Player Matchup

Ix Chel
Ix Chel
Masters
QueenWasabii
Ix Chel
Masters
Level 158
God Stats
25W - 14L
1,686 SR
Queue Stats
804W - 619L
2,479 MMR
Solo
Bacchus
Bacchus
Diamond V
Scoom92
Bacchus
Diamond V
Level 146
God Stats
16W - 16L
1,593 SR
Queue Stats
468W - 560L
1,961 MMR
Solo
Medusa
Medusa
Diamond II
ѕepta
Medusa
Diamond II
Level 155
God Stats
15W - 11L
1,697 SR
Queue Stats
98W - 63L
2,374 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,658 SR
2,271 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,678 SR
2,185 MMR
Hou Yi
Hou Yi
Grandmaster
Reaperizy
Hou Yi
Grandmaster
Level 172
God Stats
5W - 1L
1,820 SR
Queue Stats
201W - 30L
2,886 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Skibidou95
Xing Tian
Diamond II
Level 106
God Stats
143W - 105L
1,695 SR
Queue Stats
296W - 243L
2,079 MMR
Party 1
He Bo
He Bo
Platinum I
iEmoKid
He Bo
Platinum I
Level 212
God Stats
43W - 54L
1,520 SR
Queue Stats
1,824W - 1,658L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
QueenWasabii
Ix Chel
15
3 / 6 / 3
9,340
849
8,443
9,335
2,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Scoom92
Bacchus
13
0 / 6 / 5
8,201
746
6,346
12,217
13,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
ѕepta
Medusa
15
3 / 3 / 3
9,430
857
11,385
10,981
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaCthulhuSerqetCerberusFafnir

VS

Bans
PersephoneThothGebOdinKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Reaperizy
Hou Yi
17
9 / 2 / 5
11,531
1,048
14,257
12,192
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Skibidou95
Xing Tian
16
2 / 2 / 11
9,782
889
5,785
14,492
14,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

He Bo
iEmoKid
He Bo
16
4 / 2 / 9
10,275
934
9,513
6,376
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
15
15
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
QueenWasabii
Ix Chel
3
6
3
0.75
W
Hou Yi
Reaperizy
Hou Yi
9
2
5
5.75
L
Bacchus
Scoom92
Bacchus
0
6
5
0.42
W
Xing Tian
Skibidou95
Xing Tian
2
2
11
3.75
W
He Bo
iEmoKid
He Bo
4
2
9
4.25
L
Medusa
ѕepta
Medusa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
29,555
32,533
Taken
33,060
20,647
Mitigated
19,530
3,521
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
QueenWasabii
Ix Chel
8,443
1,084
193
1,018
9,335
2,686
110
4,846
4,185
33,166
605
W
Hou Yi
Reaperizy
Hou Yi
14,257
7,537
0
5,236
12,192
3,538
2,191
5,874
5,616
0
54,900
L
Bacchus
Scoom92
Bacchus
6,346
838
0
1,182
12,217
13,672
0
4,490
7,407
8,826
654
W
Xing Tian
Skibidou95
Xing Tian
5,785
378
0
3,982
14,492
14,236
861
4,136
9,715
19,170
0
W
He Bo
iEmoKid
He Bo
9,513
409
0
1,793
6,376
1,756
1,204
2,395
3,667
29,788
0
L
Medusa
ѕepta
Medusa
11,385
3,584
0
1,128
10,981
4,289
106
5,071
5,531
0
39,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
31,588
124
Minions Killed
146
0
Camps Cleared
0
627,151
Distance Traveled
642,552
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,340
849
55
5
0
181,600
6
W
Hou Yi
11,531
1,048
84
8
0
200,957
1
L
Bacchus
8,201
746
11
1
0
193,828
0
W
Xing Tian
9,782
889
10
1
0
228,904
2
W
He Bo
10,275
934
52
5
0
212,691
0
L
Medusa
9,430
857
58
5
0
251,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role