Player Matchup

Kuzenbo
Kuzenbo
DarKraXius
Kuzenbo
Level 168
God Stats
1W - 3L
1,479 SR
Queue Stats
101W - 106L
1,494 Elo+
Party 2
Ra
Ra
ElGordoKyou3
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 172L
1,469 Elo+
Party 2
Camazotz
Camazotz
SkyNatsuBRx
Camazotz
Level 139
God Stats
0W - 2L
1,361 SR
Queue Stats
157W - 178L
1,476 Elo+
Solo
Anhur
Anhur
nobeff
Anhur
Level 160
God Stats
0W - 1L
1,379 SR
Queue Stats
9W - 4L
1,704 Elo+
Solo
Tyr
Tyr
ŋεℓℓiεℓ
Tyr
Level 199
God Stats
1W - 2L
1,391 SR
Queue Stats
218W - 222L
1,509 Elo+
Party 2
Team Averages
Level 163
1,422 SR
1,530 Elo+

VS

Team Averages
Level 96
1,435 SR
1,478 Elo+
Janus
Janus
FKC1234
Janus
Level 122
God Stats
1W - 4L
1,213 SR
Queue Stats
300W - 280L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
LomitoCatorce
Sun Wukong
Level 114
God Stats
34W - 26L
1,605 SR
Queue Stats
346W - 341L
1,531 Elo+
Party 1
Mercury
Mercury
XprobowX
Mercury
Level 38
God Stats
1W - 1L
1,265 SR
Queue Stats
11W - 28L
1,335 Elo+
Solo
Bacchus
Bacchus
drpuix
Bacchus
Level 81
God Stats
12W - 6L
1,500 SR
Queue Stats
249W - 247L
1,532 Elo+
Party 1
Hachiman
Hachiman
fear0909bbx
Hachiman
Level 125
God Stats
5W - 2L
1,594 SR
Queue Stats
318W - 309L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarKraXius
Kuzenbo
13
3 / 5 / 5
8,496
531
5,946
13,607
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 3 / 4
10,030
627
6,068
8,330
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
SkyNatsuBRx
Camazotz
14
2 / 4 / 1
8,068
504
6,316
14,917
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
nobeff
Anhur
15
5 / 7 / 0
9,249
578
10,744
13,235
4,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 4 / 0
7,596
475
4,712
13,672
8,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FKC1234
Janus
15
4 / 3 / 4
8,897
556
6,707
7,371
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
LomitoCatorce
Sun Wukong
17
5 / 0 / 1
10,737
671
11,218
11,575
8,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mercury
XprobowX
Mercury
17
3 / 4 / 3
9,144
572
7,969
12,128
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
drpuix
Bacchus
13
2 / 1 / 11
8,526
533
5,418
8,869
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
fear0909bbx
Hachiman
14
8 / 4 / 4
9,722
608
10,943
12,057
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
22
23
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DarKraXius
Kuzenbo
3
5
5
1.1
L
2
3
4
1.33
W
Janus
FKC1234
Janus
4
3
4
2
W
Sun Wukong
LomitoCatorce
Sun Wukong
5
0
1
5.5
L
Camazotz
SkyNatsuBRx
Camazotz
2
4
1
0.63
W
Mercury
XprobowX
Mercury
3
4
3
1.13
W
Bacchus
drpuix
Bacchus
2
1
11
7.5
W
Hachiman
fear0909bbx
Hachiman
8
4
4
2.5
L
Anhur
nobeff
Anhur
5
7
0
0.71
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,786
Damage
42,255
63,761
Taken
52,000
36,712
Mitigated
25,568
19,957
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DarKraXius
Kuzenbo
5,946
2,424
0
1,721
13,607
15,549
17
3,571
9,897
24,012
0
L
6,068
528
720
1,779
8,330
4,084
547
2,163
6,051
97,937
1,222
W
Janus
FKC1234
Janus
6,707
243
0
508
7,371
2,377
0
3,012
4,359
62,366
732
W
Sun Wukong
LomitoCatorce
Sun Wukong
11,218
2,049
0
4,678
11,575
8,115
0
1,005
10,570
0
91,387
L
Camazotz
SkyNatsuBRx
Camazotz
6,316
1,380
0
7,422
14,917
4,296
0
2,743
12,054
0
53,729
W
Mercury
XprobowX
Mercury
7,969
4,029
0
509
12,128
4,102
0
4,701
7,427
0
74,646
W
Bacchus
drpuix
Bacchus
5,418
1,339
0
2,720
8,869
7,750
0
2,251
6,618
19,357
660
W
Hachiman
fear0909bbx
Hachiman
10,943
6,529
0
3,684
12,057
3,224
63
939
11,118
0
67,807
L
Anhur
nobeff
Anhur
10,744
4,804
0
3,297
13,235
4,176
0
2,766
10,429
0
67,061
L
4,712
373
0
5,018
13,672
8,607
0
308
13,364
0
53,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
47,026
505
Minions Killed
524
0
Camps Cleared
0
1,578,324
Distance Traveled
1,753,099
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,496
531
29
2
0
353,714
7
L
Ra
10,030
627
182
11
0
329,356
2
W
Janus
8,897
556
125
8
0
379,345
4
W
Sun Wukong
10,737
671
159
10
0
321,077
3
L
Camazotz
8,068
504
97
6
0
367,280
0
W
Mercury
9,144
572
111
7
0
389,636
0
W
Bacchus
8,526
533
19
1
0
364,919
7
W
Hachiman
9,722
608
110
7
0
298,122
3
L
Anhur
9,249
578
95
6
0
280,029
0
L
Tyr
7,596
475
102
6
0
247,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role