Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver I
AzureSparkle
Cthulhu
Silver I
Level 155
God Stats
6W - 2L
1,567 SR
Queue Stats
103W - 110L
1,158 MMR
Party 1
Da Ji
Da Ji
Gold V
Roleurface
Da Ji
Gold V
Level 145
God Stats
22W - 35L
1,494 SR
Queue Stats
204W - 218L
1,276 MMR
Solo
Hou Yi
Hou Yi
Silver II
TomsBox11
Hou Yi
Silver II
Level 148
God Stats
16W - 14L
1,555 SR
Queue Stats
33W - 30L
1,344 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
otsman
Cu Chulainn
Gold III
Level 135
God Stats
39W - 31L
1,542 SR
Queue Stats
286W - 300L
1,311 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,531 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,648 SR
1,290 MMR
Chronos
Chronos
Silver I
AboMartin
Chronos
Silver I
Level 127
God Stats
38W - 27L
1,574 SR
Queue Stats
191W - 195L
1,281 MMR
Solo
Cabrakan
Cabrakan
Silver I
Cupids116
Cabrakan
Silver I
Level 128
God Stats
1W - 1L
1,795 SR
Queue Stats
124W - 135L
1,279 MMR
Party 2
Lancelot
Lancelot
Gold V
Furry80
Lancelot
Gold V
Level 110
God Stats
4W - 4L
1,543 SR
Queue Stats
98W - 110L
1,302 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Harsumit
Cernunnos
Gold V
Level 65
God Stats
2W - 4L
1,829 SR
Queue Stats
154W - 155L
1,262 MMR
Solo
Kukulkan
Kukulkan
Bronze III
StepBoy
Kukulkan
Bronze III
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 3 / 2
9,725
608
8,484
10,960
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
AzureSparkle
Cthulhu
14
3 / 1 / 8
9,201
575
7,663
17,003
12,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Da Ji
16
2 / 4 / 2
8,747
547
4,278
13,487
5,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
TomsBox11
Hou Yi
15
6 / 2 / 5
9,137
571
9,821
11,258
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
otsman
Cu Chulainn
16
4 / 0 / 4
9,973
623
8,349
10,900
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangAwilixAthenaKumbhakarna

VS

Bans
XbalanqueMulanAnubisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AboMartin
Chronos
15
1 / 3 / 1
8,795
550
6,894
10,422
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Cupids116
Cabrakan
12
0 / 4 / 6
7,606
475
7,792
15,826
14,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
Furry80
Lancelot
13
5 / 4 / 1
8,025
502
8,243
11,628
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
Harsumit
Cernunnos
13
2 / 5 / 0
7,306
457
5,243
11,259
3,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
StepBoy
Kukulkan
13
1 / 3 / 2
7,685
480
5,610
5,626
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
9
10
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
2
1.67
L
Chronos
AboMartin
Chronos
1
3
1
0.5
W
Cthulhu
AzureSparkle
Cthulhu
3
1
8
7
L
Cabrakan
Cupids116
Cabrakan
0
4
6
0.75
L
Lancelot
Furry80
Lancelot
5
4
1
1.38
L
Cernunnos
Harsumit
Cernunnos
2
5
0
0.4
W
Da Ji
2
4
2
0.75
L
Kukulkan
StepBoy
Kukulkan
1
3
2
0.67
W
Hou Yi
TomsBox11
Hou Yi
6
2
5
4.25
W
Cu Chulainn
otsman
Cu Chulainn
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
33,782
63,608
Taken
54,761
31,736
Mitigated
27,806
24,635
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,484
354
928
4,124
10,960
3,926
96
3,960
6,972
65,428
0
L
Chronos
AboMartin
Chronos
6,894
2,803
0
4,218
10,422
3,475
0
1,678
8,698
66,888
0
W
Cthulhu
AzureSparkle
Cthulhu
7,663
824
2,846
3,946
17,003
12,626
140
3,700
13,303
34,939
4,126
L
Cabrakan
Cupids116
Cabrakan
7,792
1,965
0
4,006
15,826
14,736
0
4,198
11,387
17,880
1,371
L
Lancelot
Furry80
Lancelot
8,243
1,599
0
3,315
11,628
4,147
0
4,237
7,197
0
50,865
L
Cernunnos
Harsumit
Cernunnos
5,243
2,392
0
2,272
11,259
3,244
0
3,815
7,348
0
49,614
W
Da Ji
4,278
843
0
6,364
13,487
5,196
0
2,890
10,533
0
86,606
L
Kukulkan
StepBoy
Kukulkan
5,610
200
0
0
5,626
2,204
0
1,960
3,600
54,629
0
W
Hou Yi
TomsBox11
Hou Yi
9,821
5,195
0
3,475
11,258
3,693
543
3,675
7,583
0
54,227
W
Cu Chulainn
otsman
Cu Chulainn
8,349
674
0
2,952
10,900
6,295
0
5,494
5,059
10,614
57,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,783
Gold Earned
39,417
506
Minions Killed
434
0
Camps Cleared
0
1,594,100
Distance Traveled
1,574,025
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,725
608
154
10
0
345,970
2
L
Chronos
8,795
550
139
9
0
282,875
2
W
Cthulhu
9,201
575
41
3
0
325,641
2
L
Cabrakan
7,606
475
16
1
0
327,335
3
L
Lancelot
8,025
502
78
5
0
367,219
0
L
Cernunnos
7,306
457
93
6
0
279,108
0
W
Da Ji
8,747
547
117
7
0
321,589
0
L
Kukulkan
7,685
480
108
7
0
317,488
0
W
Hou Yi
9,137
571
85
5
0
300,062
0
W
Cu Chulainn
9,973
623
109
7
0
300,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role