Player Matchup

Bacchus
Bacchus
CardsFan9
Bacchus
Level 145
God Stats
7W - 5L
1,683 SR
Queue Stats
141W - 130L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
ReyCheT_T
Nu Wa
Level 169
God Stats
37W - 25L
1,613 SR
Queue Stats
573W - 594L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
dutchclutch42
Gilgamesh
Level 156
God Stats
7W - 7L
1,517 SR
Queue Stats
98W - 95L
1,517 Elo+
Party 1
Arachne
Arachne
not_pika_kid69
Arachne
Level 127
God Stats
2W - 2L
1,600 SR
Queue Stats
167W - 156L
1,506 Elo+
Solo
Neith
Neith
xTheshotgamerx
Neith
Level 106
God Stats
31W - 34L
1,185 SR
Queue Stats
134W - 125L
1,496 Elo+
Solo
Team Averages
Level 141
1,520 SR
1,514 Elo+

VS

Team Averages
Level 133
1,499 SR
1,478 Elo+
Rama
Rama
 
Rama
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bros4live95
Poseidon
Level 94
God Stats
1W - 4L
1,426 SR
Queue Stats
244W - 248L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
JRUN813
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,430 Elo+
Solo
Tyr
Tyr
Kaijulord223
Tyr
Level 121
God Stats
18W - 21L
1,496 SR
Queue Stats
531W - 509L
1,528 Elo+
Solo
Kali
Kali
zThisIsLxgcy
Kali
Level 148
God Stats
5W - 4L
1,576 SR
Queue Stats
278W - 281L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CardsFan9
Bacchus
10
1 / 0 / 3
5,705
571
2,094
6,452
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
ReyCheT_T
Nu Wa
12
4 / 1 / 1
6,680
668
6,307
3,963
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
dutchclutch42
Gilgamesh
12
6 / 1 / 2
7,474
747
6,395
8,350
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
3 / 1 / 5
6,265
627
2,367
7,203
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 0 / 1
5,689
569
3,342
3,655
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 0
5,105
511
1,870
5,515
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Bros4live95
Poseidon
9
0 / 6 / 2
5,022
502
3,131
6,620
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JRUN813
Jormungandr
8
0 / 1 / 0
4,921
492
4,074
7,515
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,381
538
1,789
6,733
2,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 4 / 0
5,874
587
4,640
9,197
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Poseidon
Bros4live95
Poseidon
0
6
2
0.17
W
Bacchus
CardsFan9
Bacchus
1
0
3
2.5
L
Jormungandr
JRUN813
Jormungandr
0
1
0
0
L
1
3
0
0.33
W
Nu Wa
ReyCheT_T
Nu Wa
4
1
1
4.5
W
Gilgamesh
dutchclutch42
Gilgamesh
6
1
2
7
W
3
1
5
5.5
W
2
0
1
2.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,505
Damage
15,504
29,623
Taken
35,580
12,865
Mitigated
10,600
11,948
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,870
1,507
0
2,530
5,515
1,448
0
1,201
4,255
0
38,499
L
Poseidon
Bros4live95
Poseidon
3,131
852
0
390
6,620
1,309
0
187
6,403
28,984
0
W
Bacchus
CardsFan9
Bacchus
2,094
391
0
3,326
6,452
5,260
0
1,666
4,746
18,364
1,035
L
Jormungandr
JRUN813
Jormungandr
4,074
829
0
1,861
7,515
2,851
0
1,331
6,140
28,845
659
L
1,789
198
0
1,542
6,733
2,308
0
3,605
2,873
0
26,359
W
Nu Wa
ReyCheT_T
Nu Wa
6,307
2,249
0
640
3,963
1,068
312
0
3,801
35,170
1,295
W
Gilgamesh
dutchclutch42
Gilgamesh
6,395
2,562
0
1,946
8,350
3,323
826
2,362
5,762
0
46,627
W
2,367
1,709
0
4,829
7,203
2,049
54
571
6,566
0
34,348
W
3,342
765
0
1,207
3,655
1,165
0
2,040
1,615
0
35,003
L
4,640
2,523
0
3,081
9,197
2,684
0
1,419
7,700
0
36,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
26,303
329
Minions Killed
302
0
Camps Cleared
0
1,025,760
Distance Traveled
918,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,105
511
80
8
0
139,297
0
L
Poseidon
5,022
502
62
6
0
195,010
0
W
Bacchus
5,705
571
26
3
0
201,398
2
L
Jormungandr
4,921
492
40
4
0
180,922
0
L
Tyr
5,381
538
51
5
0
196,578
0
W
Nu Wa
6,680
668
64
6
0
173,584
0
W
Gilgamesh
7,474
747
89
9
0
201,684
2
W
Arachne
6,265
627
76
8
0
258,407
0
W
Neith
5,689
569
74
7
0
190,687
0
L
Kali
5,874
587
69
7
0
206,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role