Player Matchup

Anubis
Anubis
 
Anubis
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
First_Son_o_Gaza
Nut
Level 209
God Stats
20W - 21L
1,437 SR
Queue Stats
178W - 174L
1,498 Elo+
Solo
Tiamat
Tiamat
PoundedChipmunk
Tiamat
Level 69
God Stats
36W - 43L
1,498 SR
Queue Stats
407W - 410L
1,542 Elo+
Solo
Surtr
Surtr
Shaolin0516
Surtr
Level 184
God Stats
33W - 19L
1,576 SR
Queue Stats
398W - 392L
1,537 Elo+
Party 1
Athena
Athena
SmiteLover2324
Athena
Level 64
God Stats
15W - 7L
1,531 SR
Queue Stats
147W - 155L
1,221 Elo+
Solo
Team Averages
Level 142
1,508 SR
1,460 Elo+

VS

Team Averages
Level 126
1,512 SR
1,492 Elo+
Athena
Athena
GrrStorm
Athena
Level 157
God Stats
83W - 77L
1,510 SR
Queue Stats
1,175W - 1,132L
1,523 Elo+
Solo
Cupid
Cupid
Potius
Cupid
Level 109
God Stats
244W - 209L
1,546 SR
Queue Stats
357W - 350L
1,422 Elo+
Solo
Guan Yu
Guan Yu
S1L3NtKnIgHtz
Guan Yu
Level 191
God Stats
1W - 2L
1,375 SR
Queue Stats
76W - 73L
1,517 Elo+
Solo
Anubis
Anubis
Utahraptor7
Anubis
Level 124
God Stats
12W - 18L
1,436 SR
Queue Stats
172W - 155L
1,515 Elo+
Solo
Maman Brigitte
Maman Brigitte
juliosb899
Maman Brigitte
Level 51
God Stats
10W - 8L
1,691 SR
Queue Stats
51W - 55L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 1 / 2
8,222
632
9,862
8,316
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
6,523
502
5,326
10,241
2,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 1 / 3
7,724
594
4,093
4,688
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 3
7,477
575
10,420
12,513
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 2
6,679
514
2,941
8,415
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GrrStorm
Athena
11
0 / 0 / 4
7,020
540
2,711
6,812
4,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Potius
Cupid
13
3 / 1 / 2
7,189
553
8,032
9,287
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
12
2 / 4 / 1
7,667
590
9,720
15,112
12,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Anubis
12
1 / 4 / 0
6,454
496
2,727
7,098
1,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Maman Brigitte
juliosb899
Maman Brigitte
11
3 / 4 / 1
6,338
488
6,320
11,672
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
9
10
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
2
7
W
1
5
0
0.2
L
Athena
GrrStorm
Athena
0
0
4
2
L
Cupid
Potius
Cupid
3
1
2
4
W
1
1
3
2.5
L
Guan Yu
2
4
1
0.63
W
4
2
3
2.75
W
1
1
2
2
L
Anubis
1
4
0
0.25
L
Maman Brigitte
juliosb899
Maman Brigitte
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,642
Damage
29,510
44,173
Taken
49,981
23,905
Mitigated
25,005
13,951
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,862
278
0
4,745
8,316
3,467
56
2,049
6,267
75,591
0
W
5,326
3,791
0
3,086
10,241
2,912
577
2,650
7,591
0
49,507
L
Athena
GrrStorm
Athena
2,711
883
2,000
3,013
6,812
4,602
209
2,699
3,929
22,773
1,828
L
Cupid
Potius
Cupid
8,032
5,500
0
4,179
9,287
3,221
431
1,527
7,760
0
53,590
W
4,093
530
0
2,006
4,688
2,113
0
3,236
1,452
43,748
1,405
L
Guan Yu
9,720
1,438
162
5,812
15,112
12,548
0
3,679
11,433
0
47,538
W
10,420
4,852
0
2,546
12,513
9,042
0
1,334
11,179
1,181
45,870
W
2,941
451
0
1,568
8,415
6,371
0
2,445
5,970
13,451
0
L
Anubis
2,727
84
0
1,641
7,098
1,931
0
5,098
1,614
47,605
1,490
L
Maman Brigitte
juliosb899
Maman Brigitte
6,320
803
0
4,301
11,672
2,703
0
3,906
7,644
37,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
34,668
392
Minions Killed
371
0
Camps Cleared
0
1,278,868
Distance Traveled
1,228,863
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,222
632
128
10
0
268,548
3
W
Nut
6,523
502
81
6
0
217,707
5
L
Athena
7,020
540
38
3
0
248,127
0
L
Cupid
7,189
553
95
7
0
227,931
0
W
Tiamat
7,724
594
94
7
0
269,129
3
L
Guan Yu
7,667
590
95
7
0
265,378
0
W
Surtr
7,477
575
66
5
0
253,903
3
W
Athena
6,679
514
23
2
0
269,581
4
L
Anubis
6,454
496
85
7
0
215,220
1
L
Maman Brigitte
6,338
488
58
4
0
272,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role