Player Matchup

Skadi
Skadi
Clappo
Skadi
Level 125
God Stats
9W - 8L
1,620 SR
Queue Stats
152W - 166L
1,564 Elo+
Solo
Horus
Horus
Larry1724
Horus
Level 119
God Stats
34W - 14L
1,560 SR
Queue Stats
202W - 192L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
SHUTUPjustSTOP
Baron Samedi
Level 156
God Stats
0W - 2L
1,507 SR
Queue Stats
328W - 314L
1,497 Elo+
Solo
Hercules
Hercules
TeamMemeSupreme
Hercules
Level 149
God Stats
5W - 5L
1,703 SR
Queue Stats
174W - 153L
1,581 Elo+
Solo
Camazotz
Camazotz
eduardo26000
Camazotz
Level 128
God Stats
8W - 9L
1,604 SR
Queue Stats
203W - 192L
1,491 Elo+
Solo
Team Averages
Level 135
1,599 SR
1,534 Elo+

VS

Team Averages
Level 107
1,493 SR
1,523 Elo+
Danzaburou
Danzaburou
Big Savvo
Danzaburou
Level 157
God Stats
1W - 2L
1,227 SR
Queue Stats
131W - 164L
1,443 Elo+
Party 1
Surtr
Surtr
MrNiceGuy956
Surtr
Level 75
God Stats
11W - 3L
1,712 SR
Queue Stats
60W - 49L
1,576 Elo+
Party 2
Ymir
Ymir
Rolltide1819
Ymir
Level 43
God Stats
19W - 19L
1,603 SR
Queue Stats
93W - 133L
1,442 Elo+
Party 1
Poseidon
Poseidon
SirRacha259
Poseidon
Level 143
God Stats
6W - 2L
1,657 SR
Queue Stats
167W - 135L
1,572 Elo+
Solo
Ratatoskr
Ratatoskr
YuhHuy
Ratatoskr
Level 116
God Stats
1W - 1L
1,268 SR
Queue Stats
123W - 97L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Clappo
Skadi
16
8 / 4 / 4
9,749
650
12,609
11,085
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
Larry1724
Horus
13
4 / 4 / 6
7,759
517
9,551
13,599
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Baron Samedi
SHUTUPjustSTOP
Baron Samedi
4
0 / 1 / 0
4,930
329
894
1,493
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
7 / 3 / 1
9,520
635
8,449
12,817
13,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
eduardo26000
Camazotz
14
1 / 4 / 1
7,579
505
4,953
13,670
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Savvo
Danzaburou
14
2 / 5 / 3
8,461
564
6,503
11,971
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 1
7,245
483
3,901
10,442
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 6 / 7
7,059
471
1,912
11,242
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
SirRacha259
Poseidon
16
11 / 3 / 2
9,983
666
15,231
11,419
3,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
YuhHuy
Ratatoskr
16
3 / 2 / 4
8,764
584
6,806
11,401
4,154
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
20
Kills
16
16
Deaths
20
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big Savvo
Danzaburou
2
5
3
0.7
L
Skadi
Clappo
Skadi
8
4
4
2.5
L
Horus
Larry1724
Horus
4
4
6
1.75
W
0
4
1
0.13
W
0
6
7
0.58
L
Baron Samedi
SHUTUPjustSTOP
Baron Samedi
0
1
0
0
W
Poseidon
SirRacha259
Poseidon
11
3
2
4
L
Hercules
7
3
1
2.5
W
Ratatoskr
YuhHuy
Ratatoskr
3
2
4
2.5
L
Camazotz
eduardo26000
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,456
Damage
34,353
52,664
Taken
56,475
31,787
Mitigated
26,568
13,623
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big Savvo
Danzaburou
6,503
2,321
0
4,251
11,971
3,823
180
0
11,786
0
51,786
L
Skadi
Clappo
Skadi
12,609
4,401
0
1,150
11,085
3,370
50
3,611
7,474
0
73,763
L
Horus
Larry1724
Horus
9,551
3,710
400
3,065
13,599
9,659
26
6,759
6,840
0
29,398
W
3,901
1,736
0
1,615
10,442
7,364
0
141
10,301
638
40,674
W
1,912
115
0
787
11,242
8,082
120
199
10,875
13,933
0
L
Baron Samedi
SHUTUPjustSTOP
Baron Samedi
894
43
16
537
1,493
398
0
948
545
6,864
0
W
Poseidon
SirRacha259
Poseidon
15,231
3,288
0
4,963
11,419
3,145
0
484
10,603
73,828
1,324
L
Hercules
8,449
3,201
0
4,060
12,817
13,470
19
1,283
11,062
1,725
67,819
W
Ratatoskr
YuhHuy
Ratatoskr
6,806
1,703
0
3,826
11,401
4,154
0
421
10,853
0
71,160
L
Camazotz
eduardo26000
Camazotz
4,953
597
0
4,395
13,670
4,890
0
4,572
9,058
0
64,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
41,512
419
Minions Killed
418
0
Camps Cleared
0
1,244,015
Distance Traveled
1,539,599
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,461
564
99
7
0
275,515
3
L
Skadi
9,749
650
127
8
0
267,955
0
L
Horus
7,759
517
39
3
0
300,453
0
W
Surtr
7,245
483
78
5
0
284,434
0
W
Ymir
7,059
471
16
1
0
276,932
0
L
Baron Samedi
4,930
329
17
1
0
54,185
0
W
Poseidon
9,983
666
110
7
0
320,284
0
L
Hercules
9,520
635
128
9
0
271,047
1
W
Ratatoskr
8,764
584
115
8
0
382,434
2
L
Camazotz
7,579
505
108
7
0
350,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role