Player Matchup

Ymir
Ymir
TOMMA5
Ymir
Level 40
God Stats
5W - 8L
1,464 SR
Queue Stats
7W - 16L
1,219 Elo+
Solo
Surtr
Surtr
gameovera13
Surtr
Level 47
God Stats
0W - 3L
1,352 SR
Queue Stats
22W - 35L
1,369 Elo+
Party 2
Baba Yaga
Baba Yaga
sinisterchills
Baba Yaga
Level 47
God Stats
0W - 3L
1,117 SR
Queue Stats
47W - 66L
1,357 Elo+
Party 2
Team Averages
Level 45
1,311 SR
1,315 Elo+

VS

Team Averages
Level 95
1,448 SR
1,605 Elo+
Cthulhu
Cthulhu
Cxmplxcks7085
Cthulhu
Level 18
God Stats
2W - 1L
1,732 SR
Queue Stats
28W - 31L
1,715 Elo+
Party 1
Chaac
Chaac
R3Kl3SS363
Chaac
Level 122
God Stats
1W - 2L
1,227 SR
Queue Stats
28W - 28L
1,609 Elo+
Party 1
Ix Chel
Ix Chel
Valakenta
Ix Chel
Level 144
God Stats
2W - 1L
1,385 SR
Queue Stats
52W - 31L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TOMMA5
Ymir
13
1 / 3 / 1
8,729
624
6,684
12,119
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
3 / 3 / 1
9,621
687
11,738
17,138
19,318
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Baba Yaga
sinisterchills
Baba Yaga
16
0 / 5 / 4
9,798
700
8,123
11,538
5,512
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 2 / 7
11,013
787
8,670
12,448
8,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
18
5 / 2 / 5
11,688
835
13,405
17,659
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
Valakenta
Ix Chel
18
4 / 0 / 5
12,162
869
12,187
11,490
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
7
2.75
W
Chaac
5
2
5
3.75
L
Ymir
TOMMA5
Ymir
1
3
1
0.5
W
Ix Chel
Valakenta
Ix Chel
4
0
5
6.5
L
3
3
1
1.17
L
Baba Yaga
sinisterchills
Baba Yaga
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,545
Damage
34,262
40,795
Taken
41,597
36,927
Mitigated
24,029
5,415
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,670
390
0
173
12,448
8,381
383
4,729
7,527
34,736
4,457
W
Chaac
13,405
2,832
334
7,546
17,659
11,092
2,277
6,640
10,729
135
43,945
L
Ymir
TOMMA5
Ymir
6,684
412
0
982
12,119
12,097
0
6,875
4,920
9,966
193
W
Ix Chel
Valakenta
Ix Chel
12,187
1,263
4,143
5,031
11,490
4,556
1,176
3,635
7,721
55,711
1,673
L
11,738
4,289
0
3,047
17,138
19,318
0
8,117
8,671
1,417
22,922
L
Baba Yaga
sinisterchills
Baba Yaga
8,123
1,928
0
1,386
11,538
5,512
0
5,108
6,062
37,738
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
34,863
91
Minions Killed
236
0
Camps Cleared
0
593,960
Distance Traveled
748,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,013
787
64
5
0
227,229
0
W
Chaac
11,688
835
74
5
0
280,009
0
L
Ymir
8,729
624
6
0
0
158,620
0
W
Ix Chel
12,162
869
98
7
0
241,091
2
L
Surtr
9,621
687
20
1
0
234,610
0
L
Baba Yaga
9,798
700
65
5
0
200,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role