Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Flywalker49
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,301 Elo+
Party 2
Neith
Neith
Mr_fifty1fifty
Neith
Level 123
God Stats
70W - 81L
1,405 SR
Queue Stats
70W - 81L
1,400 Elo+
Solo
Bakasura
Bakasura
irado76
Bakasura
Level 95
God Stats
20W - 22L
1,506 SR
Queue Stats
98W - 78L
1,513 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,443 Elo+

VS

Team Averages
Level 133
1,493 SR
1,473 Elo+
Tiamat
Tiamat
 
Tiamat
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AkaAzul
Ravana
Level 127
God Stats
3W - 2L
1,494 SR
Queue Stats
137W - 145L
1,445 Elo+
Party 1
Fenrir
Fenrir
DestroNeos
Fenrir
Level 98
God Stats
23W - 12L
1,508 SR
Queue Stats
143W - 132L
1,465 Elo+
Party 1
Atlas
Atlas
FRIDAY4life
Atlas
Level 160
God Stats
8W - 7L
1,436 SR
Queue Stats
192W - 183L
1,463 Elo+
Solo
Cernunnos
Cernunnos
Mrmisterr285
Cernunnos
Level 67
God Stats
29W - 21L
1,526 SR
Queue Stats
62W - 63L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
5,756
576
2,048
5,997
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
7
1 / 3 / 0
4,894
489
3,615
7,245
3,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Flywalker49
Hercules
9
2 / 2 / 0
5,351
535
3,037
6,254
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 6 / 1
4,911
491
3,879
6,377
1,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
irado76
Bakasura
9
0 / 4 / 2
4,711
471
3,850
8,763
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 1
6,241
624
3,996
3,387
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
AkaAzul
Ravana
10
2 / 0 / 1
5,389
539
2,080
3,185
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
DestroNeos
Fenrir
11
1 / 2 / 1
6,338
634
3,304
5,481
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
5 / 1 / 4
6,781
678
6,117
11,293
6,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
Mrmisterr285
Cernunnos
11
5 / 1 / 4
6,644
664
5,772
6,900
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Jormungandr
 
Jormungandr
1
3
0
0.33
W
Tiamat
 
Tiamat
2
0
1
2.5
W
Ravana
AkaAzul
Ravana
2
0
1
2.5
W
Fenrir
DestroNeos
Fenrir
1
2
1
0.75
W
5
1
4
7
L
Hercules
Flywalker49
Hercules
2
2
0
1
L
1
6
1
0.25
W
Cernunnos
Mrmisterr285
Cernunnos
5
1
4
7
L
Bakasura
irado76
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
21,269
34,636
Taken
30,246
15,132
Mitigated
13,791
10,207
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,048
1,665
0
2,570
5,997
1,710
0
2,316
3,681
0
48,180
L
Jormungandr
 
Jormungandr
3,615
1,348
0
1,618
7,245
3,996
0
2,708
4,537
23,793
0
W
Tiamat
 
Tiamat
3,996
618
0
1,318
3,387
1,693
670
335
3,052
43,871
822
W
Ravana
AkaAzul
Ravana
2,080
408
25
1,724
3,185
992
0
278
2,847
0
24,553
W
Fenrir
DestroNeos
Fenrir
3,304
652
0
1,236
5,481
2,337
0
0
5,201
0
28,545
W
6,117
2,619
1,749
5,151
11,293
6,881
677
2,088
9,027
24,004
2,611
L
Hercules
Flywalker49
Hercules
3,037
1,395
0
2,712
6,254
4,813
0
0
6,254
0
16,163
L
3,879
2,257
188
612
6,377
1,350
0
2,223
4,154
0
21,600
W
Cernunnos
Mrmisterr285
Cernunnos
5,772
3,078
0
3,037
6,900
1,888
964
914
5,933
0
38,826
L
Bakasura
irado76
Bakasura
3,850
2,434
0
2,507
8,763
3,263
0
2,277
6,486
0
19,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
31,393
251
Minions Killed
317
0
Camps Cleared
0
932,719
Distance Traveled
991,940
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,756
576
96
10
0
180,207
2
L
Jormungandr
4,894
489
30
3
0
164,181
0
W
Tiamat
6,241
624
97
10
0
188,421
1
W
Ravana
5,389
539
50
5
0
217,422
0
W
Fenrir
6,338
634
65
7
0
201,633
2
W
Atlas
6,781
678
39
4
0
175,163
0
L
Hercules
5,351
535
36
4
0
196,966
0
L
Neith
4,911
491
40
4
0
175,718
3
W
Cernunnos
6,644
664
66
7
0
209,301
0
L
Bakasura
4,711
471
49
5
0
215,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role