Player Matchup

Terra
Terra
Silver IV
Jäger94
Terra
Silver IV
Level 121
God Stats
6W - 4L
1,655 SR
Queue Stats
85W - 114L
973 MMR
Solo
Danzaburou
Danzaburou
Bronze II
Krecha605
Danzaburou
Bronze II
Level 114
God Stats
18W - 29L
1,423 SR
Queue Stats
99W - 140L
653 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Weedran1
Baron Samedi
Silver IV
Level 127
God Stats
0W - 2L
1,573 SR
Queue Stats
38W - 62L
960 MMR
Solo
Hercules
Hercules
Silver I
hadouchdanlegame
Hercules
Silver I
Level 171
God Stats
36W - 31L
1,488 SR
Queue Stats
908W - 938L
763 MMR
Solo
Agni
Agni
Silver IV
temp-311030
Agni
Silver IV
Level 139
God Stats
4W - 10L
1,302 SR
Queue Stats
261W - 291L
971 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,488 SR
864 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,411 SR
767 MMR
Neith
Neith
Silver V
AngloKillr
Neith
Silver V
Level 57
God Stats
4W - 4L
1,422 SR
Queue Stats
50W - 80L
655 MMR
Party 1
Bastet
Bastet
Silver III
DagoTheBabo
Bastet
Silver III
Level 216
God Stats
199W - 174L
1,542 SR
Queue Stats
411W - 468L
981 MMR
Solo
Anubis
Anubis
Silver II
GuizXV
Anubis
Silver II
Level 105
God Stats
51W - 33L
1,563 SR
Queue Stats
379W - 391L
992 MMR
Solo
King Arthur
King Arthur
Bronze II
TheAniubies
King Arthur
Bronze II
Level 61
God Stats
2W - 3L
1,111 SR
Queue Stats
32W - 69L
359 MMR
Party 1
Persephone
Persephone
Silver II
unnamedpig
Persephone
Silver II
Level 139
God Stats
39W - 44L
1,416 SR
Queue Stats
224W - 244L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jäger94
Terra
11
0 / 3 / 2
6,269
448
3,164
10,673
7,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Krecha605
Danzaburou
12
2 / 3 / 0
6,759
483
5,054
9,339
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Weedran1
Baron Samedi
11
1 / 8 / 0
6,539
467
4,852
13,851
3,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,984
427
3,083
5,884
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 5 / 2
6,595
471
7,940
7,824
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MedusaArachneGilgameshKali

VS

Bans
HeraBacchusYmirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 1 / 3
8,300
593
7,354
6,555
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
13
4 / 0 / 3
7,723
552
5,997
9,727
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
GuizXV
Anubis
16
7 / 1 / 4
9,915
708
10,443
9,535
4,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
TheAniubies
King Arthur
11
3 / 2 / 3
7,454
532
3,118
14,366
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
unnamedpig
Persephone
13
3 / 1 / 5
8,241
589
6,989
5,169
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
3
4.5
W
Bastet
4
0
3
5.5
W
Anubis
GuizXV
Anubis
7
1
4
9
L
Terra
Jäger94
Terra
0
3
2
0.33
L
Danzaburou
Krecha605
Danzaburou
2
3
0
0.67
W
King Arthur
TheAniubies
King Arthur
3
2
3
2.25
L
Baron Samedi
Weedran1
Baron Samedi
1
8
0
0.13
L
1
1
0
1
L
1
5
2
0.4
W
Persephone
unnamedpig
Persephone
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
33,901
47,571
Taken
45,352
19,087
Mitigated
19,657
13,450
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,354
1,766
234
1,744
6,555
2,075
1,019
1,374
5,117
0
62,712
W
Bastet
5,997
1,111
0
5,196
9,727
2,891
498
3,506
6,053
0
46,622
W
Anubis
GuizXV
Anubis
10,443
319
0
5,354
9,535
4,202
54
3,309
6,226
75,662
2,235
L
Terra
Jäger94
Terra
3,164
227
382
2,815
10,673
7,851
0
556
10,098
23,287
0
L
Danzaburou
Krecha605
Danzaburou
5,054
1,896
0
3,162
9,339
2,837
0
1,923
7,348
0
39,937
W
King Arthur
TheAniubies
King Arthur
3,118
280
0
2,737
14,366
9,379
209
4,468
9,626
0
25,209
L
Baron Samedi
Weedran1
Baron Samedi
4,852
416
0
4,262
13,851
3,747
0
8,767
5,018
34,433
0
L
3,083
1,071
0
1,908
5,884
2,343
0
1,721
4,123
0
39,470
L
7,940
358
0
921
7,824
2,309
0
3,843
3,678
45,281
0
W
Persephone
unnamedpig
Persephone
6,989
0
0
1,778
5,169
1,110
27
2,507
2,359
44,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
41,633
310
Minions Killed
449
0
Camps Cleared
0
1,204,535
Distance Traveled
1,340,004
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,300
593
113
8
0
247,867
0
W
Bastet
7,723
552
81
6
0
324,013
4
W
Anubis
9,915
708
136
10
0
239,694
6
L
Terra
6,269
448
45
3
0
269,490
7
L
Danzaburou
6,759
483
55
4
0
218,125
0
W
King Arthur
7,454
532
36
3
0
259,882
4
L
Baron Samedi
6,539
467
50
4
0
234,144
0
L
Hercules
5,984
427
74
5
0
216,099
0
L
Agni
6,595
471
86
6
0
266,677
7
W
Persephone
8,241
589
83
6
0
268,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role