Player Matchup

Bakasura
Bakasura
FrostyFactor
Bakasura
Level 21
God Stats
3W - 1L
1,681 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 3
Neith
Neith
Hedister
Neith
Level 69
God Stats
18W - 13L
1,522 SR
Queue Stats
162W - 166L
1,444 Elo+
Party 1
Awilix
Awilix
ThornBird
Awilix
Level 129
God Stats
1W - 1L
1,184 SR
Queue Stats
16W - 19L
1,452 Elo+
Party 3
Bacchus
Bacchus
TionWisky
Bacchus
Level 27
God Stats
10W - 7L
1,549 SR
Queue Stats
99W - 103L
1,439 Elo+
Party 1
Sol
Sol
oO-ATheNoN-Oo
Sol
Level 107
God Stats
6W - 8L
1,293 SR
Queue Stats
210W - 197L
1,387 Elo+
Solo
Team Averages
Level 71
1,446 SR
1,432 Elo+

VS

Team Averages
Level 106
1,570 SR
1,490 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MangledOrchard
Atlas
Level 116
God Stats
19W - 18L
1,538 SR
Queue Stats
132W - 120L
1,515 Elo+
Party 2
King Arthur
King Arthur
ROZZLER99
King Arthur
Level 123
God Stats
4W - 2L
1,798 SR
Queue Stats
149W - 139L
1,501 Elo+
Party 2
Hades
Hades
StiffyAnski
Hades
Level 124
God Stats
6W - 3L
1,516 SR
Queue Stats
62W - 67L
1,474 Elo+
Solo
Chernobog
Chernobog
batgad
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FrostyFactor
Bakasura
12
2 / 1 / 2
7,596
633
5,956
10,117
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Hedister
Neith
12
5 / 1 / 5
7,224
602
7,295
6,952
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Awilix
ThornBird
Awilix
11
5 / 2 / 3
6,859
572
4,875
9,720
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
TionWisky
Bacchus
11
2 / 3 / 8
6,720
560
4,393
8,930
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,771
564
1,611
4,382
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 3 / 3
5,900
492
3,671
8,832
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 5 / 2
5,967
497
2,617
8,210
5,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ROZZLER99
King Arthur
12
0 / 1 / 0
6,872
573
5,914
9,422
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
6,356
530
2,720
6,342
3,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
batgad
Chernobog
10
3 / 4 / 1
5,958
497
3,714
6,211
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
6
8
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
3
0.83
W
Bakasura
FrostyFactor
Bakasura
2
1
2
3
W
Neith
Hedister
Neith
5
1
5
7.5
L
1
5
2
0.4
L
King Arthur
ROZZLER99
King Arthur
0
1
0
0
L
1
2
0
0.5
W
Awilix
ThornBird
Awilix
5
2
3
3.25
W
Bacchus
TionWisky
Bacchus
2
3
8
2
L
Chernobog
batgad
Chernobog
3
4
1
0.88
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
18,636
40,101
Taken
39,017
17,972
Mitigated
20,516
16,391
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,671
1,439
0
2,025
8,832
2,987
0
457
7,955
37,285
0
W
Bakasura
FrostyFactor
Bakasura
5,956
3,320
0
6,189
10,117
3,748
0
969
9,148
0
41,951
W
Neith
Hedister
Neith
7,295
3,532
0
4,048
6,952
2,459
84
2,175
4,777
0
48,000
L
2,617
845
0
798
8,210
5,274
0
1,857
6,322
16,734
0
L
King Arthur
ROZZLER99
King Arthur
5,914
217
0
2,181
9,422
6,613
0
725
7,968
0
58,188
L
2,720
221
133
2,766
6,342
3,867
0
1,205
4,661
39,941
827
W
Awilix
ThornBird
Awilix
4,875
1,917
0
2,039
9,720
3,591
0
2,276
7,444
0
45,688
W
Bacchus
TionWisky
Bacchus
4,393
808
0
2,414
8,930
6,842
0
2,121
6,809
14,107
0
L
Chernobog
batgad
Chernobog
3,714
1,742
0
1,138
6,211
1,775
0
1,564
4,647
0
19,932
W
1,611
636
0
1,701
4,382
1,332
944
2,467
1,915
34,086
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
31,053
317
Minions Killed
307
0
Camps Cleared
0
1,287,080
Distance Traveled
1,067,494
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,900
492
60
5
0
243,239
0
W
Bakasura
7,596
633
106
9
0
288,918
0
W
Neith
7,224
602
66
6
0
215,382
0
L
Atlas
5,967
497
26
2
0
236,929
0
L
King Arthur
6,872
573
102
9
0
239,570
0
L
Hades
6,356
530
89
7
0
150,499
0
W
Awilix
6,859
572
61
5
0
299,882
1
W
Bacchus
6,720
560
14
1
0
268,892
8
L
Chernobog
5,958
497
30
3
0
197,257
0
W
Sol
6,771
564
70
6
0
214,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role