Player Matchup

Bacchus
Bacchus
Abe_Lincolnn
Bacchus
Level 196
God Stats
5W - 2L
1,614 SR
Queue Stats
606W - 619L
1,498 Elo+
Solo
Ah Puch
Ah Puch
EddSh
Ah Puch
Level 181
God Stats
7W - 1L
1,723 SR
Queue Stats
211W - 139L
1,560 Elo+
Party 1
Fenrir
Fenrir
MauricioS
Fenrir
Level 174
God Stats
3W - 3L
1,523 SR
Queue Stats
282W - 176L
1,603 Elo+
Party 1
Discordia
Discordia
Neproxis
Discordia
Level 145
God Stats
11W - 8L
1,521 SR
Queue Stats
414W - 447L
1,511 Elo+
Solo
Neith
Neith
handalhandal
Neith
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,485 Elo+
Solo
Team Averages
Level 170
1,576 SR
1,531 Elo+

VS

Team Averages
Level 139
1,582 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
ChasedCRUZ98
Morgan Le Fay
Level 133
God Stats
1W - 1L
1,792 SR
Queue Stats
113W - 106L
1,463 Elo+
Solo
Martichoras
Martichoras
DeadxKombat
Martichoras
Level 139
God Stats
4W - 1L
1,956 SR
Queue Stats
75W - 77L
1,511 Elo+
Solo
Ishtar
Ishtar
LeeringPig
Ishtar
Level 156
God Stats
1W - 4L
1,099 SR
Queue Stats
172W - 190L
1,485 Elo+
Solo
Charon
Charon
ProAndGodly
Charon
Level 161
God Stats
5W - 3L
1,732 SR
Queue Stats
240W - 223L
1,519 Elo+
Solo
Thoth
Thoth
clbenfu
Thoth
Level 104
God Stats
2W - 4L
1,333 SR
Queue Stats
238W - 261L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abe_Lincolnn
Bacchus
14
2 / 2 / 14
8,848
885
4,570
7,567
8,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
EddSh
Ah Puch
17
8 / 1 / 11
10,242
1,024
17,519
7,428
3,025
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
MauricioS
Fenrir
14
5 / 6 / 9
8,900
890
9,668
13,066
7,904
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Neproxis
Discordia
16
6 / 1 / 14
9,554
955
12,277
8,135
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 0 / 8
8,763
876
5,291
4,370
1,797
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChasedCRUZ98
Morgan Le Fay
14
2 / 5 / 4
7,751
775
8,070
10,183
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
DeadxKombat
Martichoras
13
2 / 3 / 3
7,570
757
5,361
8,362
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ishtar
LeeringPig
Ishtar
14
3 / 6 / 4
8,546
855
5,546
11,688
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
13
1 / 6 / 3
7,959
796
7,711
14,127
12,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
clbenfu
Thoth
13
1 / 6 / 5
7,437
744
4,715
7,722
2,426
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
26
Kills
9
10
Deaths
26
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abe_Lincolnn
Bacchus
2
2
14
4.5
L
Morgan Le Fay
ChasedCRUZ98
Morgan Le Fay
2
5
4
0.8
L
Martichoras
DeadxKombat
Martichoras
2
3
3
1.17
W
Ah Puch
EddSh
Ah Puch
8
1
11
13.5
L
Ishtar
LeeringPig
Ishtar
3
6
4
0.83
W
Fenrir
MauricioS
Fenrir
5
6
9
1.58
W
Discordia
Neproxis
Discordia
6
1
14
13
L
Charon
1
6
3
0.42
L
Thoth
clbenfu
Thoth
1
6
5
0.58
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
31,403
40,566
Taken
52,082
24,312
Mitigated
25,444
15,102
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abe_Lincolnn
Bacchus
4,570
504
1,061
2,255
7,567
8,691
0
3,862
3,705
6,637
331
L
Morgan Le Fay
ChasedCRUZ98
Morgan Le Fay
8,070
1,217
0
1,473
10,183
3,338
0
7,095
3,013
20,969
0
L
Martichoras
DeadxKombat
Martichoras
5,361
681
1,169
1,655
8,362
2,922
0
6,198
2,040
0
13,112
W
Ah Puch
EddSh
Ah Puch
17,519
321
708
3,130
7,428
3,025
496
4,622
2,806
43,243
0
L
Ishtar
LeeringPig
Ishtar
5,546
1,945
0
2,274
11,688
3,857
0
9,577
2,111
0
15,932
W
Fenrir
MauricioS
Fenrir
9,668
2,052
1,778
2,964
13,066
7,904
460
4,485
8,581
776
11,155
W
Discordia
Neproxis
Discordia
12,277
174
568
1,266
8,135
2,895
252
4,493
3,642
21,343
0
L
Charon
7,711
910
212
467
14,127
12,901
0
7,359
6,533
14,294
445
L
Thoth
clbenfu
Thoth
4,715
353
106
138
7,722
2,426
0
4,664
2,992
12,542
0
W
5,291
700
0
1,372
4,370
1,797
0
2,711
1,659
0
15,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
39,263
122
Minions Killed
130
0
Camps Cleared
0
1,009,991
Distance Traveled
892,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,848
885
9
1
0
195,640
0
L
Morgan Le Fay
7,751
775
29
3
0
178,048
0
L
Martichoras
7,570
757
39
4
0
191,498
0
W
Ah Puch
10,242
1,024
63
6
0
200,292
0
L
Ishtar
8,546
855
35
4
0
172,415
0
W
Fenrir
8,900
890
13
1
0
207,762
0
W
Discordia
9,554
955
16
2
0
216,416
0
L
Charon
7,959
796
10
1
0
176,537
0
L
Thoth
7,437
744
17
2
0
173,684
0
W
Neith
8,763
876
21
2
0
189,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role