Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ADunkLlama
Agni
Level 127
God Stats
4W - 5L
1,485 SR
Queue Stats
130W - 124L
1,561 Elo+
Solo
Skadi
Skadi
Fufox17
Skadi
Level 204
God Stats
2W - 4L
1,490 SR
Queue Stats
956W - 967L
1,595 Elo+
Solo
Baba Yaga
Baba Yaga
SGT SMITH5018
Baba Yaga
Level 149
God Stats
4W - 5L
1,450 SR
Queue Stats
471W - 473L
1,555 Elo+
Solo
Team Averages
Level 149
1,485 SR
1,542 Elo+

VS

Team Averages
Level 136
1,511 SR
1,510 Elo+
Yu Huang
Yu Huang
Huckleberry1029
Yu Huang
Level 93
God Stats
6W - 7L
1,399 SR
Queue Stats
371W - 363L
1,487 Elo+
Solo
Terra
Terra
LurkLord Pup
Terra
Level 145
God Stats
16W - 14L
1,659 SR
Queue Stats
527W - 542L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mauri321
Ah Muzen Cab
Level 146
God Stats
5W - 7L
1,277 SR
Queue Stats
232W - 238L
1,536 Elo+
Solo
Nike
Nike
Ociffer-Nasty
Nike
Level 144
God Stats
3W - 3L
1,553 SR
Queue Stats
340W - 352L
1,553 Elo+
Solo
Da Ji
Da Ji
YmirTheFounder_
Da Ji
Level 153
God Stats
1W - 0L
1,666 SR
Queue Stats
17W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 3 / 4
5,330
1,066
1,772
6,684
5,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
 
Bacchus
5
0 / 0 / 0
4,284
857
0
35
15
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 2
5,882
1,176
5,909
3,095
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Fufox17
Skadi
11
1 / 1 / 3
5,228
1,046
4,011
3,566
1,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SGT SMITH5018
Baba Yaga
9
0 / 2 / 2
4,829
966
579
4,412
2,647
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 0 / 5
5,461
1,092
2,961
2,252
946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 3
5,899
1,180
3,008
7,330
4,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Mauri321
Ah Muzen Cab
11
3 / 1 / 4
6,051
1,210
5,694
3,286
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 5
5,874
1,175
2,232
4,742
4,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 2 / 4
5,268
1,054
2,681
4,688
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
5
Kills
7
7
Deaths
5
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
4
1
L
Bacchus
 
Bacchus
0
0
0
0
L
3
1
2
4
L
Skadi
Fufox17
Skadi
1
1
3
2.5
W
Yu Huang
0
0
5
2.5
W
1
1
3
2.5
W
Ah Muzen Cab
Mauri321
Ah Muzen Cab
3
1
4
5
W
2
1
5
4.5
L
Baba Yaga
SGT SMITH5018
Baba Yaga
0
2
2
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,271
Damage
16,576
17,792
Taken
22,298
10,358
Mitigated
14,656
6,442
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,772
342
2,614
1,905
6,684
5,176
0
1,897
4,787
0
3,257
L
Bacchus
 
Bacchus
0
0
0
0
35
15
0
35
0
0
0
L
5,909
373
261
100
3,095
1,194
0
1,384
1,711
12,402
0
L
Skadi
Fufox17
Skadi
4,011
1,015
376
426
3,566
1,326
0
1,164
2,402
0
10,518
W
Yu Huang
2,961
155
621
481
2,252
946
67
465
1,787
14,805
0
W
3,008
68
2,127
2,909
7,330
4,584
0
1,632
5,595
3,729
344
W
Ah Muzen Cab
Mauri321
Ah Muzen Cab
5,694
1,372
0
0
3,286
1,388
0
1,599
1,687
0
13,237
W
2,232
85
324
994
4,742
4,006
0
2,077
2,626
0
6,477
L
Baba Yaga
SGT SMITH5018
Baba Yaga
579
0
0
760
4,412
2,647
0
1,279
3,133
5,672
0
W
2,681
701
0
248
4,688
3,732
0
715
3,910
0
5,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
28,553
41
Minions Killed
58
0
Camps Cleared
0
384,924
Distance Traveled
476,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,330
1,066
5
1
0
100,183
0
L
Bacchus
4,284
857
0
0
0
21,660
0
L
Agni
5,882
1,176
9
2
0
90,310
0
L
Skadi
5,228
1,046
20
4
0
82,203
0
W
Yu Huang
5,461
1,092
21
4
0
100,406
0
W
Terra
5,899
1,180
4
1
0
90,897
0
W
Ah Muzen Cab
6,051
1,210
15
3
0
114,657
0
W
Nike
5,874
1,175
11
2
0
83,282
0
L
Baba Yaga
4,829
966
7
1
0
90,568
0
W
Da Ji
5,268
1,054
7
1
0
87,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role