Player Matchup

Chang'e
Chang'e
Gold II
Alberca777
Chang'e
Gold II
Level 110
God Stats
33W - 26L
1,608 SR
Queue Stats
110W - 113L
1,493 MMR
Solo
Artemis
Artemis
Gold V
Chac47
Artemis
Gold V
Level 160
God Stats
3W - 4L
1,373 SR
Queue Stats
34W - 35L
1,450 MMR
Solo
Bacchus
Bacchus
Gold III
ChronoAugment
Bacchus
Gold III
Level 148
God Stats
2W - 0L
1,366 SR
Queue Stats
65W - 67L
1,443 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
SlyElusive
Cu Chulainn
Bronze III
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 18L
1,455 MMR
Solo
Neith
Neith
Gold II
XxGL3IVERxX
Neith
Gold II
Level 202
God Stats
1W - 1L
1,287 SR
Queue Stats
119W - 117L
1,457 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,427 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,612 SR
1,459 MMR
Nox
Nox
Gold V
JoeGreer50
Nox
Gold V
Level 156
God Stats
0W - 1L
1,828 SR
Queue Stats
102W - 123L
1,442 MMR
Solo
Serqet
Serqet
Bronze III
JrTino
Serqet
Bronze III
Level 88
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 5L
1,453 MMR
Solo
Izanami
Izanami
Bronze III
Nach0o_Sky
Izanami
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,448 MMR
Solo
Janus
Janus
Gold III
jachan9
Janus
Gold III
Level 143
God Stats
13W - 14L
1,528 SR
Queue Stats
170W - 174L
1,483 MMR
Solo
Sol
Sol
Gold IV
xboxrules772
Sol
Gold IV
Level 159
God Stats
7W - 2L
1,679 SR
Queue Stats
59W - 63L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alberca777
Chang'e
12
1 / 1 / 0
6,190
563
3,306
8,548
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Chac47
Artemis
12
4 / 1 / 2
7,087
644
9,526
6,961
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
10
0 / 0 / 4
5,924
539
4,582
7,837
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cu Chulainn
SlyElusive
Cu Chulainn
11
3 / 2 / 1
7,079
644
5,295
7,485
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 2 / 0
7,232
657
6,723
6,575
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
PoseidonThanatosKumbhakarnaMulan

VS

Bans
HeimdallrCthulhuOsirisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,645
513
1,682
7,496
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
JrTino
Serqet
10
5 / 3 / 1
5,945
540
6,336
10,361
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Nach0o_Sky
Izanami
9
1 / 4 / 0
5,124
466
1,416
7,333
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
jachan9
Janus
11
0 / 2 / 1
5,971
543
6,330
6,324
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 2
5,967
542
4,789
9,031
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
6
6
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alberca777
Chang'e
1
1
0
1
W
Artemis
Chac47
Artemis
4
1
2
5
W
Bacchus
0
0
4
2
L
0
0
3
1.5
L
Serqet
JrTino
Serqet
5
3
1
1.83
L
Izanami
Nach0o_Sky
Izanami
1
4
0
0.25
W
Cu Chulainn
SlyElusive
Cu Chulainn
3
2
1
1.75
W
4
2
0
2
L
Janus
jachan9
Janus
0
2
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
20,553
37,406
Taken
40,545
17,072
Mitigated
14,300
14,645
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alberca777
Chang'e
3,306
48
26
5,263
8,548
2,402
0
2,607
5,719
48,900
0
W
Artemis
Chac47
Artemis
9,526
3,280
0
2,378
6,961
1,981
112
1,982
4,919
0
49,485
W
Bacchus
4,582
621
0
2,612
7,837
6,173
0
3,082
4,224
15,766
1,419
L
1,682
505
1,620
2,464
7,496
3,877
0
1,935
5,561
10,878
0
L
Serqet
JrTino
Serqet
6,336
942
0
3,690
10,361
3,680
0
2,203
8,158
0
24,190
L
Izanami
Nach0o_Sky
Izanami
1,416
915
0
1,000
7,333
2,031
0
1,793
5,540
0
31,417
W
Cu Chulainn
SlyElusive
Cu Chulainn
5,295
323
0
2,303
7,485
4,583
0
2,902
4,301
0
34,889
W
6,723
2,309
0
2,063
6,575
1,933
1,051
1,191
5,194
0
47,233
L
Janus
jachan9
Janus
6,330
103
0
1,374
6,324
2,245
19
1,264
5,018
48,686
985
L
4,789
1,091
0
4,343
9,031
2,467
0
677
7,942
35,993
7,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
28,652
349
Minions Killed
306
0
Camps Cleared
0
1,072,795
Distance Traveled
1,091,716
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,190
563
90
8
0
243,383
0
W
Artemis
7,087
644
77
7
0
210,129
0
W
Bacchus
5,924
539
29
3
0
236,227
3
L
Nox
5,645
513
15
1
0
220,217
0
L
Serqet
5,945
540
38
3
0
251,906
0
L
Izanami
5,124
466
74
7
0
195,743
4
W
Cu Chulainn
7,079
644
67
6
0
176,350
0
W
Neith
7,232
657
86
8
0
206,706
0
L
Janus
5,971
543
93
8
0
217,338
7
L
Sol
5,967
542
86
8
0
206,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role