Player Matchup

Neith
Neith
Silver I
AmericanTwist
Neith
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,649 MMR
Solo
Agni
Agni
Gold V
LadyTatian
Agni
Gold V
Level 213
God Stats
0W - 1L
1,765 SR
Queue Stats
21W - 17L
1,624 MMR
Party 3
Artio
Artio
Gold V
Unnamedyuanti
Artio
Gold V
Level 159
God Stats
0W - 1L
1,193 SR
Queue Stats
21W - 17L
1,624 MMR
Party 3
Hercules
Hercules
Gold II
ilanmeiss
Hercules
Gold II
Level 147
God Stats
5W - 6L
1,638 SR
Queue Stats
92W - 85L
1,606 MMR
Solo
Mercury
Mercury
Platinum V
venyi90
Mercury
Platinum V
Level 102
God Stats
4W - 2L
1,778 SR
Queue Stats
226W - 207L
1,742 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,575 SR
1,649 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,502 SR
1,739 MMR
Ullr
Ullr
Bronze III
BullεεT
Ullr
Bronze III
Level 133
God Stats
1W - 0L
1,318 SR
Queue Stats
7W - 7L
1,546 MMR
Party 1
Ra
Ra
Diamond IV
DrSkellington
Ra
Diamond IV
Level 104
God Stats
16W - 9L
1,671 SR
Queue Stats
149W - 128L
2,094 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
JFBD
Sylvanus
Bronze III
Level 57
God Stats
3W - 1L
1,355 SR
Queue Stats
6W - 3L
1,546 MMR
Party 1
Nox
Nox
Gold V
Spocony_SzymonQ
Nox
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,588 MMR
Solo
Pele
Pele
Platinum I
TheGreatQuantum
Pele
Platinum I
Level 178
God Stats
8W - 3L
1,668 SR
Queue Stats
42W - 35L
1,922 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,173
512
6,530
9,498
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 1
6,644
475
7,192
7,785
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 7 / 1
6,216
444
6,120
17,622
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ilanmeiss
Hercules
14
4 / 1 / 1
8,463
605
7,904
12,561
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
venyi90
Mercury
13
1 / 6 / 3
7,004
500
4,046
11,896
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebAo KuangMartichorasMulan

VS

Bans
JormungandrThorCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 0 / 8
9,226
659
8,354
10,546
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 5
9,057
647
9,340
7,475
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JFBD
Sylvanus
14
2 / 1 / 13
9,011
644
5,717
11,341
8,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 4 / 3
7,582
542
3,961
10,731
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
12 / 0 / 7
9,456
675
14,821
9,498
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
23
23
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ullr
3
0
8
7
W
6
2
5
4.25
W
Sylvanus
JFBD
Sylvanus
2
1
13
8.5
L
1
5
1
0.3
W
0
4
3
0.38
W
12
0
7
15.5
L
0
7
1
0.07
L
Hercules
ilanmeiss
Hercules
4
1
1
4.5
L
Mercury
venyi90
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
42,193
59,362
Taken
49,591
31,002
Mitigated
25,182
13,448
Healing
27,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,530
1,829
0
2,448
9,498
3,040
0
1,572
7,926
0
53,073
W
Ullr
8,354
3,453
0
3,238
10,546
5,052
2,525
2,852
7,694
0
71,683
W
9,340
514
2,597
3,262
7,475
3,278
725
3,762
3,713
70,150
1,416
W
Sylvanus
JFBD
Sylvanus
5,717
1,400
4,547
4,711
11,341
8,883
145
3,799
7,542
18,649
2,213
L
7,192
298
0
967
7,785
2,215
0
3,227
4,558
52,132
744
W
3,961
847
95
3,993
10,731
4,225
529
838
9,893
48,421
0
W
14,821
2,866
0
4,854
9,498
3,744
870
1,973
7,525
0
66,620
L
6,120
539
480
4,712
17,622
13,902
0
4,892
12,730
22,741
737
L
Hercules
ilanmeiss
Hercules
7,904
2,197
0
3,670
12,561
8,096
0
5,511
6,902
0
61,256
L
Mercury
venyi90
Mercury
4,046
1,193
0
1,171
11,896
3,749
0
2,823
9,073
0
55,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
44,332
440
Minions Killed
452
0
Camps Cleared
0
1,462,128
Distance Traveled
1,525,537
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,173
512
98
7
0
292,198
0
W
Ullr
9,226
659
128
9
0
270,505
0
W
Ra
9,057
647
133
10
0
333,684
2
W
Sylvanus
9,011
644
24
2
0
288,075
2
L
Agni
6,644
475
101
7
0
266,360
4
W
Nox
7,582
542
84
6
0
268,720
0
W
Pele
9,456
675
83
6
0
364,553
3
L
Artio
6,216
444
31
2
0
275,874
0
L
Hercules
8,463
605
105
8
0
307,349
0
L
Mercury
7,004
500
105
8
0
320,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role