Player Matchup

Nemesis
Nemesis
CarbonRick
Nemesis
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 19L
1,967 Elo+
Party 1
Hercules
Hercules
Drαcarys
Hercules
Level 123
God Stats
8W - 8L
1,503 SR
Queue Stats
491W - 235L
1,848 Elo+
Party 1
Raijin
Raijin
JustF6At10
Raijin
Level 127
God Stats
4W - 1L
1,849 SR
Queue Stats
35W - 4L
2,092 Elo+
Party 1
Team Averages
Level 130
1,618 SR
1,969 Elo+

VS

Team Averages
Level 138
1,588 SR
1,573 Elo+
Jing Wei
Jing Wei
LetsVegasBaby
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 148L
1,535 Elo+
Party 2
Maui
Maui
LionSin7_Escanor
Maui
Level 148
God Stats
23W - 20L
1,636 SR
Queue Stats
166W - 167L
1,533 Elo+
Party 2
Agni
Agni
reapøw
Agni
Level 124
God Stats
16W - 14L
1,629 SR
Queue Stats
17W - 16L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarbonRick
Nemesis
17
3 / 0 / 10
10,302
937
13,079
10,215
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Drαcarys
Hercules
17
6 / 2 / 6
10,516
956
5,103
13,622
12,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
JustF6At10
Raijin
16
6 / 1 / 8
10,515
956
13,495
9,248
4,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LetsVegasBaby
Jing Wei
14
0 / 5 / 1
8,055
732
4,796
12,764
3,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 1
8,190
745
2,715
11,747
11,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Agni
reapøw
Agni
13
0 / 6 / 3
8,167
742
9,131
11,362
2,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
2
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CarbonRick
Nemesis
3
0
10
8
W
Hercules
Drαcarys
Hercules
6
2
6
4.5
W
Raijin
JustF6At10
Raijin
6
1
8
10
L
Jing Wei
LetsVegasBaby
Jing Wei
0
5
1
0.1
L
2
4
1
0.63
L
Agni
reapøw
Agni
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
16,642
33,085
Taken
35,873
21,548
Mitigated
18,568
13,944
Healing
2,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CarbonRick
Nemesis
13,079
4,818
0
4,033
10,215
4,267
0
4,448
5,767
0
53,048
W
Hercules
Drαcarys
Hercules
5,103
1,477
0
6,387
13,622
12,774
513
5,153
8,469
0
21,022
W
Raijin
JustF6At10
Raijin
13,495
943
0
3,524
9,248
4,507
959
2,354
6,894
45,871
665
L
Jing Wei
LetsVegasBaby
Jing Wei
4,796
2,525
0
250
12,764
3,910
0
4,634
8,057
0
29,617
L
2,715
657
0
2,175
11,747
11,743
0
4,600
7,069
11,403
0
L
Agni
reapøw
Agni
9,131
707
0
250
11,362
2,915
0
4,209
7,075
25,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
24,412
176
Minions Killed
109
0
Camps Cleared
0
694,640
Distance Traveled
615,702
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,302
937
68
6
0
267,975
0
W
Hercules
10,516
956
36
3
0
234,390
0
W
Raijin
10,515
956
72
7
0
192,275
0
L
Jing Wei
8,055
732
50
5
0
217,912
0
L
Maui
8,190
745
20
2
0
205,105
0
L
Agni
8,167
742
39
4
0
192,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role