Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Clappo
Zhong Kui
Level 125
God Stats
11W - 4L
1,787 SR
Queue Stats
117W - 132L
1,567 Elo+
Solo
Cliodhna
Cliodhna
EOHANY
Cliodhna
Level 157
God Stats
1W - 0L
1,167 SR
Queue Stats
72W - 61L
1,593 Elo+
Party 1
Odin
Odin
Enderwho6854
Odin
Level 123
God Stats
2W - 1L
1,691 SR
Queue Stats
549W - 524L
1,563 Elo+
Solo
Athena
Athena
sanguetsu100
Athena
Level 107
God Stats
2W - 0L
1,242 SR
Queue Stats
128W - 119L
1,576 Elo+
Party 1
Team Averages
Level 134
1,477 SR
1,560 Elo+

VS

Team Averages
Level 100
1,561 SR
1,558 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Astafar
Danzaburou
Level 127
God Stats
50W - 36L
1,645 SR
Queue Stats
276W - 264L
1,521 Elo+
Solo
Maman Brigitte
Maman Brigitte
Meyvid
Maman Brigitte
Level 69
God Stats
0W - 1L
1,840 SR
Queue Stats
71W - 63L
1,569 Elo+
Party 2
Ravana
Ravana
iConfederateFIag
Ravana
Level 46
God Stats
8W - 8L
1,604 SR
Queue Stats
84W - 64L
1,622 Elo+
Party 3
Medusa
Medusa
punkey__
Medusa
Level 161
God Stats
1W - 8L
1,215 SR
Queue Stats
411W - 381L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 2
6,701
670
3,384
2,339
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Clappo
Zhong Kui
14
8 / 0 / 0
8,180
818
7,288
4,490
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cliodhna
EOHANY
Cliodhna
13
2 / 0 / 5
6,659
666
4,222
6,668
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,460
546
1,182
8,377
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Athena
10
2 / 0 / 8
6,725
673
3,158
4,653
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 2 / 0
6,706
671
4,989
6,283
5,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Astafar
Danzaburou
10
0 / 6 / 0
5,236
524
2,302
9,510
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Maman Brigitte
Meyvid
Maman Brigitte
10
0 / 4 / 0
5,141
514
1,945
6,194
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 2 / 0
4,841
484
1,812
4,486
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
punkey__
Medusa
7
0 / 2 / 0
4,719
472
1,468
3,506
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
3
3
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
2
5
L
Cabrakan
 
Cabrakan
3
2
0
1.5
L
Danzaburou
Astafar
Danzaburou
0
6
0
0
W
Zhong Kui
Clappo
Zhong Kui
8
0
0
8
W
Cliodhna
EOHANY
Cliodhna
2
0
5
4.5
W
0
3
1
0.17
L
Maman Brigitte
Meyvid
Maman Brigitte
0
4
0
0
L
0
2
0
0
L
Medusa
punkey__
Medusa
0
2
0
0
W
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
12,516
26,527
Taken
29,979
13,612
Mitigated
12,150
10,946
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,384
777
0
896
2,339
595
187
377
1,924
42,060
576
L
Cabrakan
 
Cabrakan
4,989
1,021
0
1,855
6,283
5,167
0
1,322
4,910
42,227
2,612
L
Danzaburou
Astafar
Danzaburou
2,302
595
0
1,732
9,510
2,860
0
5,710
3,800
0
31,749
W
Zhong Kui
Clappo
Zhong Kui
7,288
2,573
0
2,717
4,490
3,349
277
0
4,490
50,679
15,313
W
Cliodhna
EOHANY
Cliodhna
4,222
1,037
0
4,157
6,668
2,160
0
1,392
5,206
0
46,653
W
1,182
147
0
1,150
8,377
3,806
0
3,891
4,486
0
27,597
L
Maman Brigitte
Meyvid
Maman Brigitte
1,945
303
0
896
6,194
1,832
0
2,511
3,505
27,399
0
L
1,812
429
0
1,829
4,486
1,324
0
1,353
3,029
0
25,146
L
Medusa
punkey__
Medusa
1,468
974
0
754
3,506
967
0
1,950
1,556
0
20,189
W
Athena
3,158
1,352
0
2,026
4,653
3,702
0
740
3,857
15,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
26,643
375
Minions Killed
301
0
Camps Cleared
0
1,070,526
Distance Traveled
869,291
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,701
670
97
10
0
219,646
0
L
Cabrakan
6,706
671
82
8
0
196,348
3
L
Danzaburou
5,236
524
59
6
0
185,943
0
W
Zhong Kui
8,180
818
116
12
0
180,858
2
W
Cliodhna
6,659
666
87
9
0
245,234
0
W
Odin
5,460
546
55
6
0
174,890
0
L
Maman Brigitte
5,141
514
69
7
0
208,858
0
L
Ravana
4,841
484
46
5
0
152,696
0
L
Medusa
4,719
472
45
5
0
125,446
0
W
Athena
6,725
673
20
2
0
249,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role