Player Matchup

Tsukuyomi
Tsukuyomi
AhpuCH1206
Tsukuyomi
Level 83
God Stats
2W - 4L
1,266 SR
Queue Stats
49W - 34L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GG Capu
Morgan Le Fay
Level 75
God Stats
26W - 22L
1,522 SR
Queue Stats
96W - 94L
1,447 Elo+
Solo
Khepri
Khepri
MDBlood
Khepri
Level 143
God Stats
2W - 2L
1,320 SR
Queue Stats
46W - 54L
1,510 Elo+
Party 3
Neith
Neith
OXxKingxXO
Neith
Level 159
God Stats
5W - 3L
1,559 SR
Queue Stats
121W - 107L
1,524 Elo+
Party 3
Cabrakan
Cabrakan
m2hard2guard
Cabrakan
Level 158
God Stats
1W - 2L
1,248 SR
Queue Stats
214W - 203L
1,512 Elo+
Solo
Team Averages
Level 124
1,383 SR
1,518 Elo+

VS

Team Averages
Level 142
1,632 SR
1,508 Elo+
Ra
Ra
Cuecuachu
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Rechols2369
Cthulhu
Level 159
God Stats
1W - 1L
1,722 SR
Queue Stats
101W - 104L
1,556 Elo+
Party 1
Susano
Susano
ShadowDownKill
Susano
Level 204
God Stats
10W - 7L
1,613 SR
Queue Stats
112W - 112L
1,550 Elo+
Party 1
Anubis
Anubis
TerryU
Anubis
Level 152
God Stats
54W - 25L
1,702 SR
Queue Stats
515W - 466L
1,471 Elo+
Party 2
Medusa
Medusa
ZaneCReed
Medusa
Level 106
God Stats
56W - 32L
1,622 SR
Queue Stats
246W - 211L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhpuCH1206
Tsukuyomi
16
8 / 2 / 3
10,534
585
15,875
19,740
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
GG Capu
Morgan Le Fay
16
4 / 3 / 0
9,707
539
8,050
9,405
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
MDBlood
Khepri
13
2 / 3 / 9
9,068
504
7,278
15,798
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
3 / 3 / 9
8,744
486
9,447
9,442
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
m2hard2guard
Cabrakan
16
7 / 3 / 6
10,216
568
7,589
12,910
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,189
511
6,269
15,126
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rechols2369
Cthulhu
15
1 / 5 / 3
9,380
521
7,695
15,882
9,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 5 / 9
8,548
475
6,051
12,548
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
TerryU
Anubis
18
7 / 3 / 3
10,924
607
14,988
10,855
4,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ZaneCReed
Medusa
17
2 / 5 / 9
9,993
555
9,458
14,902
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
24
Kills
14
14
Deaths
24
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AhpuCH1206
Tsukuyomi
8
2
3
4.75
L
3
6
6
1
W
Morgan Le Fay
GG Capu
Morgan Le Fay
4
3
0
1.33
W
Khepri
MDBlood
Khepri
2
3
9
2.17
W
Neith
3
3
9
2.5
L
Cthulhu
Rechols2369
Cthulhu
1
5
3
0.5
L
1
5
9
1.1
L
Anubis
TerryU
Anubis
7
3
3
2.83
L
Medusa
ZaneCReed
Medusa
2
5
9
1.3
W
Cabrakan
m2hard2guard
Cabrakan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
44,461
67,295
Taken
69,313
39,489
Mitigated
31,796
21,544
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AhpuCH1206
Tsukuyomi
15,875
3,101
0
8,224
19,740
12,333
439
10,240
8,780
0
59,146
L
6,269
937
936
4,359
15,126
8,316
638
6,220
8,812
45,378
1,258
W
Morgan Le Fay
GG Capu
Morgan Le Fay
8,050
351
0
2,223
9,405
2,362
660
4,198
5,207
72,022
2,454
W
Khepri
MDBlood
Khepri
7,278
531
116
3,276
15,798
13,564
251
6,282
9,335
37,732
165
W
Neith
9,447
2,554
0
2,021
9,442
2,865
1,953
3,008
6,320
0
62,162
L
Cthulhu
Rechols2369
Cthulhu
7,695
210
0
4,229
15,882
9,547
185
1,425
13,643
54,057
1,375
L
6,051
1,054
0
3,993
12,548
4,106
358
2,613
9,703
0
45,223
L
Anubis
TerryU
Anubis
14,988
390
0
4,568
10,855
4,866
193
7,894
2,961
81,347
0
L
Medusa
ZaneCReed
Medusa
9,458
3,710
0
4,551
14,902
4,961
1,313
4,558
10,146
0
77,700
W
Cabrakan
m2hard2guard
Cabrakan
7,589
660
0
5,684
12,910
8,365
0
3,899
8,929
73,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,269
Gold Earned
48,034
469
Minions Killed
512
0
Camps Cleared
0
1,738,934
Distance Traveled
1,710,773
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,534
585
84
5
0
348,421
0
L
Ra
9,189
511
78
4
0
332,711
3
W
Morgan Le Fay
9,707
539
127
7
0
339,385
0
W
Khepri
9,068
504
52
3
0
370,568
0
W
Neith
8,744
486
102
6
0
319,828
0
L
Cthulhu
9,380
521
115
6
0
308,867
2
L
Susano
8,548
475
72
4
0
386,645
0
L
Anubis
10,924
607
142
8
0
344,969
7
L
Medusa
9,993
555
105
6
0
337,581
1
W
Cabrakan
10,216
568
104
6
0
360,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role