
38,954
614
W
Charybdis
FreakinEpic9
Charybdis
5,750
2,644
0
2,959
5,720
1,831
534
751
4,969
0
55,781
W
Kukulkan
Hiso-Chan
Kukulkan
3,537
152
0
235
2,949
942
55
392
2,557
38,869
0
L
Ymir
SadLocs
Ymir
2,772
225
0
1,584
10,439
4,832
0
2,548
7,891
16,012
0
L
5,088
1,675
0
1,501
9,521
3,160
0
669
8,852
0
33,630
W
Cu Chulainn
danilofla2525
Cu Chulainn
4,808
852
0
1,712
8,575
6,220
81
226
8,349
386
46,838
W
Sylvanus
fortylulz
Sylvanus
3,339
807
2,395
4,007
10,462
6,830
232
867
9,595
18,758
2,458
W
Thanatos
linoleo
Thanatos
7,274
1,743
0
8,926
8,353
2,960
0
805
7,548
0
50,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
34,540
289
Minions Killed
391
0
Camps Cleared
0
1,068,136
Distance Traveled
1,107,651
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,024
457
57
5
0
249,133
1
L
Hachiman
4,916
447
49
4
0
204,931
2
L
Hel
6,083
553
89
8
0
190,841
1
W
Charybdis
6,902
627
102
9
0
193,903
0
W
Kukulkan
6,559
596
83
8
0
226,895
0
L
Ymir
4,705
428
34
3
0
223,413
6
L
Shiva
5,744
522
60
5
0
199,818
0
W
Cu Chulainn
7,208
655
90
8
0
201,638
0
W
Sylvanus
6,498
591
25
2
0
231,826
0
W
Thanatos
7,373
670
91
8
0
253,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role