Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Kahuna VI
Skadi
Gold IV
Level 141
God Stats
67W - 46L
1,609 SR
Queue Stats
258W - 272L
1,434 MMR
Solo
Thanatos
Thanatos
Silver IV
Snow_Bernie
Thanatos
Silver IV
Level 89
God Stats
5W - 5L
1,460 SR
Queue Stats
16W - 25L
1,443 MMR
Solo
Cerberus
Cerberus
Bronze III
giltbuck89
Cerberus
Bronze III
Level 106
God Stats
1W - 1L
1,556 SR
Queue Stats
38W - 49L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,525 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,461 SR
1,437 MMR
Bastet
Bastet
Silver II
ChEpONE12
Bastet
Silver II
Level 146
God Stats
5W - 0L
1,495 SR
Queue Stats
31W - 31L
1,465 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
SinOfSolo
Sun Wukong
Silver I
Level 85
God Stats
2W - 0L
1,628 SR
Queue Stats
27W - 24L
1,312 MMR
Party 1
Hera
Hera
Gold III
Vanillashakezz
Hera
Gold III
Level 169
God Stats
30W - 28L
1,578 SR
Queue Stats
277W - 278L
1,485 MMR
Solo
Xbalanque
Xbalanque
Gold IV
drythighs
Xbalanque
Gold IV
Level 157
God Stats
3W - 8L
1,348 SR
Queue Stats
400W - 428L
1,429 MMR
Solo
Charon
Charon
Gold III
grayding201
Charon
Gold III
Level 160
God Stats
2W - 2L
1,257 SR
Queue Stats
235W - 226L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 1
6,268
570
6,353
10,289
6,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
 
Poseidon
7
1 / 1 / 2
5,162
469
927
2,195
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Kahuna VI
Skadi
11
0 / 2 / 1
5,849
532
3,263
4,357
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Snow_Bernie
Thanatos
10
3 / 2 / 0
5,986
544
2,205
9,297
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
giltbuck89
Cerberus
9
0 / 1 / 0
5,300
482
1,964
6,479
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SurtrKuzenboJanus

VS

Bans
ArachneLancelotKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChEpONE12
Bastet
11
0 / 1 / 3
5,638
513
4,340
7,875
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SinOfSolo
Sun Wukong
12
2 / 1 / 0
6,633
603
6,729
9,832
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 0
7,084
644
3,268
2,832
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
drythighs
Xbalanque
9
1 / 1 / 2
5,392
490
3,746
5,463
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
11
1 / 1 / 3
6,217
565
2,698
5,737
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Poseidon
 
Poseidon
1
1
2
2
W
Bastet
ChEpONE12
Bastet
0
1
3
1.5
L
Skadi
Kahuna VI
Skadi
0
2
1
0.25
W
Sun Wukong
SinOfSolo
Sun Wukong
2
1
0
2
L
Thanatos
Snow_Bernie
Thanatos
3
2
0
1.5
W
3
2
0
1.5
W
Xbalanque
drythighs
Xbalanque
1
1
2
2
L
Cerberus
giltbuck89
Cerberus
0
1
0
0
W
Charon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,712
Damage
20,781
32,617
Taken
31,739
14,762
Mitigated
13,116
11,726
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,353
1,219
0
4,007
10,289
6,618
0
46
9,593
42,688
1,241
L
Poseidon
 
Poseidon
927
175
0
1,000
2,195
491
0
535
1,660
22,354
688
W
Bastet
ChEpONE12
Bastet
4,340
1,504
0
4,519
7,875
2,219
43
874
7,001
0
39,099
L
Skadi
Kahuna VI
Skadi
3,263
680
0
300
4,357
1,213
0
939
3,418
0
52,593
W
Sun Wukong
SinOfSolo
Sun Wukong
6,729
1,662
0
3,639
9,832
6,057
40
5,591
4,241
46
46,637
L
Thanatos
Snow_Bernie
Thanatos
2,205
311
0
5,484
9,297
2,896
0
2,265
6,993
0
37,705
W
3,268
433
0
170
2,832
579
248
213
2,619
61,643
846
W
Xbalanque
drythighs
Xbalanque
3,746
1,416
0
1,576
5,463
1,352
0
1,039
4,424
0
30,232
L
Cerberus
giltbuck89
Cerberus
1,964
71
0
935
6,479
3,544
0
2,227
4,252
11,330
1,744
W
Charon
2,698
628
0
1,505
5,737
2,909
0
1,188
4,549
25,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
30,964
306
Minions Killed
348
0
Camps Cleared
0
1,015,546
Distance Traveled
1,082,748
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,268
570
74
7
0
207,500
0
L
Poseidon
5,162
469
46
4
0
110,981
0
W
Bastet
5,638
513
73
7
0
272,843
2
L
Skadi
5,849
532
92
8
0
216,035
0
W
Sun Wukong
6,633
603
90
8
0
199,447
0
L
Thanatos
5,986
544
61
6
0
245,766
3
W
Hera
7,084
644
116
11
0
223,261
0
W
Xbalanque
5,392
490
55
5
0
169,700
3
L
Cerberus
5,300
482
33
3
0
235,264
2
W
Charon
6,217
565
14
1
0
217,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role