Player Matchup

Erlang Shen
Erlang Shen
Jeffry9
Erlang Shen
Level 123
God Stats
3W - 3L
1,288 SR
Queue Stats
118W - 115L
1,455 Elo+
Party 2
Hachiman
Hachiman
Melkor993
Hachiman
Level 69
God Stats
2W - 2L
1,404 SR
Queue Stats
67W - 73L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
Omas08
Kuzenbo
Level 24
God Stats
5W - 0L
1,884 SR
Queue Stats
42W - 41L
1,442 Elo+
Party 2
Ra
Ra
Pontyf6193
Ra
Level 95
God Stats
3W - 4L
1,300 SR
Queue Stats
113W - 109L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
VyhralSom
Gilgamesh
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,448 Elo+
Party 2
Team Averages
Level 67
1,475 SR
1,439 Elo+

VS

Team Averages
Level 46
1,442 SR
1,188 Elo+
Medusa
Medusa
Boorzik_71
Medusa
Level 115
God Stats
74W - 89L
1,496 SR
Queue Stats
369W - 354L
1,492 Elo+
Solo
Yemoja
Yemoja
Pedro87333
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,261 Elo+
Party 1
Cerberus
Cerberus
RoronoaZoro87000
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 21L
1,049 Elo+
Party 1
Arachne
Arachne
Sanji87200
Arachne
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 17L
1,066 Elo+
Party 1
Poseidon
Poseidon
alpinestar8756
Poseidon
Level 29
God Stats
0W - 5L
1,212 SR
Queue Stats
1W - 18L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jeffry9
Erlang Shen
14
4 / 2 / 12
8,155
544
7,365
10,620
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
Melkor993
Hachiman
14
10 / 1 / 8
9,336
622
7,180
5,651
1,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Omas08
Kuzenbo
13
7 / 1 / 17
9,088
606
9,887
12,331
9,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
11 / 2 / 8
9,521
635
8,412
7,986
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
VyhralSom
Gilgamesh
14
12 / 0 / 6
9,250
617
12,008
11,518
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boorzik_71
Medusa
7
1 / 10 / 1
5,321
355
1,818
11,225
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Pedro87333
Yemoja
11
0 / 8 / 2
6,528
435
3,096
13,236
4,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 6 / 1
7,539
503
4,989
13,474
8,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Sanji87200
Arachne
11
1 / 10 / 2
6,859
457
6,865
15,715
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
10
1 / 10 / 2
6,537
436
7,907
10,828
3,378
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
44
Kills
5
6
Deaths
44
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Boorzik_71
Medusa
1
10
1
0.15
W
Erlang Shen
Jeffry9
Erlang Shen
4
2
12
5
W
Hachiman
Melkor993
Hachiman
10
1
8
14
W
Kuzenbo
Omas08
Kuzenbo
7
1
17
15.5
L
Yemoja
Pedro87333
Yemoja
0
8
2
0.13
W
11
2
8
7.5
L
2
6
1
0.42
L
Arachne
Sanji87200
Arachne
1
10
2
0.2
W
Gilgamesh
VyhralSom
Gilgamesh
12
0
6
15
L
Poseidon
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,852
Damage
24,675
48,106
Taken
64,478
25,848
Mitigated
25,274
15,279
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Boorzik_71
Medusa
1,818
625
0
115
11,225
3,198
0
4,386
6,839
0
12,357
W
Erlang Shen
Jeffry9
Erlang Shen
7,365
4,313
0
3,443
10,620
4,850
2,012
1,898
8,722
0
58,131
W
Hachiman
Melkor993
Hachiman
7,180
5,318
0
1,721
5,651
1,841
1,713
1,808
3,843
0
51,902
W
Kuzenbo
Omas08
Kuzenbo
9,887
3,577
0
2,804
12,331
9,623
491
5,664
6,667
27,026
0
L
Yemoja
Pedro87333
Yemoja
3,096
642
1,197
1,150
13,236
4,548
0
2,828
10,408
29,743
0
W
8,412
1,136
885
4,219
7,986
2,949
1,074
3,324
4,662
66,539
1,799
L
4,989
711
0
1,799
13,474
8,378
0
926
12,548
35,490
2,404
L
Arachne
Sanji87200
Arachne
6,865
4,859
268
1,888
15,715
5,772
0
3,336
12,379
0
36,092
W
Gilgamesh
VyhralSom
Gilgamesh
12,008
5,195
0
2,207
11,518
6,585
1,313
2,991
8,527
0
48,259
L
Poseidon
7,907
2,018
0
220
10,828
3,378
0
6,336
4,446
41,156
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,350
Gold Earned
32,784
397
Minions Killed
263
0
Camps Cleared
0
1,455,422
Distance Traveled
1,265,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,321
355
18
1
0
225,755
0
W
Erlang Shen
8,155
544
79
5
0
348,737
0
W
Hachiman
9,336
622
91
6
0
246,695
0
W
Kuzenbo
9,088
606
31
2
0
297,516
0
L
Yemoja
6,528
435
33
2
0
236,508
0
W
Ra
9,521
635
118
8
0
285,181
0
L
Cerberus
7,539
503
90
6
0
264,516
0
L
Arachne
6,859
457
53
4
0
293,188
0
W
Gilgamesh
9,250
617
78
5
0
277,293
0
L
Poseidon
6,537
436
69
5
0
245,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role