Player Matchup

Chiron
Chiron
Platinum V
CAndreaL
Chiron
Platinum V
Level 141
God Stats
6W - 9L
1,394 SR
Queue Stats
230W - 218L
1,643 MMR
Solo
Nemesis
Nemesis
Silver I
Cyber_The_T0XIC
Nemesis
Silver I
Level 139
God Stats
1W - 3L
1,560 SR
Queue Stats
17W - 18L
1,553 MMR
Party 1
Hera
Hera
Platinum V
WizzyJohn
Hera
Platinum V
Level 268
God Stats
4W - 7L
1,576 SR
Queue Stats
534W - 540L
1,686 MMR
Solo
Osiris
Osiris
Bronze III
YuriYuho
Osiris
Bronze III
Level 37
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
zMythSZN
Kuzenbo
Silver I
Level 155
God Stats
0W - 1L
1,572 SR
Queue Stats
15W - 22L
1,412 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,523 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,558 SR
1,565 MMR
Loki
Loki
Gold III
Fad1ngProdigy
Loki
Gold III
Level 122
God Stats
2W - 2L
1,871 SR
Queue Stats
159W - 169L
1,440 MMR
Solo
Chernobog
Chernobog
Bronze III
MightyBrandorth
Chernobog
Bronze III
Level 139
God Stats
1W - 0L
1,185 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
ProzacLi
Yemoja
Gold I
Level 144
God Stats
248W - 221L
1,593 SR
Queue Stats
353W - 357L
1,623 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
YungGun1011
Sun Wukong
Gold III
Level 143
God Stats
35W - 28L
1,641 SR
Queue Stats
78W - 83L
1,597 MMR
Solo
Janus
Janus
Gold II
mini_locura1
Janus
Gold II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 81L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CAndreaL
Chiron
16
1 / 3 / 3
8,952
560
8,271
10,275
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 4 / 4
7,716
482
5,975
12,964
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
15
5 / 6 / 1
9,247
578
11,483
11,453
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
YuriYuho
Osiris
14
0 / 3 / 0
7,435
465
7,260
16,520
17,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
zMythSZN
Kuzenbo
8
3 / 2 / 3
6,777
424
4,809
7,969
7,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AgniArachneMaman BrigitteKhepri

VS

Bans
ThorAthenaDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
8,949
559
7,252
12,530
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
MightyBrandorth
Chernobog
15
2 / 4 / 4
9,003
563
6,395
14,602
4,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
ProzacLi
Yemoja
13
2 / 1 / 5
8,556
535
5,374
10,620
6,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
YungGun1011
Sun Wukong
16
6 / 0 / 4
10,559
660
9,632
12,081
7,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 6
9,247
578
10,578
7,714
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
18
18
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
CAndreaL
Chiron
1
3
3
0.83
L
2
4
4
1
W
3
4
8
1.75
W
Chernobog
MightyBrandorth
Chernobog
2
4
4
1
W
Yemoja
ProzacLi
Yemoja
2
1
5
4.5
L
Hera
5
6
1
0.92
W
Sun Wukong
YungGun1011
Sun Wukong
6
0
4
8
L
Osiris
YuriYuho
Osiris
0
3
0
0
W
5
2
6
4
L
Kuzenbo
zMythSZN
Kuzenbo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
39,231
59,181
Taken
57,547
35,887
Mitigated
23,825
19,482
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CAndreaL
Chiron
8,271
2,790
198
3,105
10,275
3,602
530
2,754
7,481
0
82,505
L
5,975
1,774
0
4,376
12,964
3,915
0
3,971
8,735
0
56,421
W
7,252
2,044
0
5,292
12,530
3,504
1,099
5,042
7,488
0
66,570
W
Chernobog
MightyBrandorth
Chernobog
6,395
4,780
0
4,626
14,602
4,732
1,940
2,956
11,646
0
72,563
W
Yemoja
ProzacLi
Yemoja
5,374
482
5,395
3,489
10,620
6,261
289
2,517
8,103
22,577
0
L
Hera
11,483
2,578
0
2,669
11,453
3,247
569
4,850
6,305
76,603
927
W
Sun Wukong
YungGun1011
Sun Wukong
9,632
1,729
0
4,834
12,081
7,343
563
2,111
9,970
0
76,101
L
Osiris
YuriYuho
Osiris
7,260
1,825
0
7,043
16,520
17,314
0
2,004
14,369
0
50,079
W
10,578
0
0
1,076
7,714
1,985
839
3,774
3,940
60,513
0
L
Kuzenbo
zMythSZN
Kuzenbo
4,809
2,405
0
2,091
7,969
7,809
0
1,592
6,339
12,834
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
46,314
485
Minions Killed
485
0
Camps Cleared
0
1,370,633
Distance Traveled
1,647,912
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,952
560
131
8
0
291,493
2
L
Nemesis
7,716
482
91
6
0
317,712
0
W
Loki
8,949
559
90
6
0
386,591
0
W
Chernobog
9,003
563
128
8
0
303,098
2
W
Yemoja
8,556
535
20
1
0
326,294
7
L
Hera
9,247
578
149
9
0
245,178
0
W
Sun Wukong
10,559
660
130
8
0
285,409
2
L
Osiris
7,435
465
90
6
0
308,268
0
W
Janus
9,247
578
117
7
0
346,520
2
L
Kuzenbo
6,777
424
24
2
0
207,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role