Player Matchup

Thanatos
Thanatos
GenistaSouji
Thanatos
Level 152
God Stats
3W - 2L
1,744 SR
Queue Stats
57W - 62L
1,502 Elo+
Solo
Cupid
Cupid
JRUN813
Cupid
Level 108
God Stats
2W - 3L
1,437 SR
Queue Stats
37W - 44L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Kaironx7_
Kukulkan
Level 43
God Stats
1W - 3L
1,403 SR
Queue Stats
48W - 62L
1,448 Elo+
Solo
Anubis
Anubis
SirCheetoo
Anubis
Level 79
God Stats
2W - 3L
1,666 SR
Queue Stats
73W - 75L
1,490 Elo+
Solo
Sylvanus
Sylvanus
not_pika_kid69
Sylvanus
Level 127
God Stats
18W - 12L
1,613 SR
Queue Stats
149W - 141L
1,507 Elo+
Solo
Team Averages
Level 102
1,573 SR
1,475 Elo+

VS

Team Averages
Level 124
1,519 SR
1,476 Elo+
Kali
Kali
LoftyEnd386
Kali
Level 107
God Stats
1W - 1L
1,346 SR
Queue Stats
37W - 37L
1,456 Elo+
Solo
Medusa
Medusa
MasGravy
Medusa
Level 142
God Stats
28W - 21L
1,568 SR
Queue Stats
296W - 339L
1,505 Elo+
Party 1
Osiris
Osiris
SIL3NT_DRXM
Osiris
Level 108
God Stats
17W - 10L
1,613 SR
Queue Stats
213W - 214L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Shepherd5962
Cthulhu
Level 161
God Stats
50W - 35L
1,591 SR
Queue Stats
467W - 474L
1,467 Elo+
Solo
Hades
Hades
scottieb530
Hades
Level 101
God Stats
5W - 4L
1,479 SR
Queue Stats
277W - 302L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GenistaSouji
Thanatos
17
10 / 0 / 1
10,384
692
7,583
11,388
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cupid
JRUN813
Cupid
13
2 / 5 / 3
6,900
460
5,640
12,363
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Kaironx7_
Kukulkan
13
0 / 4 / 3
7,592
506
4,118
9,499
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
SirCheetoo
Anubis
9
0 / 3 / 1
6,492
433
2,843
7,371
2,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
13
1 / 2 / 5
7,969
531
6,524
19,445
16,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,474
565
7,715
14,501
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
MasGravy
Medusa
14
4 / 3 / 3
8,385
559
11,902
9,554
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
16
3 / 1 / 3
9,726
648
4,741
9,610
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Shepherd5962
Cthulhu
14
1 / 1 / 4
7,646
510
10,562
10,239
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 1
7,892
526
5,118
9,982
3,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
13
Kills
13
14
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GenistaSouji
Thanatos
10
0
1
10.5
L
Cupid
JRUN813
Cupid
2
5
3
0.7
L
Kukulkan
Kaironx7_
Kukulkan
0
4
3
0.38
W
3
4
1
0.88
W
Medusa
MasGravy
Medusa
4
3
3
1.83
W
Osiris
3
1
3
4.5
W
Cthulhu
Shepherd5962
Cthulhu
1
1
4
3
L
Anubis
SirCheetoo
Anubis
0
3
1
0.17
L
Sylvanus
1
2
5
1.75
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
40,038
60,066
Taken
53,886
31,885
Mitigated
26,916
34,204
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GenistaSouji
Thanatos
7,583
2,361
0
9,875
11,388
4,925
717
1,743
9,425
0
88,456
L
Cupid
JRUN813
Cupid
5,640
3,691
1,328
2,450
12,363
4,253
0
2,595
9,326
0
42,890
L
Kukulkan
Kaironx7_
Kukulkan
4,118
1,114
0
2,451
9,499
3,404
58
5,219
4,107
46,934
1,263
W
7,715
3,194
0
4,158
14,501
6,780
21
2,679
11,822
0
69,265
W
Medusa
MasGravy
Medusa
11,902
3,898
0
1,846
9,554
3,590
180
2,680
6,874
0
57,851
W
Osiris
4,741
772
0
4,677
9,610
6,759
657
2,549
7,061
0
65,214
W
Cthulhu
Shepherd5962
Cthulhu
10,562
653
421
2,134
10,239
6,188
237
2,148
8,091
49,617
0
L
Anubis
SirCheetoo
Anubis
2,843
105
0
2,859
7,371
2,645
0
0
6,958
29,012
0
L
Sylvanus
6,524
715
4,707
10,534
19,445
16,658
270
4,481
13,978
38,177
1,603
W
5,118
592
470
3,187
9,982
3,599
192
2,914
7,068
40,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
42,123
408
Minions Killed
445
0
Camps Cleared
0
1,333,740
Distance Traveled
1,538,806
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,384
692
137
9
0
363,040
0
L
Cupid
6,900
460
85
6
0
256,287
0
L
Kukulkan
7,592
506
79
5
0
247,680
0
W
Kali
8,474
565
104
7
0
321,619
0
W
Medusa
8,385
559
108
7
0
315,573
6
W
Osiris
9,726
648
104
7
0
290,439
2
W
Cthulhu
7,646
510
60
4
0
320,678
5
L
Anubis
6,492
433
60
4
0
171,312
2
L
Sylvanus
7,969
531
47
3
0
295,421
0
W
Hades
7,892
526
69
5
0
290,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role