Player Matchup

Athena
Athena
CallMeRwby
Athena
Level 147
God Stats
3W - 3L
1,508 SR
Queue Stats
215W - 196L
1,533 Elo+
Solo
Cupid
Cupid
Facundolotic32
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,517 Elo+
Solo
Sol
Sol
HAMBUGER69
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,482 Elo+
Party 1
Bastet
Bastet
ProfessorPyg
Bastet
Level 102
God Stats
2W - 2L
1,195 SR
Queue Stats
58W - 42L
1,584 Elo+
Solo
Amaterasu
Amaterasu
drzruben
Amaterasu
Level 145
God Stats
5W - 4L
1,872 SR
Queue Stats
31W - 27L
1,550 Elo+
Party 1
Team Averages
Level 128
1,515 SR
1,533 Elo+

VS

Team Averages
Level 88
1,632 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
Blacknokia
Morgan Le Fay
Level 174
God Stats
6W - 15L
1,629 SR
Queue Stats
381W - 356L
1,499 Elo+
Solo
Serqet
Serqet
Lilo_StitchEmUp
Serqet
Level 120
God Stats
1W - 1L
1,663 SR
Queue Stats
25W - 26L
1,520 Elo+
Solo
Izanami
Izanami
Zeyuus
Izanami
Level 49
God Stats
2W - 2L
1,607 SR
Queue Stats
32W - 51L
1,410 Elo+
Solo
Cerberus
Cerberus
freakytoe
Cerberus
Level 17
God Stats
1W - 1L
1,763 SR
Queue Stats
18W - 17L
1,489 Elo+
Party 2
Shiva
Shiva
glhf126
Shiva
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 43L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CallMeRwby
Athena
11
1 / 1 / 5
7,494
500
6,072
12,058
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 0 / 2
9,646
643
5,700
9,317
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 1
8,522
568
5,816
11,117
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bastet
15
4 / 0 / 3
8,571
571
8,273
12,559
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
drzruben
Amaterasu
16
2 / 2 / 4
9,427
628
6,825
14,182
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blacknokia
Morgan Le Fay
14
1 / 1 / 2
7,987
532
7,975
9,314
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 3 / 0
6,546
436
1,996
8,449
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Zeyuus
Izanami
13
0 / 4 / 1
7,842
523
4,689
8,615
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
freakytoe
Cerberus
9
0 / 4 / 0
5,634
376
4,536
13,589
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
glhf126
Shiva
15
4 / 2 / 0
9,206
614
12,930
15,262
12,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
6
6
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blacknokia
Morgan Le Fay
1
1
2
2
W
Athena
CallMeRwby
Athena
1
1
5
3.5
W
6
0
2
7
W
1
3
1
0.5
L
1
3
0
0.33
W
Bastet
4
0
3
5.5
L
Izanami
Zeyuus
Izanami
0
4
1
0.13
W
Amaterasu
drzruben
Amaterasu
2
2
4
2
L
Cerberus
freakytoe
Cerberus
0
4
0
0
L
Shiva
glhf126
Shiva
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
32,126
59,233
Taken
55,229
31,410
Mitigated
26,923
30,219
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blacknokia
Morgan Le Fay
7,975
596
0
1,451
9,314
3,424
0
5,882
3,432
60,688
1,183
W
Athena
CallMeRwby
Athena
6,072
2,459
0
3,685
12,058
10,909
30
2,387
9,105
21,950
0
W
5,700
3,630
1,272
6,489
9,317
3,482
408
1,008
8,133
0
82,295
W
5,816
1,821
0
5,021
11,117
3,304
0
6,058
4,409
63,993
405
L
1,996
393
0
1,101
8,449
3,645
0
811
7,638
0
50,338
W
Bastet
8,273
2,872
0
5,776
12,559
4,400
1,302
1,223
11,226
0
68,809
L
Izanami
Zeyuus
Izanami
4,689
3,655
0
1,779
8,615
2,574
517
1,557
7,058
0
61,442
W
Amaterasu
drzruben
Amaterasu
6,825
2,029
0
7,976
14,182
9,315
181
618
13,484
0
69,538
L
Cerberus
freakytoe
Cerberus
4,536
378
0
3,849
13,589
4,756
0
1,764
11,825
20,977
1,517
L
Shiva
glhf126
Shiva
12,930
1,491
0
2,554
15,262
12,524
222
1,694
13,568
150
68,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
37,215
536
Minions Killed
500
0
Camps Cleared
0
1,589,777
Distance Traveled
1,340,524
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,987
532
115
8
0
298,948
0
W
Athena
7,494
500
18
1
0
344,307
0
W
Cupid
9,646
643
145
10
0
286,216
3
W
Sol
8,522
568
126
8
0
270,243
0
L
Serqet
6,546
436
84
6
0
252,075
0
W
Bastet
8,571
571
104
7
0
378,453
1
L
Izanami
7,842
523
125
8
0
272,040
1
W
Amaterasu
9,427
628
143
10
0
310,558
6
L
Cerberus
5,634
376
44
3
0
224,159
0
L
Shiva
9,206
614
132
9
0
293,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role