Player Matchup

Artemis
Artemis
CREHegear
Artemis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 179L
1,416 Elo+
Solo
Fenrir
Fenrir
LetAptimus
Fenrir
Level 158
God Stats
1W - 1L
1,527 SR
Queue Stats
124W - 122L
1,523 Elo+
Party 1
Zeus
Zeus
TheSantos_19
Zeus
Level 132
God Stats
1W - 1L
1,753 SR
Queue Stats
58W - 44L
1,559 Elo+
Solo
Neith
Neith
adifynte
Neith
Level 29
God Stats
3W - 4L
1,518 SR
Queue Stats
36W - 31L
1,517 Elo+
Party 1
Bellona
Bellona
eyepatch12
Bellona
Level 143
God Stats
1W - 1L
1,321 SR
Queue Stats
52W - 50L
1,499 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,503 Elo+

VS

Team Averages
Level 95
1,558 SR
1,508 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BikePorro
Nu Wa
Level 111
God Stats
2W - 1L
1,816 SR
Queue Stats
128W - 113L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
weaKypedia
Kumbhakarna
Level 64
God Stats
2W - 7L
1,471 SR
Queue Stats
250W - 253L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CREHegear
Artemis
13
10 / 4 / 3
8,325
694
15,264
9,453
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
LetAptimus
Fenrir
11
2 / 3 / 9
7,413
618
3,787
11,778
9,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 0
8,481
707
4,788
6,126
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
adifynte
Neith
13
0 / 1 / 7
7,869
656
5,115
5,436
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
eyepatch12
Bellona
13
7 / 3 / 2
7,565
630
4,554
11,721
5,850
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 7 / 3
7,072
589
8,420
10,738
3,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
 
Maui
10
3 / 6 / 5
6,342
529
4,022
11,663
3,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
 
Tsukuyomi
9
0 / 4 / 0
5,472
456
2,378
6,986
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
BikePorro
Nu Wa
12
1 / 3 / 2
6,828
569
4,181
6,020
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
weaKypedia
Kumbhakarna
12
5 / 3 / 2
6,592
549
5,733
10,211
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
23
Kills
11
11
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
7
3
0.5
L
Maui
 
Maui
3
6
5
0.92
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
Nu Wa
BikePorro
Nu Wa
1
3
2
0.67
W
Artemis
CREHegear
Artemis
10
4
3
2.88
W
Fenrir
LetAptimus
Fenrir
2
3
9
2.17
W
4
0
0
4
W
Neith
adifynte
Neith
0
1
7
3.5
W
Bellona
eyepatch12
Bellona
7
3
2
2.67
L
Kumbhakarna
weaKypedia
Kumbhakarna
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,508
Damage
24,734
44,514
Taken
45,618
22,632
Mitigated
16,501
9,804
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,420
5,388
0
2,532
10,738
3,352
0
0
10,738
0
39,933
L
Maui
 
Maui
4,022
1,140
0
1,848
11,663
3,491
0
0
11,663
15,380
208
L
Tsukuyomi
 
Tsukuyomi
2,378
461
0
1,874
6,986
4,023
0
3,156
3,516
750
25,984
L
Nu Wa
BikePorro
Nu Wa
4,181
999
0
783
6,020
1,586
0
0
6,020
40,578
265
W
Artemis
CREHegear
Artemis
15,264
8,424
0
2,723
9,453
3,176
699
4,012
5,361
0
51,935
W
Fenrir
LetAptimus
Fenrir
3,787
865
0
2,552
11,778
9,787
29
2,601
9,137
0
16,253
W
4,788
1,274
0
2,127
6,126
2,462
557
1,128
4,657
54,706
758
W
Neith
adifynte
Neith
5,115
838
0
1,602
5,436
1,357
872
2,512
2,650
0
58,325
W
Bellona
eyepatch12
Bellona
4,554
1,174
0
800
11,721
5,850
43
3,244
8,313
0
49,826
L
Kumbhakarna
weaKypedia
Kumbhakarna
5,733
1,201
0
2,485
10,211
4,049
0
1,258
8,893
35,724
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
32,306
399
Minions Killed
281
0
Camps Cleared
0
1,166,357
Distance Traveled
1,140,059
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,072
589
49
4
0
225,655
0
L
Maui
6,342
529
23
2
0
218,695
2
L
Tsukuyomi
5,472
456
44
4
0
179,222
0
L
Nu Wa
6,828
569
96
8
0
243,383
2
W
Artemis
8,325
694
72
6
0
202,372
0
W
Fenrir
7,413
618
28
2
0
251,793
1
W
Zeus
8,481
707
122
10
0
213,974
0
W
Neith
7,869
656
104
9
0
213,484
0
W
Bellona
7,565
630
73
6
0
284,734
0
L
Kumbhakarna
6,592
549
69
6
0
273,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role