Player Matchup

Athena
Athena
SenorStinky19
Athena
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
237W - 274L
1,294 Elo+
Party 1
Medusa
Medusa
Stealyogirl5475
Medusa
Level 46
God Stats
6W - 10L
1,373 SR
Queue Stats
161W - 193L
1,334 Elo+
Party 1
Hun Batz
Hun Batz
Zerovague08
Hun Batz
Level 49
God Stats
2W - 1L
1,808 SR
Queue Stats
203W - 209L
1,461 Elo+
Solo
Team Averages
Level 40
1,560 SR
1,363 Elo+

VS

Team Averages
Level 58
1,596 SR
1,410 Elo+
Cupid
Cupid
Dustnny
Cupid
Level 48
God Stats
47W - 26L
1,646 SR
Queue Stats
124W - 103L
1,441 Elo+
Solo
Ah Puch
Ah Puch
KingXuntah
Ah Puch
Level 67
God Stats
4W - 4L
1,748 SR
Queue Stats
93W - 77L
1,434 Elo+
Solo
Vamana
Vamana
LanditoxD
Vamana
Level 58
God Stats
4W - 4L
1,394 SR
Queue Stats
140W - 141L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,282
753
6,163
12,658
12,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 6 / 2
8,549
777
7,351
10,220
2,742
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Zerovague08
Hun Batz
15
1 / 1 / 3
8,976
816
5,382
9,098
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dustnny
Cupid
10
1 / 0 / 3
8,362
760
380
1,936
395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
KingXuntah
Ah Puch
17
7 / 2 / 4
10,577
962
15,473
7,913
3,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
LanditoxD
Vamana
16
3 / 2 / 8
9,864
897
8,709
13,464
13,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
11
12
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dustnny
Cupid
1
0
3
2.5
W
Ah Puch
KingXuntah
Ah Puch
7
2
4
4.5
W
Vamana
LanditoxD
Vamana
3
2
8
3.5
L
1
5
2
0.4
L
2
6
2
0.5
L
Hun Batz
Zerovague08
Hun Batz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
24,562
31,976
Taken
23,313
20,462
Mitigated
16,542
2,189
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dustnny
Cupid
380
238
232
711
1,936
395
0
592
1,344
0
9,296
W
Ah Puch
KingXuntah
Ah Puch
15,473
1,014
0
2,278
7,913
3,101
649
1,088
6,802
39,446
1,470
W
Vamana
LanditoxD
Vamana
8,709
4,420
0
1,796
13,464
13,046
838
4,415
9,031
0
28,680
L
6,163
1,713
0
206
12,658
12,336
0
4,664
7,505
14,163
292
L
7,351
2,681
0
757
10,220
2,742
0
5,819
4,157
0
30,616
L
Hun Batz
Zerovague08
Hun Batz
5,382
662
0
1,226
9,098
5,384
0
4,572
4,480
0
40,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
28,803
127
Minions Killed
124
0
Camps Cleared
0
577,357
Distance Traveled
453,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,362
760
12
1
0
58,883
0
W
Ah Puch
10,577
962
68
6
0
183,223
0
W
Vamana
9,864
897
44
4
0
211,715
0
L
Athena
8,282
753
17
2
0
189,901
0
L
Medusa
8,549
777
49
4
0
182,865
2
L
Hun Batz
8,976
816
61
6
0
204,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role