Player Matchup

Achilles
Achilles
BIGGFOOOT
Achilles
Level 179
God Stats
1W - 4L
1,417 SR
Queue Stats
99W - 102L
1,537 Elo+
Party 1
Apollo
Apollo
MAG1KILLA
Apollo
Level 197
God Stats
3W - 3L
1,651 SR
Queue Stats
207W - 192L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
Rab Kuhl
The Morrigan
Level 83
God Stats
0W - 4L
1,295 SR
Queue Stats
149W - 208L
1,407 Elo+
Solo
Nox
Nox
Reenowuh
Nox
Level 68
God Stats
1W - 4L
1,112 SR
Queue Stats
220W - 247L
1,467 Elo+
Solo
Cabrakan
Cabrakan
XanaduSparkles
Cabrakan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 132L
1,429 Elo+
Solo
Team Averages
Level 129
1,395 SR
1,486 Elo+

VS

Team Averages
Level 79
1,498 SR
1,462 Elo+
Sol
Sol
AbeMomoz
Sol
Level 170
God Stats
3W - 6L
1,294 SR
Queue Stats
117W - 133L
1,435 Elo+
Solo
Artemis
Artemis
NinthCashew6
Artemis
Level 90
God Stats
9W - 7L
1,474 SR
Queue Stats
313W - 324L
1,451 Elo+
Solo
Medusa
Medusa
Nureka
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,442 Elo+
Solo
Bacchus
Bacchus
Spigot
Bacchus
Level 64
God Stats
2W - 0L
1,720 SR
Queue Stats
38W - 26L
1,498 Elo+
Solo
Skadi
Skadi
UnLovedAngel18
Skadi
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 156L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIGGFOOOT
Achilles
15
5 / 4 / 4
9,120
912
4,305
14,398
15,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Apollo
MAG1KILLA
Apollo
16
3 / 3 / 4
8,274
827
8,171
8,140
3,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Morrigan
Rab Kuhl
The Morrigan
11
0 / 5 / 1
6,580
658
1,490
6,464
2,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 7
8,075
808
7,199
10,676
5,022
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
11
0 / 7 / 6
6,997
700
5,691
12,559
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
9,161
916
10,016
7,824
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
NinthCashew6
Artemis
16
3 / 1 / 16
9,216
922
12,039
4,488
2,114
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Nureka
Medusa
15
8 / 3 / 11
9,809
981
8,750
6,186
2,294
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
Spigot
Bacchus
15
4 / 3 / 18
9,270
927
5,106
8,828
9,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 17
9,127
913
10,286
6,617
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
11
Kills
24
24
Deaths
11
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
Achilles
BIGGFOOOT
Achilles
5
4
4
1.75
L
Apollo
MAG1KILLA
Apollo
3
3
4
1.67
W
Artemis
NinthCashew6
Artemis
3
1
16
11
W
Medusa
Nureka
Medusa
8
3
11
4.5
L
The Morrigan
Rab Kuhl
The Morrigan
0
5
1
0.1
L
3
5
7
1.3
W
Bacchus
Spigot
Bacchus
4
3
18
4.33
W
4
1
17
12.5
L
Cabrakan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
46,197
52,237
Taken
33,943
46,114
Mitigated
20,711
9,211
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,016
3,197
1,249
3,032
7,824
3,167
1,690
2,921
4,903
27,007
0
L
Achilles
BIGGFOOOT
Achilles
4,305
562
307
2,793
14,398
15,864
0
4,245
10,153
0
10,643
L
Apollo
MAG1KILLA
Apollo
8,171
2,871
586
1,026
8,140
3,604
0
1,298
6,842
0
27,043
W
Artemis
NinthCashew6
Artemis
12,039
3,944
225
236
4,488
2,114
863
1,351
3,137
0
29,985
W
Medusa
Nureka
Medusa
8,750
4,033
290
1,530
6,186
2,294
410
3,283
2,903
0
21,362
L
The Morrigan
Rab Kuhl
The Morrigan
1,490
504
0
165
6,464
2,272
0
1,855
4,432
5,904
226
L
7,199
797
991
1,865
10,676
5,022
0
3,709
6,967
18,042
546
W
Bacchus
Spigot
Bacchus
5,106
918
1,079
1,401
8,828
9,988
563
3,475
5,353
7,002
366
W
10,286
4,206
0
500
6,617
3,148
1,122
2,656
3,961
0
24,887
L
Cabrakan
5,691
764
717
761
12,559
19,352
0
3,649
8,910
9,394
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,046
Gold Earned
46,583
87
Minions Killed
152
0
Camps Cleared
0
764,474
Distance Traveled
907,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,161
916
35
4
0
158,592
0
L
Achilles
9,120
912
10
1
0
166,562
0
L
Apollo
8,274
827
37
4
0
164,558
0
W
Artemis
9,216
922
37
4
0
185,101
0
W
Medusa
9,809
981
39
4
0
187,952
0
L
The Morrigan
6,580
658
7
1
0
145,291
0
L
Nox
8,075
808
24
2
0
167,426
0
W
Bacchus
9,270
927
5
1
0
203,740
0
W
Skadi
9,127
913
36
4
0
171,905
0
L
Cabrakan
6,997
700
9
1
0
120,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role