Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BragiSdeyb
Bellona
Level 145
God Stats
62W - 53L
1,585 SR
Queue Stats
444W - 428L
1,515 Elo+
Solo
Kukulkan
Kukulkan
CaptMo421
Kukulkan
Level 142
God Stats
0W - 1L
1,651 SR
Queue Stats
1W - 7L
1,318 Elo+
Solo
Anhur
Anhur
Gapctorion
Anhur
Level 148
God Stats
1W - 1L
1,539 SR
Queue Stats
1W - 3L
1,350 Elo+
Solo
Team Averages
Level 154
1,555 SR
1,437 Elo+

VS

Team Averages
Level 113
1,522 SR
1,388 Elo+
Pele
Pele
Beagle5497
Pele
Level 41
God Stats
1W - 1L
1,189 SR
Queue Stats
22W - 41L
1,376 Elo+
Party 1
Xbalanque
Xbalanque
FreezingSerch
Xbalanque
Level 143
God Stats
9W - 4L
1,690 SR
Queue Stats
363W - 332L
1,479 Elo+
Solo
Hel
Hel
THEE DARK BLADE
Hel
Level 128
God Stats
1W - 1L
1,795 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo
Hades
Hades
Waffle610
Hades
Level 107
God Stats
16W - 13L
1,602 SR
Queue Stats
33W - 36L
1,504 Elo+
Party 1
Anhur
Anhur
nigtastic
Anhur
Level 145
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 1 / 0
6,434
585
7,549
6,817
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
 
Arachne
10
1 / 1 / 0
5,487
499
3,219
5,634
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
BragiSdeyb
Bellona
12
3 / 2 / 0
7,097
645
4,891
8,342
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
CaptMo421
Kukulkan
4
0 / 8 / 0
3,852
350
0
5,688
2,498
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
9
1 / 1 / 0
5,208
473
2,597
6,268
1,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
5,714
519
4,124
6,927
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
FreezingSerch
Xbalanque
10
2 / 1 / 0
6,093
554
5,216
5,486
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 4
5,957
542
1,298
7,840
3,183
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
Waffle610
Hades
12
3 / 1 / 2
6,749
614
5,405
9,130
3,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
nigtastic
Anhur
11
2 / 3 / 0
6,500
591
4,282
7,154
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
7
Kills
11
13
Deaths
8
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
0
2
L
Arachne
 
Arachne
1
1
0
1
W
4
1
3
5.5
L
Bellona
BragiSdeyb
Bellona
3
2
0
1.5
L
Kukulkan
CaptMo421
Kukulkan
0
8
0
0
W
Xbalanque
FreezingSerch
Xbalanque
2
1
0
2
L
Anhur
1
1
0
1
W
0
2
4
1
W
Hades
Waffle610
Hades
3
1
2
4
W
Anhur
nigtastic
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
20,325
32,749
Taken
36,537
12,828
Mitigated
11,623
8,255
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,549
669
0
2,079
6,817
1,994
0
3,318
3,499
46,372
0
L
Arachne
 
Arachne
3,219
2,307
0
1,867
5,634
1,631
0
847
4,787
0
30,415
W
4,124
1,030
0
995
6,927
2,310
0
1,456
5,319
0
40,720
L
Bellona
BragiSdeyb
Bellona
4,891
1,807
0
3,470
8,342
5,017
0
0
8,342
0
50,021
L
Kukulkan
CaptMo421
Kukulkan
0
0
0
33
5,688
2,498
6
1,963
3,725
3,251
0
W
Xbalanque
FreezingSerch
Xbalanque
5,216
1,380
0
1,979
5,486
1,238
672
0
5,486
0
36,902
L
Anhur
2,597
1,151
0
806
6,268
1,688
0
310
5,958
0
26,424
W
1,298
112
989
3,220
7,840
3,183
23
294
7,505
32,573
1,305
W
Hades
Waffle610
Hades
5,405
382
80
6,119
9,130
3,110
0
5,026
3,524
47,261
3,018
W
Anhur
nigtastic
Anhur
4,282
2,087
0
1,578
7,154
1,782
0
0
7,154
0
33,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
31,013
288
Minions Killed
339
0
Camps Cleared
0
1,031,004
Distance Traveled
1,043,728
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,434
585
85
8
0
230,987
2
L
Arachne
5,487
499
53
5
0
232,007
2
W
Pele
5,714
519
66
6
0
277,975
0
L
Bellona
7,097
645
95
9
0
219,523
0
L
Kukulkan
3,852
350
1
0
0
185,068
0
W
Xbalanque
6,093
554
60
5
0
190,431
0
L
Anhur
5,208
473
54
5
0
163,419
0
W
Hel
5,957
542
42
4
0
185,386
0
W
Hades
6,749
614
106
10
0
207,780
0
W
Anhur
6,500
591
65
6
0
182,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role