Player Matchup

Cthulhu
Cthulhu
LIFT DZ NTZ
Cthulhu
Level 216
God Stats
21W - 19L
1,546 SR
Queue Stats
864W - 809L
1,439 Elo+
Solo
Maui
Maui
MachineLion84
Maui
Level 75
God Stats
6W - 6L
1,472 SR
Queue Stats
122W - 105L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
OblongCosine123
Baron Samedi
Level 123
God Stats
7W - 8L
1,450 SR
Queue Stats
56W - 67L
1,390 Elo+
Solo
Arachne
Arachne
XGN SS Carrier
Arachne
Level 108
God Stats
52W - 38L
1,120 SR
Queue Stats
159W - 138L
1,457 Elo+
Party 1
Artemis
Artemis
olufidongard
Artemis
Level 49
God Stats
6W - 5L
1,896 SR
Queue Stats
81W - 105L
1,380 Elo+
Solo
Team Averages
Level 114
1,497 SR
1,426 Elo+

VS

Team Averages
Level 127
1,510 SR
1,470 Elo+
Sylvanus
Sylvanus
Blackkingcat
Sylvanus
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 112L
1,462 Elo+
Solo
Hun Batz
Hun Batz
MADMAN_GONE_WILD
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 180L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Melo74141973
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Tyr
Tyr
SiderMKU1
Tyr
Level 112
God Stats
1W - 2L
1,625 SR
Queue Stats
103W - 105L
1,424 Elo+
Solo
Izanami
Izanami
iluvou2001
Izanami
Level 158
God Stats
3W - 6L
1,424 SR
Queue Stats
81W - 91L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LIFT DZ NTZ
Cthulhu
10
2 / 0 / 1
5,447
681
2,907
4,140
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 1
4,391
549
1,023
4,719
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
OblongCosine123
Baron Samedi
9
1 / 0 / 0
4,826
603
1,623
3,661
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 1
4,649
581
2,069
4,789
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
olufidongard
Artemis
8
1 / 0 / 1
4,151
519
4,531
4,158
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blackkingcat
Sylvanus
5
0 / 2 / 1
3,966
496
2,856
5,369
1,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

3
0 / 1 / 0
3,307
413
820
1,612
436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,595
574
3,393
2,578
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 3 / 0
4,740
593
1,388
6,121
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
iluvou2001
Izanami
8
1 / 0 / 0
4,718
590
2,710
4,174
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blackkingcat
Sylvanus
0
2
1
0.25
W
Cthulhu
LIFT DZ NTZ
Cthulhu
2
0
1
2.5
L
0
1
0
0
W
1
1
1
1.5
L
0
1
0
0
W
Baron Samedi
OblongCosine123
Baron Samedi
1
0
0
1
L
0
3
0
0
W
2
0
1
2.5
L
Izanami
iluvou2001
Izanami
1
0
0
1
W
Artemis
olufidongard
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
11,167
21,467
Taken
19,854
8,475
Mitigated
7,734
7,789
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blackkingcat
Sylvanus
2,856
682
1,491
1,640
5,369
1,995
0
990
4,379
10,258
0
W
Cthulhu
LIFT DZ NTZ
Cthulhu
2,907
554
0
1,250
4,140
2,298
0
171
3,969
32,002
0
L
820
65
0
248
1,612
436
0
0
1,612
0
5,814
W
1,023
389
0
1,374
4,719
2,595
0
1,329
3,390
7,708
0
L
3,393
1,574
0
858
2,578
734
0
1,577
1,001
27,149
0
W
Baron Samedi
OblongCosine123
Baron Samedi
1,623
91
0
1,949
3,661
1,108
0
2,639
1,022
30,872
1,902
L
1,388
0
0
1,445
6,121
3,479
0
2,907
3,214
243
27,322
W
2,069
1,804
0
1,961
4,789
1,472
0
1,105
3,684
0
20,855
L
Izanami
iluvou2001
Izanami
2,710
1,818
0
1,184
4,174
1,090
0
33
4,141
0
32,642
W
Artemis
olufidongard
Artemis
4,531
1,268
0
1,255
4,158
1,002
0
1,180
2,978
0
27,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
21,326
235
Minions Killed
193
0
Camps Cleared
0
806,492
Distance Traveled
611,188
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,966
496
9
1
0
95,086
0
W
Cthulhu
5,447
681
75
9
0
151,733
4
L
Hun Batz
3,307
413
12
2
0
72,808
0
W
Maui
4,391
549
16
2
0
164,613
2
L
Nu Wa
4,595
574
45
6
0
139,533
0
W
Baron Samedi
4,826
603
59
7
0
147,624
0
L
Tyr
4,740
593
55
7
0
153,564
0
W
Arachne
4,649
581
44
6
0
201,946
0
L
Izanami
4,718
590
72
9
0
150,197
2
W
Artemis
4,151
519
41
5
0
140,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role