Player Matchup

Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
DarkTrevaS
Achilles
Gold I
Level 235
God Stats
5W - 2L
1,632 SR
Queue Stats
546W - 532L
1,560 MMR
Solo
Ne Zha
Ne Zha
Gold I
Lonzkar
Ne Zha
Gold I
Level 108
God Stats
2W - 1L
1,536 SR
Queue Stats
41W - 38L
1,645 MMR
Solo
Charon
Charon
Gold I
OtakuBostaMylife
Charon
Gold I
Level 109
God Stats
6W - 6L
1,544 SR
Queue Stats
63W - 60L
1,557 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,542 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 162
1,462 SR
1,570 MMR
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
Sorryiwinnnnnnn
Nemesis
Platinum IV
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
251W - 242L
1,821 MMR
Solo
Ullr
Ullr
Platinum II
TTHEKINGG
Ullr
Platinum II
Level 134
God Stats
13W - 16L
1,439 SR
Queue Stats
447W - 445L
1,699 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Vittana
Baron Samedi
Silver II
Level 154
God Stats
12W - 10L
1,578 SR
Queue Stats
211W - 231L
1,129 MMR
Solo
Tyr
Tyr
Gold IV
bluarley
Tyr
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 1 / 0
7,562
687
6,111
7,060
3,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
 
Izanami
12
2 / 1 / 0
6,905
628
4,434
4,701
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
DarkTrevaS
Achilles
12
1 / 2 / 0
6,370
579
8,009
8,972
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Lonzkar
Ne Zha
12
1 / 0 / 6
6,226
566
4,314
6,819
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 6
5,656
514
1,901
7,158
3,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ChronosThothAthenaAnhur

VS

Bans
Jing WeiSusanoAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 1 / 1
5,708
519
3,811
4,977
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,688
426
2,657
4,589
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ullr
11
1 / 4 / 0
5,707
519
4,810
8,374
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Vittana
Baron Samedi
10
2 / 5 / 0
6,148
559
4,972
6,087
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 1 / 1
6,511
592
4,103
11,491
11,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
0
8
W
Izanami
 
Izanami
2
1
0
2
L
Poseidon
 
Poseidon
1
1
1
1.5
W
Achilles
DarkTrevaS
Achilles
1
2
0
0.5
W
Ne Zha
Lonzkar
Ne Zha
1
0
6
4
W
0
1
6
3
L
0
1
1
0.5
L
Ullr
1
4
0
0.25
L
Baron Samedi
Vittana
Baron Samedi
2
5
0
0.4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
20,353
34,710
Taken
35,518
18,183
Mitigated
17,077
13,850
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,111
299
0
3,516
7,060
3,376
558
3,785
3,275
53,531
0
W
Izanami
 
Izanami
4,434
2,549
0
1,531
4,701
1,889
0
113
4,588
0
56,336
L
Poseidon
 
Poseidon
3,811
597
0
1,652
4,977
951
0
1,602
3,375
39,498
889
W
Achilles
DarkTrevaS
Achilles
8,009
2,117
0
3,745
8,972
6,534
0
1,010
7,962
0
45,894
W
Ne Zha
Lonzkar
Ne Zha
4,314
990
0
1,701
6,819
2,679
0
1,698
5,121
0
50,804
W
1,901
454
1,239
2,118
7,158
3,705
260
1,901
5,257
13,555
0
L
2,657
1,192
0
854
4,589
1,144
0
1,194
3,395
0
19,575
L
Ullr
4,810
1,326
0
1,002
8,374
2,171
0
2,027
6,347
0
40,296
L
Baron Samedi
Vittana
Baron Samedi
4,972
117
35
717
6,087
1,622
0
3,189
2,898
36,604
822
L
4,103
575
0
6,118
11,491
11,189
0
0
10,601
0
43,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
28,762
387
Minions Killed
352
0
Camps Cleared
0
1,111,503
Distance Traveled
1,048,821
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,562
687
104
9
0
225,881
0
W
Izanami
6,905
628
113
10
0
180,977
3
L
Poseidon
5,708
519
75
7
0
247,778
0
W
Achilles
6,370
579
74
7
0
202,584
1
W
Ne Zha
6,226
566
78
7
0
274,476
0
W
Charon
5,656
514
18
2
0
227,585
7
L
Nemesis
4,688
426
43
4
0
170,575
0
L
Ullr
5,707
519
71
6
0
213,578
2
L
Baron Samedi
6,148
559
77
7
0
205,954
2
L
Tyr
6,511
592
86
8
0
210,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role