Player Matchup

Anhur
Anhur
EliasJp
Anhur
Level 159
God Stats
9W - 11L
1,487 SR
Queue Stats
307W - 305L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
GothicNote
Zhong Kui
Level 123
God Stats
5W - 4L
1,452 SR
Queue Stats
390W - 408L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Guilx2
Ne Zha
Level 156
God Stats
8W - 8L
1,479 SR
Queue Stats
403W - 393L
1,552 Elo+
Solo
Bellona
Bellona
MA5TE9R
Bellona
Level 100
God Stats
5W - 2L
1,649 SR
Queue Stats
224W - 205L
1,491 Elo+
Solo
Ares
Ares
Wallace789
Ares
Level 107
God Stats
11W - 17L
1,404 SR
Queue Stats
73W - 67L
1,504 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,489 Elo+

VS

Team Averages
Level 163
1,502 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DragãoOriental
Camazotz
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 164L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Kaüs
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,549 Elo+
Solo
Chang'e
Chang'e
POLLEMICO
Chang'e
Level 101
God Stats
2W - 2L
1,341 SR
Queue Stats
25W - 28L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ragnapunck
Cthulhu
Level 178
God Stats
98W - 56L
1,670 SR
Queue Stats
453W - 449L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EliasJp
Anhur
5
0 / 0 / 0
3,041
608
789
2,986
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
GothicNote
Zhong Kui
7
1 / 0 / 3
4,314
863
2,315
2,239
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Guilx2
Ne Zha
7
4 / 1 / 1
4,224
845
1,031
5,198
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MA5TE9R
Bellona
7
1 / 0 / 0
4,119
824
1,988
4,199
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 1 / 0
3,054
611
376
3,428
2,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 2 / 0
3,643
729
2,127
3,002
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
3
0 / 1 / 0
2,726
545
242
1,952
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Kaüs
Danzaburou
6
1 / 0 / 0
3,801
760
2,234
1,598
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
POLLEMICO
Chang'e
4
0 / 3 / 0
2,806
561
1,572
2,921
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ragnapunck
Cthulhu
5
0 / 0 / 1
3,060
612
1,058
1,615
797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Camazotz
0
1
0
0
W
Anhur
EliasJp
Anhur
0
0
0
0
W
Zhong Kui
GothicNote
Zhong Kui
1
0
3
2.5
W
Ne Zha
Guilx2
Ne Zha
4
1
1
4.5
L
Danzaburou
Kaüs
Danzaburou
1
0
0
1
W
Bellona
MA5TE9R
Bellona
1
0
0
1
L
Chang'e
POLLEMICO
Chang'e
0
3
0
0
L
Cthulhu
Ragnapunck
Cthulhu
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,499
Damage
7,233
18,050
Taken
11,088
7,256
Mitigated
2,872
9,835
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,127
1,043
0
625
3,002
540
0
0
3,002
13,511
0
L
Camazotz
242
142
0
385
1,952
501
0
596
1,356
0
6,054
W
Anhur
EliasJp
Anhur
789
650
0
1,658
2,986
668
0
407
2,579
0
13,361
W
Zhong Kui
GothicNote
Zhong Kui
2,315
550
0
1,334
2,239
1,275
0
1,283
956
20,047
0
W
Ne Zha
Guilx2
Ne Zha
1,031
170
0
3,439
5,198
1,369
0
497
4,701
0
22,909
L
Danzaburou
Kaüs
Danzaburou
2,234
1,451
0
942
1,598
336
0
189
1,409
0
18,355
W
Bellona
MA5TE9R
Bellona
1,988
526
0
2,766
4,199
1,861
0
1,757
2,442
0
22,922
L
Chang'e
POLLEMICO
Chang'e
1,572
210
42
580
2,921
698
0
1,719
1,202
7,317
0
L
Cthulhu
Ragnapunck
Cthulhu
1,058
65
0
517
1,615
797
0
187
1,428
11,004
1,780
W
376
33
0
638
3,428
2,083
0
731
2,697
8,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,752
Gold Earned
16,036
179
Minions Killed
99
0
Camps Cleared
0
530,933
Distance Traveled
416,560
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,643
729
27
5
0
95,769
3
L
Camazotz
2,726
545
12
2
0
56,465
1
W
Anhur
3,041
608
28
6
0
102,130
0
W
Zhong Kui
4,314
863
42
8
0
97,460
0
W
Ne Zha
4,224
845
45
9
0
122,981
0
L
Danzaburou
3,801
760
41
8
0
98,543
0
W
Bellona
4,119
824
46
9
0
106,193
0
L
Chang'e
2,806
561
5
1
0
87,987
0
L
Cthulhu
3,060
612
14
3
0
77,796
0
W
Ares
3,054
611
18
4
0
102,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role