Player Matchup

Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dorisek_Akatsuki
Fenrir
Level 68
God Stats
8W - 2L
1,831 SR
Queue Stats
130W - 138L
1,473 Elo+
Solo
Bacchus
Bacchus
TTT Tactical
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,502 Elo+
Solo
Amaterasu
Amaterasu
URAN_KING0
Amaterasu
Level 32
God Stats
3W - 4L
1,717 SR
Queue Stats
49W - 67L
1,261 Elo+
Solo
Apollo
Apollo
UncleSaloma
Apollo
Level 48
God Stats
16W - 13L
1,559 SR
Queue Stats
36W - 31L
1,483 Elo+
Solo
Team Averages
Level 80
1,621 SR
1,444 Elo+

VS

Team Averages
Level 124
1,591 SR
1,479 Elo+
Lancelot
Lancelot
ChocoElNarco
Lancelot
Level 123
God Stats
16W - 11L
1,569 SR
Queue Stats
213W - 208L
1,445 Elo+
Party 1
Medusa
Medusa
Extreny_
Medusa
Level 102
God Stats
37W - 25L
1,489 SR
Queue Stats
66W - 61L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
GLADIATOR-AC
Xing Tian
Level 170
God Stats
27W - 15L
1,820 SR
Queue Stats
312W - 297L
1,531 Elo+
Solo
Chang'e
Chang'e
K4tsu0
Chang'e
Level 123
God Stats
19W - 10L
1,668 SR
Queue Stats
300W - 277L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
ThePùnïsher
Erlang Shen
Level 104
God Stats
3W - 5L
1,408 SR
Queue Stats
207W - 207L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 2
6,880
529
5,071
7,583
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
6,365
490
5,244
11,677
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TTT Tactical
Bacchus
10
1 / 5 / 2
6,129
471
6,875
12,188
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
URAN_KING0
Amaterasu
11
1 / 3 / 1
6,464
497
6,523
15,388
10,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
12
0 / 6 / 1
6,430
495
3,704
9,983
3,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChocoElNarco
Lancelot
15
9 / 0 / 8
8,545
657
7,306
9,435
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
Extreny_
Medusa
14
2 / 0 / 8
7,782
599
4,028
4,869
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
GLADIATOR-AC
Xing Tian
13
5 / 1 / 12
8,564
659
6,780
13,842
11,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
K4tsu0
Chang'e
15
7 / 2 / 4
9,045
696
10,161
8,810
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ThePùnïsher
Erlang Shen
13
2 / 1 / 4
8,010
616
10,460
13,274
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
4
Kills
25
25
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
W
Lancelot
ChocoElNarco
Lancelot
9
0
8
13
L
1
6
3
0.42
W
Medusa
Extreny_
Medusa
2
0
8
6
W
Xing Tian
GLADIATOR-AC
Xing Tian
5
1
12
11
W
Chang'e
K4tsu0
Chang'e
7
2
4
4.5
L
Bacchus
TTT Tactical
Bacchus
1
5
2
0.4
W
Erlang Shen
ThePùnïsher
Erlang Shen
2
1
4
4
L
Amaterasu
URAN_KING0
Amaterasu
1
3
1
0.5
L
Apollo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
38,735
56,819
Taken
50,230
31,098
Mitigated
31,951
11,255
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,071
334
0
1,250
7,583
2,055
0
2,798
4,451
44,633
382
W
Lancelot
ChocoElNarco
Lancelot
7,306
805
0
4,703
9,435
4,568
0
1,541
7,826
0
56,909
L
5,244
987
0
686
11,677
4,246
0
3,313
8,126
0
41,545
W
Medusa
Extreny_
Medusa
4,028
1,402
0
1,109
4,869
1,629
334
2,119
2,750
0
53,954
W
Xing Tian
GLADIATOR-AC
Xing Tian
6,780
653
0
2,648
13,842
11,794
0
3,483
10,217
21,304
3,783
W
Chang'e
K4tsu0
Chang'e
10,161
1,504
1,531
3,165
8,810
2,784
220
3,470
5,070
61,625
1,070
L
Bacchus
TTT Tactical
Bacchus
6,875
842
0
2,174
12,188
10,825
0
4,284
7,777
21,904
0
W
Erlang Shen
ThePùnïsher
Erlang Shen
10,460
5,868
0
5,651
13,274
11,176
652
987
12,245
0
55,062
L
Amaterasu
URAN_KING0
Amaterasu
6,523
2,264
0
5,106
15,388
10,610
0
1,973
13,359
0
31,162
L
Apollo
3,704
1,345
0
2,039
9,983
3,362
0
3,126
6,809
0
49,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
41,946
323
Minions Killed
429
0
Camps Cleared
0
1,312,505
Distance Traveled
1,474,320
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,880
529
88
7
0
260,180
5
W
Lancelot
8,545
657
84
6
0
355,896
0
L
Fenrir
6,365
490
67
5
0
304,538
0
W
Medusa
7,782
599
101
8
0
287,485
2
W
Xing Tian
8,564
659
30
2
0
289,378
2
W
Chang'e
9,045
696
132
10
0
291,910
0
L
Bacchus
6,129
471
13
1
0
282,028
1
W
Erlang Shen
8,010
616
82
6
0
249,651
0
L
Amaterasu
6,464
497
55
4
0
244,056
0
L
Apollo
6,430
495
100
8
0
221,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role