Player Matchup

Fafnir
Fafnir
Silver IV
lux2210
Fafnir
Silver IV
Level 82
God Stats
4W - 2L
1,440 SR
Queue Stats
19W - 28L
1,269 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,440 SR
1,269 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 148
1,500 SR
1,500 MMR
Hercules
Hercules
Bronze II
 
Hercules
Bronze II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
lux2210
Fafnir
15
3 / 0 / 0
10,228
1,023
4,073
4,912
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabAnubis

VS

Bans
BakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 3 / 0
7,074
707
2,069
8,253
4,078
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
Fafnir
lux2210
Fafnir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,073
Damage
2,069
4,912
Taken
8,253
3,843
Mitigated
4,078
2,518
Healing
683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,069
736
0
683
8,253
4,078
0
4,203
4,050
606
13,991
W
Fafnir
lux2210
Fafnir
4,073
1,330
0
2,518
4,912
3,843
517
950
3,962
38,890
5,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,228
Gold Earned
7,074
96
Minions Killed
22
7
Camps Cleared
2
194,730
Distance Traveled
114,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,074
707
22
2
2
114,612
0
W
Fafnir
10,228
1,023
96
10
7
194,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role