Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
ALLANja21
Bake Kujira
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 98L
1,380 Elo+
Solo
Hercules
Hercules
Aquiles_Castro74
Hercules
Level 125
God Stats
1W - 2L
1,258 SR
Queue Stats
71W - 74L
1,470 Elo+
Solo
Artemis
Artemis
CamaChambrln
Artemis
Level 123
God Stats
34W - 30L
1,588 SR
Queue Stats
290W - 270L
1,524 Elo+
Solo
Cliodhna
Cliodhna
Nearlyideal
Cliodhna
Level 82
God Stats
12W - 12L
1,528 SR
Queue Stats
209W - 236L
1,470 Elo+
Solo
Team Averages
Level 120
1,475 SR
1,469 Elo+

VS

Team Averages
Level 107
1,564 SR
1,508 Elo+
Kuzenbo
Kuzenbo
Billiumus93
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,442 Elo+
Solo
Sol
Sol
Fizzell
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,653 Elo+
Solo
Da Ji
Da Ji
Miausito
Da Ji
Level 153
God Stats
10W - 5L
1,695 SR
Queue Stats
298W - 272L
1,514 Elo+
Solo
Neith
Neith
Montimer2612
Neith
Level 61
God Stats
9W - 8L
1,549 SR
Queue Stats
31W - 30L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
YogiRising
Cu Chulainn
Level 159
God Stats
5W - 7L
1,577 SR
Queue Stats
158W - 166L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 0 / 4
6,386
639
6,790
1,646
518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bake Kujira
ALLANja21
Bake Kujira
10
2 / 1 / 5
6,105
611
3,895
6,899
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
6 / 0 / 1
7,244
724
4,909
5,298
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
CamaChambrln
Artemis
9
1 / 0 / 6
5,227
523
4,631
5,501
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cliodhna
Nearlyideal
Cliodhna
12
5 / 2 / 3
6,321
632
4,375
6,742
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Billiumus93
Kuzenbo
9
0 / 3 / 0
5,076
508
3,062
8,814
6,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
7
0 / 4 / 0
4,280
428
664
5,041
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Da Ji
Miausito
Da Ji
9
1 / 1 / 0
4,734
473
2,559
6,848
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 2 / 0
4,328
433
1,973
5,214
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
YogiRising
Cu Chulainn
7
2 / 6 / 0
4,675
468
2,228
10,280
5,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
3
3
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
4
4
W
Bake Kujira
ALLANja21
Bake Kujira
2
1
5
4.5
W
6
0
1
6.5
L
Kuzenbo
Billiumus93
Kuzenbo
0
3
0
0
W
Artemis
CamaChambrln
Artemis
1
0
6
4
L
Sol
0
4
0
0
L
Da Ji
Miausito
Da Ji
1
1
0
1
L
0
2
0
0
W
Cliodhna
Nearlyideal
Cliodhna
5
2
3
3.25
L
Cu Chulainn
YogiRising
Cu Chulainn
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
10,486
26,086
Taken
36,197
11,057
Mitigated
16,566
12,066
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,790
0
0
1,151
1,646
518
120
429
1,217
46,410
381
W
Bake Kujira
ALLANja21
Bake Kujira
3,895
1,769
1,643
2,790
6,899
3,537
454
1,973
4,926
23,081
0
W
4,909
1,551
0
2,088
5,298
3,437
910
252
5,046
0
38,476
L
Kuzenbo
Billiumus93
Kuzenbo
3,062
1,299
0
2,113
8,814
6,328
0
2,641
6,138
20,411
0
W
Artemis
CamaChambrln
Artemis
4,631
757
0
330
5,501
1,649
423
861
4,640
149
30,657
L
Sol
664
0
0
629
5,041
1,077
0
2,136
2,859
14,793
0
L
Da Ji
Miausito
Da Ji
2,559
598
0
2,899
6,848
1,901
0
205
6,643
0
26,444
L
1,973
872
12
1,680
5,214
1,330
0
2,664
2,482
0
24,036
W
Cliodhna
Nearlyideal
Cliodhna
4,375
453
0
4,064
6,742
1,916
0
211
6,531
0
37,078
L
Cu Chulainn
YogiRising
Cu Chulainn
2,228
741
0
482
10,280
5,930
0
3,188
6,888
0
14,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
23,093
298
Minions Killed
222
0
Camps Cleared
0
987,048
Distance Traveled
853,600
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,386
639
76
8
0
201,150
5
W
Bake Kujira
6,105
611
45
5
0
195,915
2
W
Hercules
7,244
724
76
8
0
182,550
0
L
Kuzenbo
5,076
508
36
4
0
183,334
0
W
Artemis
5,227
523
35
4
0
164,851
1
L
Sol
4,280
428
51
5
0
178,629
0
L
Da Ji
4,734
473
51
5
0
189,908
0
L
Neith
4,328
433
60
6
0
149,779
0
W
Cliodhna
6,321
632
66
7
0
242,582
0
L
Cu Chulainn
4,675
468
24
2
0
151,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role