Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Bwolf4556
Terra
Level 148
God Stats
40W - 37L
1,583 SR
Queue Stats
516W - 521L
1,524 Elo+
Solo
Osiris
Osiris
xMayorAdamWestx
Osiris
Level 156
God Stats
2W - 2L
1,455 SR
Queue Stats
99W - 88L
1,549 Elo+
Solo
Team Averages
Level 144
1,508 SR
1,515 Elo+

VS

Team Averages
Level 127
1,598 SR
1,477 Elo+
Erlang Shen
Erlang Shen
Isra99
Erlang Shen
Level 149
God Stats
21W - 22L
1,578 SR
Queue Stats
221W - 215L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Potato-Lord27388
Danzaburou
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 179L
1,499 Elo+
Party 2
Poseidon
Poseidon
TMT-DaVadOPoluS
Poseidon
Level 114
God Stats
4W - 3L
1,765 SR
Queue Stats
31W - 42L
1,424 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TMT-Ray938Man
Kumbhakarna
Level 127
God Stats
37W - 31L
1,622 SR
Queue Stats
42W - 42L
1,470 Elo+
Party 3
Ymir
Ymir
YmirTrump
Ymir
Level 124
God Stats
186W - 155L
1,526 SR
Queue Stats
190W - 165L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
4 / 1 / 0
4,207
841
2,113
4,490
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 2
3,790
758
849
1,154
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
 
Heimdallr
6
0 / 1 / 0
3,215
643
516
2,402
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
Bwolf4556
Terra
5
0 / 0 / 0
3,513
703
1,131
3,476
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 2
3,741
748
2,120
4,474
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Isra99
Erlang Shen
8
3 / 1 / 0
4,563
913
2,533
4,452
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Potato-Lord27388
Danzaburou
6
0 / 0 / 1
3,552
710
2,719
2,762
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
6
0 / 2 / 1
3,463
693
849
1,919
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
TMT-Ray938Man
Kumbhakarna
1
0 / 0 / 0
2,493
499
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
2 / 1 / 0
3,724
745
1,531
3,641
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
5
5
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
0
4
W
Morgan Le Fay
 
Morgan Le Fay
0
0
2
1
W
Heimdallr
 
Heimdallr
0
1
0
0
W
Terra
Bwolf4556
Terra
0
0
0
0
L
Erlang Shen
Isra99
Erlang Shen
3
1
0
3
L
Danzaburou
Potato-Lord27388
Danzaburou
0
0
1
0.5
L
Poseidon
0
2
1
0.25
L
Kumbhakarna
TMT-Ray938Man
Kumbhakarna
0
0
0
0
L
Ymir
2
1
0
2
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,729
Damage
7,632
15,996
Taken
12,774
5,338
Mitigated
4,156
5,332
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,113
742
0
2,014
4,490
1,161
0
1,164
3,326
0
18,291
W
Morgan Le Fay
 
Morgan Le Fay
849
88
0
451
1,154
288
0
390
764
19,868
749
W
Heimdallr
 
Heimdallr
516
322
0
903
2,402
669
0
200
2,202
0
17,667
W
Terra
Bwolf4556
Terra
1,131
0
0
1,346
3,476
1,372
0
353
3,123
9,234
0
L
Erlang Shen
Isra99
Erlang Shen
2,533
1,589
0
2,414
4,452
1,690
0
0
4,452
0
20,126
L
Danzaburou
Potato-Lord27388
Danzaburou
2,719
601
0
1,221
2,762
681
0
873
1,889
0
17,526
L
Poseidon
849
201
0
330
1,919
360
0
321
1,598
13,810
0
L
Kumbhakarna
TMT-Ray938Man
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
1,531
169
0
891
3,641
1,425
0
761
2,880
16,159
0
W
2,120
1,163
0
618
4,474
1,848
0
273
4,201
0
15,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,466
Gold Earned
17,795
148
Minions Killed
129
0
Camps Cleared
0
509,384
Distance Traveled
464,740
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,207
841
40
8
0
118,597
0
W
Morgan Le Fay
3,790
758
32
6
0
100,081
0
W
Heimdallr
3,215
643
33
7
0
90,147
0
W
Terra
3,513
703
9
2
0
103,303
1
L
Erlang Shen
4,563
913
35
7
0
128,053
0
L
Danzaburou
3,552
710
35
7
0
99,296
0
L
Poseidon
3,463
693
28
6
0
100,231
0
L
Kumbhakarna
2,493
499
0
0
0
19,200
0
L
Ymir
3,724
745
31
6
0
117,960
0
W
Osiris
3,741
748
34
7
0
97,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role