Player Matchup

Scylla
Scylla
AkaAzul
Scylla
Level 127
God Stats
7W - 1L
1,581 SR
Queue Stats
137W - 145L
1,425 Elo+
Party 3
Fenrir
Fenrir
DestroNeos
Fenrir
Level 97
God Stats
23W - 12L
1,446 SR
Queue Stats
143W - 132L
1,447 Elo+
Party 3
Tiamat
Tiamat
Melo74141973
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,229 Elo+
Solo
Cernunnos
Cernunnos
Mrmisterr285
Cernunnos
Level 67
God Stats
29W - 21L
1,491 SR
Queue Stats
62W - 63L
1,475 Elo+
Party 3
Bacchus
Bacchus
xULTRAKARENx
Bacchus
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 31L
1,310 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,377 Elo+

VS

Team Averages
Level 36
1,542 SR
1,385 Elo+
Fenrir
Fenrir
Kyohh
Fenrir
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
16W - 25L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
Lean_Sntn
Zhong Kui
Level 41
God Stats
3W - 6L
1,714 SR
Queue Stats
27W - 63L
1,295 Elo+
Party 1
Neith
Neith
MRsnipero85
Neith
Level 18
God Stats
3W - 7L
1,517 SR
Queue Stats
18W - 32L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
ShinKatsuo
Sun Wukong
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,385 Elo+
Party 2
Sobek
Sobek
javichunt
Sobek
Level 51
God Stats
7W - 3L
1,719 SR
Queue Stats
129W - 145L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AkaAzul
Scylla
10
5 / 1 / 2
5,657
566
2,605
4,964
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DestroNeos
Fenrir
11
4 / 0 / 0
6,420
642
6,384
6,580
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
11
2 / 0 / 0
6,207
621
4,891
5,122
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Mrmisterr285
Cernunnos
9
3 / 0 / 4
5,486
549
7,602
5,367
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xULTRAKARENx
Bacchus
9
1 / 1 / 7
5,642
564
4,024
7,783
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kyohh
Fenrir
9
2 / 3 / 0
5,082
508
2,268
6,807
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Lean_Sntn
Zhong Kui
10
0 / 1 / 0
5,516
552
2,890
6,062
3,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 5 / 1
4,300
430
4,973
6,223
1,895
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sun Wukong
ShinKatsuo
Sun Wukong
9
0 / 4 / 0
5,151
515
3,757
9,102
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
javichunt
Sobek
8
0 / 2 / 2
4,971
497
2,089
8,576
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
2
2
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
AkaAzul
Scylla
5
1
2
6
W
Fenrir
DestroNeos
Fenrir
4
0
0
4
L
Fenrir
Kyohh
Fenrir
2
3
0
0.67
L
Zhong Kui
Lean_Sntn
Zhong Kui
0
1
0
0
L
0
5
1
0.1
W
Tiamat
2
0
0
2
W
Cernunnos
Mrmisterr285
Cernunnos
3
0
4
5
L
Sun Wukong
ShinKatsuo
Sun Wukong
0
4
0
0
L
Sobek
javichunt
Sobek
0
2
2
0.5
W
Bacchus
xULTRAKARENx
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
15,977
29,816
Taken
36,770
15,174
Mitigated
17,854
10,953
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AkaAzul
Scylla
2,605
0
0
760
4,964
1,153
0
220
4,744
29,831
648
W
Fenrir
DestroNeos
Fenrir
6,384
1,079
0
1,948
6,580
2,835
0
0
6,580
0
33,349
L
Fenrir
Kyohh
Fenrir
2,268
718
0
396
6,807
2,518
0
2,095
4,712
0
27,779
L
Zhong Kui
Lean_Sntn
Zhong Kui
2,890
693
0
2,626
6,062
3,562
0
4,216
1,846
32,248
1,512
L
4,973
1,888
0
698
6,223
1,895
0
2,642
3,581
0
21,448
W
Tiamat
4,891
284
0
1,938
5,122
3,024
0
2,783
2,339
39,512
0
W
Cernunnos
Mrmisterr285
Cernunnos
7,602
4,109
447
3,149
5,367
1,728
0
690
4,677
0
35,235
L
Sun Wukong
ShinKatsuo
Sun Wukong
3,757
857
0
2,203
9,102
3,966
0
0
9,102
0
22,880
L
Sobek
javichunt
Sobek
2,089
284
0
3,258
8,576
5,913
0
2,567
6,009
7,868
0
W
Bacchus
xULTRAKARENx
Bacchus
4,024
590
261
2,450
7,783
6,434
0
1,179
6,604
17,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
25,020
262
Minions Killed
223
0
Camps Cleared
0
964,420
Distance Traveled
938,785
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,657
566
53
5
0
208,582
0
W
Fenrir
6,420
642
61
6
0
199,194
2
L
Fenrir
5,082
508
49
5
0
212,120
0
L
Zhong Kui
5,516
552
86
9
0
178,595
2
L
Neith
4,300
430
31
3
0
172,242
0
W
Tiamat
6,207
621
79
8
0
185,669
0
W
Cernunnos
5,486
549
50
5
0
174,886
0
L
Sun Wukong
5,151
515
44
4
0
168,980
0
L
Sobek
4,971
497
13
1
0
206,848
0
W
Bacchus
5,642
564
19
2
0
196,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role