Player Matchup

Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
Arthrous
Discordia
Platinum II
Level 157
God Stats
17W - 2L
1,888 SR
Queue Stats
66W - 44L
1,744 MMR
Solo
Pele
Pele
Diamond III
Forever_Noir
Pele
Diamond III
Level 109
God Stats
45W - 62L
1,622 SR
Queue Stats
513W - 504L
2,207 MMR
Solo
Cupid
Cupid
Diamond V
Guadaffem
Cupid
Diamond V
Level 63
God Stats
52W - 39L
1,649 SR
Queue Stats
187W - 173L
1,800 MMR
Solo
Ganesha
Ganesha
Platinum V
juanpa24
Ganesha
Platinum V
Level 158
God Stats
6W - 5L
1,542 SR
Queue Stats
218W - 207L
1,767 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,640 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,619 SR
1,853 MMR
Chaac
Chaac
Gold II
Donits
Chaac
Gold II
Level 149
God Stats
28W - 22L
1,495 SR
Queue Stats
229W - 249L
1,692 MMR
Solo
Anubis
Anubis
Diamond V
NayeZen
Anubis
Diamond V
Level 145
God Stats
16W - 13L
1,608 SR
Queue Stats
146W - 127L
2,117 MMR
Solo
Maui
Maui
Platinum IV
Stinjamin
Maui
Platinum IV
Level 219
God Stats
1W - 2L
1,562 SR
Queue Stats
159W - 146L
1,760 MMR
Party 1
Apollo
Apollo
Platinum II
antwanfoheezy
Apollo
Platinum II
Level 155
God Stats
1W - 1L
1,754 SR
Queue Stats
198W - 192L
1,962 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
misaelGAMEPLAY
Ne Zha
Platinum IV
Level 155
God Stats
39W - 30L
1,674 SR
Queue Stats
344W - 350L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
5 / 0 / 1
7,632
694
7,767
8,399
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Arthrous
Discordia
11
1 / 0 / 2
6,007
546
5,855
3,384
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
6,434
585
2,920
5,314
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Guadaffem
Cupid
13
3 / 1 / 1
6,573
598
6,138
5,126
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
juanpa24
Ganesha
10
0 / 1 / 4
5,580
507
2,580
7,757
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Ao KuangDanzaburouJanusCthulhu

VS

Bans
BakasuraShivaNu WaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Donits
Chaac
9
0 / 5 / 0
5,024
457
5,207
10,008
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
NayeZen
Anubis
12
1 / 1 / 0
6,076
552
2,713
5,075
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
9
1 / 2 / 1
5,345
486
3,093
9,297
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 2
5,945
540
2,115
6,779
1,805
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
5,274
479
2,258
7,202
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
2
2
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
1
5.5
W
Discordia
Arthrous
Discordia
1
0
2
2
L
Chaac
Donits
Chaac
0
5
0
0
W
3
0
3
4.5
W
Cupid
Guadaffem
Cupid
3
1
1
3.5
L
Anubis
NayeZen
Anubis
1
1
0
1
L
Maui
1
2
1
0.75
L
0
3
2
0.33
W
Ganesha
juanpa24
Ganesha
0
1
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
15,386
29,980
Taken
38,361
11,802
Mitigated
17,158
12,394
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,767
2,788
0
2,555
8,399
3,851
0
0
8,007
0
56,745
W
Discordia
Arthrous
Discordia
5,855
246
0
740
3,384
776
0
1,623
1,761
38,944
0
L
Chaac
Donits
Chaac
5,207
872
0
2,882
10,008
5,200
0
138
9,870
0
32,284
W
2,920
587
0
4,103
5,314
1,513
0
427
4,887
0
48,251
W
Cupid
Guadaffem
Cupid
6,138
3,443
338
2,567
5,126
1,494
0
1,096
4,030
0
55,346
L
Anubis
NayeZen
Anubis
2,713
156
0
1,785
5,075
2,183
0
2,916
2,159
48,451
899
L
Maui
3,093
1,195
0
2,353
9,297
5,902
0
4,208
5,089
17,616
739
L
2,115
980
0
1,911
6,779
1,805
0
746
6,033
0
42,385
W
Ganesha
juanpa24
Ganesha
2,580
744
0
2,091
7,757
4,168
0
2,498
5,223
17,318
0
L
2,258
705
0
4,322
7,202
2,068
0
427
6,775
0
34,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
27,664
392
Minions Killed
333
0
Camps Cleared
0
1,193,598
Distance Traveled
1,152,846
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,632
694
100
9
0
236,857
0
W
Discordia
6,007
546
82
7
0
245,059
3
L
Chaac
5,024
457
55
5
0
204,859
2
W
Pele
6,434
585
93
8
0
268,332
2
W
Cupid
6,573
598
116
11
0
212,699
3
L
Anubis
6,076
552
98
9
0
230,631
5
L
Maui
5,345
486
13
1
0
227,569
4
L
Apollo
5,945
540
94
9
0
205,370
0
W
Ganesha
5,580
507
1
0
0
230,651
2
L
Ne Zha
5,274
479
73
7
0
284,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role