Player Matchup

Sobek
Sobek
HavocMc
Sobek
Level 38
God Stats
15W - 19L
1,516 SR
Queue Stats
147W - 139L
1,452 Elo+
Party 1
Anhur
Anhur
JayKlickin-_
Anhur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,266 Elo+
Party 1
Thanatos
Thanatos
Nevva-_-Lose
Thanatos
Level 89
God Stats
7W - 3L
1,490 SR
Queue Stats
162W - 128L
1,552 Elo+
Party 1
Vulcan
Vulcan
Trakri
Vulcan
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
158W - 175L
1,356 Elo+
Solo
Sol
Sol
ySiah--
Sol
Level 78
God Stats
6W - 3L
1,521 SR
Queue Stats
96W - 90L
1,457 Elo+
Party 1
Team Averages
Level 53
1,505 SR
1,417 Elo+

VS

Team Averages
Level 101
1,473 SR
1,505 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LeoLeon220
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,444 Elo+
Solo
Nemesis
Nemesis
SlyFizz
Nemesis
Level 89
God Stats
15W - 13L
1,493 SR
Queue Stats
444W - 470L
1,490 Elo+
Solo
Medusa
Medusa
Unorthodox_Boxer
Medusa
Level 149
God Stats
11W - 10L
1,559 SR
Queue Stats
103W - 94L
1,535 Elo+
Solo
Anubis
Anubis
Yonatanortiz1989
Anubis
Level 67
God Stats
2W - 2L
1,312 SR
Queue Stats
35W - 37L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HavocMc
Sobek
9
0 / 0 / 0
5,452
545
1,865
5,850
4,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
4,965
497
346
4,371
1,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Nevva-_-Lose
Thanatos
11
5 / 2 / 1
6,591
659
3,615
8,241
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Trakri
Vulcan
11
2 / 2 / 1
5,968
597
4,956
4,029
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
11
0 / 1 / 0
6,156
616
2,858
5,307
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
2
0 / 0 / 0
3,466
347
0
413
126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
11
3 / 5 / 2
6,074
607
4,159
6,885
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SlyFizz
Nemesis
11
1 / 1 / 2
5,397
540
3,688
6,691
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 0 / 0
6,211
621
4,674
4,219
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 0
5,947
595
3,068
4,902
2,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
7
Kills
7
7
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Sobek
HavocMc
Sobek
0
0
0
0
W
0
2
0
0
L
Nu Wa
3
5
2
0.8
W
Thanatos
Nevva-_-Lose
Thanatos
5
2
1
2.75
L
Nemesis
SlyFizz
Nemesis
1
1
2
2
W
Vulcan
Trakri
Vulcan
2
2
1
1.25
L
2
0
0
2
L
1
1
0
1
W
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,640
Damage
15,589
27,798
Taken
23,110
10,851
Mitigated
7,745
12,004
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
413
126
0
0
413
1,202
0
W
Sobek
HavocMc
Sobek
1,865
349
0
2,984
5,850
4,496
0
186
5,664
24,785
0
W
346
0
0
1,362
4,371
1,127
0
279
4,092
0
30,435
L
Nu Wa
4,159
499
0
550
6,885
1,773
654
3,649
2,940
36,913
892
W
Thanatos
Nevva-_-Lose
Thanatos
3,615
739
0
4,921
8,241
2,953
0
2,050
6,191
0
38,030
L
Nemesis
SlyFizz
Nemesis
3,688
1,146
0
840
6,691
2,344
0
962
5,592
0
34,675
W
Vulcan
Trakri
Vulcan
4,956
112
0
323
4,029
1,129
0
1,356
2,673
33,853
635
L
4,674
1,012
0
660
4,219
1,301
0
1,865
2,354
0
48,964
L
3,068
105
0
2,205
4,902
2,201
0
2,478
2,424
39,008
0
W
Sol
2,858
595
0
2,414
5,307
1,146
0
3,332
1,975
38,242
5,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
27,095
293
Minions Killed
293
0
Camps Cleared
0
1,004,394
Distance Traveled
842,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,466
347
2
0
0
18,725
0
W
Sobek
5,452
545
34
3
0
209,402
1
W
Anhur
4,965
497
55
6
0
193,545
0
L
Nu Wa
6,074
607
66
7
0
183,294
0
W
Thanatos
6,591
659
60
6
0
228,019
0
L
Nemesis
5,397
540
58
6
0
241,535
0
W
Vulcan
5,968
597
57
6
0
202,476
0
L
Medusa
6,211
621
94
9
0
222,197
0
L
Anubis
5,947
595
73
7
0
176,451
0
W
Sol
6,156
616
87
9
0
170,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role