Player Matchup

Hun Batz
Hun Batz
Bribabulous
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
NonAchiever_
Guan Yu
Level 66
God Stats
0W - 2L
1,198 SR
Queue Stats
82W - 88L
1,488 Elo+
Party 1
Osiris
Osiris
Stringbean143
Osiris
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,370 Elo+
Party 1
Merlin
Merlin
xxLegendary_JC
Merlin
Level 139
God Stats
2W - 2L
1,801 SR
Queue Stats
156W - 151L
1,548 Elo+
Solo
Olorun
Olorun
zGhxstx
Olorun
Level 6
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 9L
1,158 Elo+
Party 1
Team Averages
Level 85
1,541 SR
1,380 Elo+

VS

Team Averages
Level 123
1,415 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ARESRED_95
Hades
Level 110
God Stats
17W - 16L
1,510 SR
Queue Stats
201W - 215L
1,412 Elo+
Party 3
Janus
Janus
El_Exotico_xPR
Janus
Level 158
God Stats
5W - 17L
1,218 SR
Queue Stats
295W - 287L
1,451 Elo+
Party 3
Bakasura
Bakasura
ImAszend
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,514 Elo+
Solo
King Arthur
King Arthur
XxOsoPeresosoxX
King Arthur
Level 127
God Stats
1W - 0L
1,347 SR
Queue Stats
9W - 3L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bribabulous
Hun Batz
11
2 / 2 / 1
6,217
565
4,238
7,651
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
NonAchiever_
Guan Yu
10
1 / 3 / 2
5,744
522
1,401
11,011
5,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 3 / 0
5,508
501
2,050
8,476
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 0 / 0
6,219
565
3,844
3,766
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
zGhxstx
Olorun
10
1 / 4 / 1
5,654
514
787
6,584
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
7 / 1 / 1
7,704
700
8,226
5,178
1,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
10
0 / 1 / 3
5,690
517
2,548
6,556
2,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 2
6,035
549
4,588
2,860
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ImAszend
Bakasura
10
2 / 2 / 2
5,971
543
2,407
8,734
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
XxOsoPeresosoxX
King Arthur
12
1 / 0 / 2
7,508
683
3,937
5,623
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
1
7.5
W
Hades
0
1
3
1.5
L
Hun Batz
Bribabulous
Hun Batz
2
2
1
1.25
W
2
0
2
3
W
Bakasura
ImAszend
Bakasura
2
2
2
1.5
L
Guan Yu
NonAchiever_
Guan Yu
1
3
2
0.67
L
0
3
0
0
W
King Arthur
XxOsoPeresosoxX
King Arthur
1
0
2
2
L
0
0
0
0
L
Olorun
zGhxstx
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,320
Damage
21,706
37,488
Taken
28,951
18,034
Mitigated
10,478
7,742
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,226
5,111
0
2,072
5,178
1,709
2,025
395
4,783
0
49,917
W
Hades
2,548
216
190
4,544
6,556
2,232
9
2,800
3,756
31,148
1,611
L
Hun Batz
Bribabulous
Hun Batz
4,238
1,086
0
245
7,651
2,523
0
1,045
6,291
0
40,385
W
4,588
180
0
966
2,860
749
0
1,047
1,813
31,899
1,639
W
Bakasura
ImAszend
Bakasura
2,407
1,651
0
2,951
8,734
3,306
18
284
8,450
0
28,382
L
Guan Yu
NonAchiever_
Guan Yu
1,401
255
728
3,650
11,011
5,733
0
2,284
8,427
0
17,168
L
2,050
557
0
1,219
8,476
7,032
0
189
8,104
0
26,080
W
King Arthur
XxOsoPeresosoxX
King Arthur
3,937
105
0
2,108
5,623
2,482
0
0
5,223
0
46,853
L
3,844
163
0
1,368
3,766
1,044
0
1,530
2,150
48,548
294
L
Olorun
zGhxstx
Olorun
787
431
180
352
6,584
1,702
0
1,471
4,955
31,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
32,908
291
Minions Killed
365
0
Camps Cleared
0
1,106,861
Distance Traveled
1,166,661
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,704
700
84
8
0
218,760
0
W
Hades
5,690
517
49
4
0
225,407
0
L
Hun Batz
6,217
565
64
6
0
252,875
0
W
Janus
6,035
549
69
6
0
247,600
2
W
Bakasura
5,971
543
74
7
0
246,820
0
L
Guan Yu
5,744
522
19
2
0
248,576
7
L
Osiris
5,508
501
58
5
0
201,960
1
W
King Arthur
7,508
683
89
8
0
228,074
4
L
Merlin
6,219
565
90
8
0
201,925
0
L
Olorun
5,654
514
60
5
0
201,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role