Player Matchup

Chiron
Chiron
Silver V
BlackJackel777
Chiron
Silver V
Level 129
God Stats
0W - 3L
1,543 SR
Queue Stats
21W - 50L
639 MMR
Solo
Bacchus
Bacchus
Silver IV
Charzzander
Bacchus
Silver IV
Level 64
God Stats
2W - 6L
1,363 SR
Queue Stats
29W - 57L
1,087 MMR
Party 1
Vulcan
Vulcan
Silver IV
Gmoney90230
Vulcan
Silver IV
Level 60
God Stats
4W - 4L
1,344 SR
Queue Stats
102W - 143L
808 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,417 SR
845 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,417 SR
1,101 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
WhiteeQc
Apollo
Silver IV
Level 128
God Stats
21W - 34L
1,392 SR
Queue Stats
526W - 641L
702 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
temp-647430
Cu Chulainn
Silver II
Level 89
God Stats
8W - 12L
1,359 SR
Queue Stats
92W - 125L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,960
689
6,201
8,057
2,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Charzzander
Bacchus
15
1 / 3 / 1
9,053
696
9,387
15,649
20,434
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
15
1 / 5 / 0
9,017
694
8,782
10,450
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesKumbhakarnaNu WaCthulhuChaac

VS

Bans
Ne ZhaDanzaburouCerberusArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 0 / 1
12,373
952
12,586
7,096
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
WhiteeQc
Apollo
17
2 / 2 / 4
10,592
815
7,309
12,304
5,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
temp-647430
Cu Chulainn
16
0 / 0 / 8
9,975
767
9,478
10,822
4,052
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
1
7.5
L
0
1
1
0.5
L
Bacchus
Charzzander
Bacchus
1
3
1
0.5
L
Vulcan
1
5
0
0.2
W
Apollo
WhiteeQc
Apollo
2
2
4
2
W
Cu Chulainn
temp-647430
Cu Chulainn
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
29,373
34,156
Taken
30,222
26,346
Mitigated
12,242
8,626
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,586
673
3,391
4,594
7,096
3,159
313
3,325
3,598
68,243
1,866
L
6,201
1,599
599
4,362
8,057
2,536
21
2,356
5,374
0
34,391
L
Bacchus
Charzzander
Bacchus
9,387
1,206
0
2,538
15,649
20,434
0
4,400
10,479
13,608
0
L
Vulcan
8,782
864
0
1,127
10,450
3,376
0
4,171
5,825
34,141
0
W
Apollo
WhiteeQc
Apollo
7,309
2,640
388
3,205
12,304
5,031
934
8,236
3,723
0
38,059
W
Cu Chulainn
temp-647430
Cu Chulainn
9,478
1,776
323
2,418
10,822
4,052
0
6,006
4,595
0
32,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
32,940
129
Minions Killed
225
0
Camps Cleared
0
661,267
Distance Traveled
828,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,373
952
133
10
0
271,692
1
L
Chiron
8,960
689
52
4
0
227,941
0
L
Bacchus
9,053
696
12
1
0
231,103
0
L
Vulcan
9,017
694
65
5
0
202,223
0
W
Apollo
10,592
815
56
4
0
269,008
0
W
Cu Chulainn
9,975
767
36
3
0
287,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role